Player Matchup

Ymir
Ymir
BBock99
Ymir
Level 89
God Stats
7W - 11L
1,427 SR
Queue Stats
104W - 83L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Bimblino
Morgan Le Fay
Level 108
God Stats
19W - 13L
1,627 SR
Queue Stats
292W - 287L
1,558 Elo+
Solo
Ravana
Ravana
DaKingOfSinz
Ravana
Level 146
God Stats
10W - 11L
1,392 SR
Queue Stats
179W - 208L
1,445 Elo+
Solo
Guan Yu
Guan Yu
MDrumm56
Guan Yu
Level 57
God Stats
34W - 22L
1,582 SR
Queue Stats
35W - 27L
1,508 Elo+
Party 2
Bacchus
Bacchus
PinkyXela
Bacchus
Level 63
God Stats
11W - 8L
1,571 SR
Queue Stats
85W - 73L
1,469 Elo+
Party 2
Team Averages
Level 93
1,520 SR
1,493 Elo+

VS

Team Averages
Level 150
1,421 SR
1,364 Elo+
Achilles
Achilles
BofaWut
Achilles
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 208L
1,478 Elo+
Solo
Terra
Terra
Coolcarlballhog
Terra
Level 159
God Stats
1W - 0L
1,587 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo
Xbalanque
Xbalanque
SCORPION_RAM
Xbalanque
Level 167
God Stats
26W - 20L
1,403 SR
Queue Stats
185W - 192L
1,420 Elo+
Party 1
Hades
Hades
SNiPEr0x1
Hades
Level 149
God Stats
4W - 1L
1,285 SR
Queue Stats
71W - 50L
1,297 Elo+
Party 1
Rama
Rama
doST-01
Rama
Level 154
God Stats
2W - 1L
1,328 SR
Queue Stats
75W - 87L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BBock99
Ymir
15
0 / 3 / 2
10,472
1,047
5,223
16,449
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Bimblino
Morgan Le Fay
15
2 / 3 / 0
9,830
983
23,451
9,309
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
1 / 8 / 1
9,690
969
14,435
18,180
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
MDrumm56
Guan Yu
14
0 / 4 / 0
8,682
868
5,084
17,346
19,715
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
PinkyXela
Bacchus
15
0 / 1 / 2
9,862
986
9,248
14,341
20,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

161

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BofaWut
Achilles
16
5 / 1 / 12
10,738
1,074
12,201
13,299
12,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 0 / 10
11,535
1,154
7,973
9,193
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
SCORPION_RAM
Xbalanque
16
0 / 0 / 13
9,800
980
17,274
11,453
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
SNiPEr0x1
Hades
17
5 / 1 / 10
11,416
1,142
17,057
15,990
7,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
doST-01
Rama
17
5 / 1 / 12
11,002
1,100
15,020
11,283
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
3
Kills
19
19
Deaths
3
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ymir
BBock99
Ymir
0
3
2
0.33
L
Morgan Le Fay
Bimblino
Morgan Le Fay
2
3
0
0.67
W
Achilles
BofaWut
Achilles
5
1
12
11
W
4
0
10
9
L
Ravana
1
8
1
0.19
L
Guan Yu
MDrumm56
Guan Yu
0
4
0
0
L
Bacchus
PinkyXela
Bacchus
0
1
2
1
W
Xbalanque
SCORPION_RAM
Xbalanque
0
0
13
6.5
W
Hades
SNiPEr0x1
Hades
5
1
10
10
W
Rama
doST-01
Rama
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,441
Damage
69,525
75,625
Taken
61,218
78,550
Mitigated
40,845
12,075
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BBock99
Ymir
5,223
522
0
1,334
16,449
22,341
0
6,022
10,427
22,563
0
L
Morgan Le Fay
Bimblino
Morgan Le Fay
23,451
3,862
0
1,049
9,309
4,388
0
4,654
4,655
40,339
2,261
W
Achilles
BofaWut
Achilles
12,201
3,853
0
1,381
13,299
12,840
0
8,268
4,739
0
20,255
W
7,973
445
4,411
3,697
9,193
10,322
0
6,627
2,425
17,825
0
L
Ravana
14,435
3,465
0
3,042
18,180
11,707
0
4,541
13,639
0
30,270
L
Guan Yu
MDrumm56
Guan Yu
5,084
107
2,701
2,368
17,346
19,715
0
3,633
13,713
0
13,732
L
Bacchus
PinkyXela
Bacchus
9,248
1,412
262
1,319
14,341
20,399
0
6,180
8,161
12,282
1,109
W
Xbalanque
SCORPION_RAM
Xbalanque
17,274
8,088
0
2,141
11,453
4,606
0
4,054
7,132
0
40,641
W
Hades
SNiPEr0x1
Hades
17,057
1,004
1,053
5,727
15,990
7,835
0
10,434
5,371
44,091
0
W
Rama
doST-01
Rama
15,020
13,269
0
4,513
11,283
5,242
0
6,413
4,774
0
33,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,536
Gold Earned
54,491
118
Minions Killed
222
4
Camps Cleared
10
939,040
Distance Traveled
987,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,472
1,047
30
3
1
168,900
0
L
Morgan Le Fay
9,830
983
36
4
2
195,584
0
W
Achilles
10,738
1,074
17
2
1
200,336
0
W
Terra
11,535
1,154
18
2
0
228,796
0
L
Ravana
9,690
969
29
3
1
184,456
0
L
Guan Yu
8,682
868
13
1
0
181,240
0
L
Bacchus
9,862
986
10
1
0
208,860
0
W
Xbalanque
9,800
980
54
5
2
194,983
0
W
Hades
11,416
1,142
84
8
3
185,176
0
W
Rama
11,002
1,100
49
5
4
178,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role