Player Matchup

Maui
Maui
ILoveTraps69
Maui
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
Javi_nacho23
Kukulkan
Level 117
God Stats
2W - 1L
1,305 SR
Queue Stats
118W - 92L
1,570 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProffesorMarbles
Tsukuyomi
Level 157
God Stats
3W - 0L
1,859 SR
Queue Stats
89W - 78L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGoatfarmer87
Gilgamesh
Level 148
God Stats
4W - 1L
1,608 SR
Queue Stats
160W - 135L
1,589 Elo+
Party 2
Medusa
Medusa
toromax0406
Medusa
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 144L
1,441 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,552 Elo+

VS

Team Averages
Level 119
1,394 SR
1,399 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cachetoni18
He Bo
Level 57
God Stats
1W - 5L
1,269 SR
Queue Stats
31W - 38L
1,454 Elo+
Solo
Chiron
Chiron
HughJuang
Chiron
Level 129
God Stats
7W - 3L
1,485 SR
Queue Stats
105W - 99L
1,473 Elo+
Party 1
Da Ji
Da Ji
ProfanedKing
Da Ji
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 112L
1,379 Elo+
Party 1
Scylla
Scylla
PsychoYogi
Scylla
Level 108
God Stats
2W - 6L
1,213 SR
Queue Stats
144W - 109L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
7,078
506
2,601
8,656
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Javi_nacho23
Kukulkan
15
2 / 2 / 3
8,651
618
4,574
6,210
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
14
5 / 6 / 2
8,109
579
9,352
11,912
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
TheGoatfarmer87
Gilgamesh
15
4 / 1 / 0
9,156
654
11,268
15,019
16,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
12
4 / 3 / 1
7,532
538
6,318
11,947
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 3 / 2
7,039
503
6,827
16,430
17,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 7 / 3
7,145
510
6,960
11,132
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
HughJuang
Chiron
13
2 / 0 / 3
7,841
560
7,511
6,791
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 2
7,838
560
7,565
12,305
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
PsychoYogi
Scylla
13
2 / 2 / 2
7,440
531
4,521
7,426
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
12
12
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
2
0.33
L
3
7
3
0.64
L
Chiron
HughJuang
Chiron
2
0
3
3.5
W
0
0
6
3
W
Kukulkan
Javi_nacho23
Kukulkan
2
2
3
1.75
L
5
3
2
2
W
Tsukuyomi
5
6
2
1
L
Scylla
PsychoYogi
Scylla
2
2
2
1.5
W
Gilgamesh
TheGoatfarmer87
Gilgamesh
4
1
0
4
W
Medusa
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,113
Damage
33,384
53,744
Taken
54,084
37,185
Mitigated
30,514
16,300
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,827
4,340
0
7,893
16,430
17,013
0
1,591
14,839
142
54,688
L
6,960
344
0
250
11,132
3,549
0
2,019
9,113
41,051
0
L
Chiron
HughJuang
Chiron
7,511
2,495
603
3,003
6,791
2,476
0
606
6,185
0
63,976
W
2,601
701
1,987
2,299
8,656
7,883
192
2,069
6,587
12,933
0
W
Kukulkan
Javi_nacho23
Kukulkan
4,574
490
0
270
6,210
2,540
471
1,938
4,272
71,187
0
L
7,565
2,052
0
4,311
12,305
5,133
0
2,525
9,770
0
55,814
W
Tsukuyomi
9,352
3,074
0
2,867
11,912
4,717
0
2,126
9,786
0
51,687
L
Scylla
PsychoYogi
Scylla
4,521
260
0
2,838
7,426
2,343
112
1,795
5,627
60,552
0
W
Gilgamesh
TheGoatfarmer87
Gilgamesh
11,268
4,050
0
3,665
15,019
16,823
0
90
14,929
5,124
72,738
W
Medusa
6,318
3,146
0
5,212
11,947
5,222
0
5,348
6,599
0
49,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
37,303
440
Minions Killed
434
0
Camps Cleared
0
1,408,417
Distance Traveled
1,410,420
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,039
503
86
6
0
276,940
3
L
He Bo
7,145
510
50
4
0
259,490
0
L
Chiron
7,841
560
118
8
0
285,855
2
W
Maui
7,078
506
10
1
0
282,140
5
W
Kukulkan
8,651
618
148
11
0
284,962
0
L
Da Ji
7,838
560
82
6
0
317,509
2
W
Tsukuyomi
8,109
579
76
5
0
299,309
2
L
Scylla
7,440
531
98
7
0
270,626
6
W
Gilgamesh
9,156
654
127
9
0
271,389
4
W
Medusa
7,532
538
79
6
0
270,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role