Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Somnambulant18
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 337L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
drive3928
Tsukuyomi
Level 89
God Stats
16W - 15L
1,852 SR
Queue Stats
451W - 454L
1,560 Elo+
Party 2
Thoth
Thoth
supersoys
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,417 Elo+
Solo
Awilix
Awilix
zX-tetorras
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,498 Elo+

VS

Team Averages
Level 97
1,541 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
RosengreN
Bakasura
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,770 Elo+
Solo
Kukulkan
Kukulkan
Sweeneychop
Kukulkan
Level 128
God Stats
5W - 5L
1,704 SR
Queue Stats
364W - 367L
1,486 Elo+
Party 1
Anhur
Anhur
anakentii
Anhur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 83L
1,483 Elo+
Solo
Raijin
Raijin
sedune3
Raijin
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
315W - 299L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 4 / 4
7,550
944
11,566
11,035
7,132
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 3
7,579
947
6,264
12,734
11,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
drive3928
Tsukuyomi
15
1 / 3 / 5
6,866
858
9,510
9,227
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
supersoys
Thoth
14
1 / 4 / 8
6,903
863
3,474
7,061
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
5
0 / 1 / 2
5,141
643
687
1,143
741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 15
8,097
1,012
5,653
8,973
8,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
RosengreN
Bakasura
12
5 / 3 / 8
7,455
932
5,993
8,997
6,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Sweeneychop
Kukulkan
15
8 / 2 / 8
8,549
1,069
9,752
6,260
3,180
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
anakentii
Anhur
12
4 / 3 / 9
7,348
919
8,056
8,321
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
sedune3
Raijin
13
1 / 2 / 13
7,328
916
7,562
7,534
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
11
Kills
18
18
Deaths
11
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
4
1.5
W
Jormungandr
 
Jormungandr
0
1
15
7.5
W
Bakasura
RosengreN
Bakasura
5
3
8
3
L
5
6
3
1.08
W
Kukulkan
Sweeneychop
Kukulkan
8
2
8
6
W
Anhur
anakentii
Anhur
4
3
9
2.83
L
Tsukuyomi
drive3928
Tsukuyomi
1
3
5
1.17
W
Raijin
sedune3
Raijin
1
2
13
3.75
L
Thoth
supersoys
Thoth
1
4
8
1.25
L
Awilix
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,501
Damage
37,016
41,200
Taken
40,085
26,954
Mitigated
24,983
11,285
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,566
1,506
341
4,441
11,035
7,132
0
5,641
4,466
21,117
285
W
Jormungandr
 
Jormungandr
5,653
1,056
657
2,588
8,973
8,650
40
3,383
5,590
17,178
0
W
Bakasura
RosengreN
Bakasura
5,993
3,518
0
1,552
8,997
6,421
794
3,632
5,365
0
5,755
L
6,264
1,767
25
1,523
12,734
11,246
0
5,354
6,915
0
10,076
W
Kukulkan
Sweeneychop
Kukulkan
9,752
564
1,034
1,096
6,260
3,180
389
2,833
3,427
14,828
469
W
Anhur
anakentii
Anhur
8,056
2,774
1,333
1,856
8,321
3,531
719
2,854
5,467
0
16,280
L
Tsukuyomi
drive3928
Tsukuyomi
9,510
1,363
694
3,238
9,227
4,442
0
4,934
4,133
0
20,940
W
Raijin
sedune3
Raijin
7,562
620
1,565
1,918
7,534
3,201
426
2,053
5,481
15,833
0
L
Thoth
supersoys
Thoth
3,474
159
227
796
7,061
3,393
0
5,698
1,363
9,830
0
L
Awilix
687
169
0
0
1,143
741
0
871
272
0
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
38,777
71
Minions Killed
86
0
Camps Cleared
0
625,743
Distance Traveled
749,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,550
944
25
3
0
135,389
0
W
Jormungandr
8,097
1,012
32
4
0
163,497
0
W
Bakasura
7,455
932
8
1
0
161,851
0
L
Fenrir
7,579
947
6
1
0
127,672
0
W
Kukulkan
8,549
1,069
15
2
0
137,397
0
W
Anhur
7,348
919
15
2
0
136,782
0
L
Tsukuyomi
6,866
858
24
3
0
178,089
0
W
Raijin
7,328
916
16
2
0
149,674
0
L
Thoth
6,903
863
14
2
0
155,756
0
L
Awilix
5,141
643
2
0
0
28,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role