Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GuhBR12
Susano
Level 68
God Stats
7W - 9L
1,446 SR
Queue Stats
50W - 55L
1,506 Elo+
Solo
Mulan
Mulan
Tebudo
Mulan
Level 139
God Stats
1W - 1L
1,492 SR
Queue Stats
19W - 13L
1,353 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,453 Elo+

VS

Team Averages
Level 102
1,500 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DRAGONEIS
Ymir
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,392 Elo+
Party 1
Artemis
Artemis
XxGrEcKxX
Artemis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 3
8,695
790
10,709
6,982
4,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
GuhBR12
Susano
11
1 / 1 / 3
7,353
668
1,978
7,038
2,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Tebudo
Mulan
14
2 / 1 / 5
8,566
779
10,819
10,198
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 1
7,586
690
7,197
7,001
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 3 / 3
8,167
742
3,630
11,659
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
XxGrEcKxX
Artemis
13
1 / 2 / 3
7,758
705
6,863
8,556
3,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
4
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
3
2.75
L
Chang'e
 
Chang'e
2
2
1
1.25
L
Ymir
1
3
3
0.83
W
Susano
GuhBR12
Susano
1
1
3
2.5
W
Mulan
Tebudo
Mulan
2
1
5
4.5
L
Artemis
XxGrEcKxX
Artemis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
17,690
24,218
Taken
27,216
18,630
Mitigated
14,466
6,375
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,709
1,108
0
3,776
6,982
4,240
1,145
4,248
2,734
42,664
0
L
Chang'e
 
Chang'e
7,197
146
1,300
2,576
7,001
2,644
155
1,568
5,248
31,410
0
L
Ymir
3,630
904
0
714
11,659
8,448
26
6,936
4,241
10,341
0
W
Susano
GuhBR12
Susano
1,978
121
0
1,282
7,038
2,896
1,134
3,037
4,001
0
11,958
W
Mulan
Tebudo
Mulan
10,819
1,631
0
1,317
10,198
11,494
639
3,596
6,602
940
34,035
L
Artemis
XxGrEcKxX
Artemis
6,863
3,680
0
2,072
8,556
3,374
628
2,949
5,438
0
30,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
23,511
141
Minions Killed
136
0
Camps Cleared
0
612,536
Distance Traveled
533,663
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,695
790
62
6
0
184,057
0
L
Chang'e
7,586
690
59
5
0
168,977
4
L
Ymir
8,167
742
9
1
0
183,937
3
W
Susano
7,353
668
20
2
0
206,379
4
W
Mulan
8,566
779
59
5
0
222,100
1
L
Artemis
7,758
705
68
6
0
180,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role