Player Matchup

Danzaburou
Danzaburou
HippyTrippie
Danzaburou
Level 138
God Stats
53W - 45L
1,573 SR
Queue Stats
374W - 353L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
LaVulpe
Kumbhakarna
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 23L
1,550 Elo+
Party 2
Olorun
Olorun
ZantharTheGrey
Olorun
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,446 Elo+
Party 2
Da Ji
Da Ji
akabigbird
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
mainman123
Sun Wukong
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 58L
1,550 Elo+
Party 2
Team Averages
Level 88
1,515 SR
1,505 Elo+

VS

Team Averages
Level 141
1,502 SR
1,535 Elo+
Loki
Loki
Quetzalcóatl9mx
Loki
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
King Arthur
King Arthur
RyuWick
King Arthur
Level 158
God Stats
3W - 1L
1,828 SR
Queue Stats
20W - 21L
1,799 Elo+
Party 1
Ymir
Ymir
SilverMercy
Ymir
Level 106
God Stats
6W - 5L
1,626 SR
Queue Stats
223W - 176L
1,537 Elo+
Solo
Poseidon
Poseidon
au70fr34k
Poseidon
Level 121
God Stats
9W - 8L
1,404 SR
Queue Stats
233W - 223L
1,449 Elo+
Party 3
Ishtar
Ishtar
yankeefan97531
Ishtar
Level 148
God Stats
6W - 8L
1,152 SR
Queue Stats
347W - 342L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HippyTrippie
Danzaburou
5
0 / 3 / 0
4,272
356
2,795
5,284
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LaVulpe
Kumbhakarna
10
0 / 1 / 0
5,540
462
1,555
10,307
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 3 / 3
6,769
564
7,613
9,500
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
8
4 / 6 / 1
5,970
498
5,938
11,113
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
mainman123
Sun Wukong
11
0 / 1 / 0
5,919
493
4,929
10,581
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,363
614
7,438
10,617
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RyuWick
King Arthur
12
1 / 0 / 0
7,194
600
5,655
7,037
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 6
6,598
550
2,534
7,559
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
au70fr34k
Poseidon
12
5 / 4 / 3
7,417
618
6,049
8,252
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 1
6,857
571
6,333
6,165
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HippyTrippie
Danzaburou
0
3
0
0
L
Kumbhakarna
LaVulpe
Kumbhakarna
0
1
0
0
W
5
1
1
5.5
W
King Arthur
RyuWick
King Arthur
1
0
0
1
W
1
1
6
4
L
2
3
3
1.17
L
Da Ji
4
6
1
0.75
W
Poseidon
au70fr34k
Poseidon
5
4
3
1.63
L
Sun Wukong
mainman123
Sun Wukong
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
28,009
46,785
Taken
39,630
20,730
Mitigated
21,730
12,649
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HippyTrippie
Danzaburou
2,795
1,398
0
1,973
5,284
1,461
0
910
4,374
0
14,865
L
Kumbhakarna
LaVulpe
Kumbhakarna
1,555
396
0
2,556
10,307
5,720
0
493
9,814
20,448
0
W
7,438
2,327
0
4,546
10,617
3,906
0
3,068
7,549
0
54,688
W
King Arthur
RyuWick
King Arthur
5,655
920
0
2,100
7,037
6,578
0
0
7,037
1,721
55,953
W
2,534
937
0
2,471
7,559
6,005
56
2,540
5,019
11,992
0
L
7,613
3,908
93
2,840
9,500
3,110
0
2,702
6,798
48,276
0
L
Da Ji
5,938
1,171
0
2,372
11,113
3,648
0
4,225
6,888
0
24,125
W
Poseidon
au70fr34k
Poseidon
6,049
1,284
0
294
8,252
2,727
111
2,632
5,620
60,301
770
L
Sun Wukong
mainman123
Sun Wukong
4,929
1,197
0
2,815
10,581
6,791
0
418
10,163
0
44,677
W
6,333
4,196
0
4,302
6,165
2,514
456
928
5,237
0
56,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
35,429
263
Minions Killed
393
0
Camps Cleared
0
1,037,997
Distance Traveled
1,199,901
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,272
356
27
2
0
85,708
0
L
Kumbhakarna
5,540
462
35
3
0
254,524
0
W
Loki
7,363
614
85
7
0
291,529
0
W
King Arthur
7,194
600
107
9
0
232,498
1
W
Ymir
6,598
550
14
1
0
221,767
1
L
Olorun
6,769
564
87
7
0
197,968
0
L
Da Ji
5,970
498
26
2
0
262,712
0
W
Poseidon
7,417
618
100
8
0
242,672
0
L
Sun Wukong
5,919
493
88
7
0
237,085
0
W
Ishtar
6,857
571
87
7
0
211,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role