Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BanZapman
Eset
Level 58
God Stats
2W - 1L
1,432 SR
Queue Stats
88W - 64L
1,542 Elo+
Party 1
Janus
Janus
CaII Me KinKy
Janus
Level 225
God Stats
4W - 0L
1,519 SR
Queue Stats
341W - 329L
1,536 Elo+
Solo
He Bo
He Bo
Drayb
He Bo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,534 Elo+
Party 1
Chernobog
Chernobog
XxVoidKingxX
Chernobog
Level 174
God Stats
7W - 3L
1,399 SR
Queue Stats
1,729W - 1,695L
1,562 Elo+
Solo
Team Averages
Level 151
1,470 SR
1,535 Elo+

VS

Team Averages
Level 132
1,447 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gunit7410
Ah Muzen Cab
Level 91
God Stats
0W - 8L
1,237 SR
Queue Stats
164W - 160L
1,578 Elo+
Solo
King Arthur
King Arthur
Mystxgon
King Arthur
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
544W - 548L
1,481 Elo+
Solo
Geb
Geb
Skelet0nCat
Geb
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 86L
1,562 Elo+
Solo
Ullr
Ullr
jryanmazter7000
Ullr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 185L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 4 / 12
8,394
839
6,073
11,785
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
14
2 / 1 / 12
7,704
770
7,099
8,364
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 11
7,948
795
9,610
7,373
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Drayb
He Bo
16
5 / 1 / 10
8,485
849
8,572
7,416
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
XxVoidKingxX
Chernobog
15
5 / 3 / 10
8,224
822
6,803
11,216
5,235
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 4 / 6
7,451
745
6,145
10,067
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Gunit7410
Ah Muzen Cab
13
1 / 1 / 5
7,151
715
7,486
5,244
2,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Mystxgon
King Arthur
12
1 / 5 / 7
6,979
698
5,427
11,513
14,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 7
7,588
759
11,643
10,041
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 5
7,346
735
8,094
7,962
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
17
Kills
9
11
Deaths
17
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
12
2.25
L
Bakasura
 
Bakasura
3
4
6
1.5
W
Eset
2
1
12
8
W
2
2
11
3.75
W
He Bo
Drayb
He Bo
5
1
10
10
L
Ah Muzen Cab
Gunit7410
Ah Muzen Cab
1
1
5
3.5
L
King Arthur
Mystxgon
King Arthur
1
5
7
0.9
L
2
5
7
1.1
W
Chernobog
XxVoidKingxX
Chernobog
5
3
10
3.33
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
38,795
46,154
Taken
44,827
22,721
Mitigated
34,647
17,904
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,073
223
773
1,936
11,785
8,301
0
2,651
8,902
14,539
0
L
Bakasura
 
Bakasura
6,145
4,015
557
2,614
10,067
7,428
0
7,409
2,658
0
10,765
W
Eset
7,099
702
1,404
2,357
8,364
3,613
115
2,560
5,573
13,480
0
W
9,610
513
1,126
1,378
7,373
2,714
166
1,845
5,292
22,548
0
W
He Bo
Drayb
He Bo
8,572
459
3,438
2,565
7,416
2,858
357
2,056
5,218
19,832
0
L
Ah Muzen Cab
Gunit7410
Ah Muzen Cab
7,486
2,028
220
3,026
5,244
2,362
416
3,618
1,626
0
22,743
L
King Arthur
Mystxgon
King Arthur
5,427
149
645
657
11,513
14,130
0
7,310
4,203
0
9,301
L
11,643
573
347
177
10,041
6,563
0
7,566
2,475
16,407
0
W
Chernobog
XxVoidKingxX
Chernobog
6,803
3,661
943
1,984
11,216
5,235
951
1,509
9,526
0
15,266
L
8,094
1,104
1,708
1,475
7,962
4,164
543
5,451
2,511
0
18,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
36,515
148
Minions Killed
98
0
Camps Cleared
0
965,608
Distance Traveled
884,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,394
839
39
4
0
185,029
0
L
Bakasura
7,451
745
17
2
0
191,271
0
W
Eset
7,704
770
21
2
0
199,999
0
W
Janus
7,948
795
36
4
0
197,158
0
W
He Bo
8,485
849
32
3
0
184,119
0
L
Ah Muzen Cab
7,151
715
24
2
0
188,007
0
L
King Arthur
6,979
698
6
1
0
162,634
0
L
Geb
7,588
759
29
3
0
158,376
0
W
Chernobog
8,224
822
20
2
0
199,303
0
L
Ullr
7,346
735
22
2
0
184,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role