Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
JAGERxBOMB
Artio
Level 143
God Stats
2W - 1L
1,809 SR
Queue Stats
102W - 87L
1,659 Elo+
Party 2
Izanami
Izanami
UNFRGVN
Izanami
Level 116
God Stats
5W - 4L
1,471 SR
Queue Stats
87W - 79L
1,605 Elo+
Party 2
Hera
Hera
Valiei
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 3
Surtr
Surtr
smokingtheturtle
Surtr
Level 107
God Stats
6W - 11L
1,561 SR
Queue Stats
122W - 121L
1,520 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,536 Elo+

VS

Team Averages
Level 134
1,512 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cercman
Arachne
Level 154
God Stats
4W - 2L
1,559 SR
Queue Stats
58W - 56L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Scorpiozero
Cernunnos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,124 Elo+
Party 1
Baron Samedi
Baron Samedi
nickcalynsa67
Baron Samedi
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 134L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 0 / 1
5,299
530
3,653
6,856
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
8
0 / 2 / 0
4,784
478
3,271
9,573
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
UNFRGVN
Izanami
10
1 / 1 / 0
5,750
575
4,653
6,202
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Valiei
Hera
8
0 / 6 / 0
4,308
431
5,633
6,955
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,148
515
3,516
9,329
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 0 / 0
5,835
584
4,464
7,035
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
8
1 / 1 / 2
5,168
517
3,797
8,873
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Cercman
Arachne
10
5 / 0 / 1
6,216
622
5,632
7,187
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Scorpiozero
Cernunnos
9
0 / 0 / 1
5,226
523
3,908
5,450
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
nickcalynsa67
Baron Samedi
10
4 / 0 / 2
6,261
626
6,217
6,325
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
10
10
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
1
0.5
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Sylvanus
 
Sylvanus
1
1
2
2
W
Arachne
Cercman
Arachne
5
0
1
5.5
L
Artio
0
2
0
0
W
Cernunnos
Scorpiozero
Cernunnos
0
0
1
0.5
L
Izanami
UNFRGVN
Izanami
1
1
0
1
L
Hera
Valiei
Hera
0
6
0
0
W
Baron Samedi
nickcalynsa67
Baron Samedi
4
0
2
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
24,018
38,915
Taken
34,870
18,120
Mitigated
15,411
13,790
Healing
18,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,653
311
0
1,550
6,856
2,494
0
1,572
5,190
0
46,291
W
Tsukuyomi
 
Tsukuyomi
4,464
1,137
0
3,202
7,035
2,758
0
166
6,486
0
51,197
W
Sylvanus
 
Sylvanus
3,797
711
2,087
4,314
8,873
5,380
0
2,606
6,267
14,395
0
W
Arachne
Cercman
Arachne
5,632
4,236
0
3,076
7,187
2,574
0
1,945
5,242
0
33,274
L
Artio
3,271
708
1,017
4,182
9,573
6,760
0
3,734
5,735
13,699
0
W
Cernunnos
Scorpiozero
Cernunnos
3,908
1,923
0
2,843
5,450
1,834
0
503
4,947
0
36,484
L
Izanami
UNFRGVN
Izanami
4,653
3,324
0
2,679
6,202
1,747
0
973
5,229
0
49,607
L
Hera
Valiei
Hera
5,633
1,494
0
913
6,955
2,213
12
3,192
3,418
25,410
0
W
Baron Samedi
nickcalynsa67
Baron Samedi
6,217
308
220
2,462
6,325
2,865
0
3,850
2,475
37,637
0
L
3,516
1,285
0
3,449
9,329
4,906
0
0
9,329
364
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
28,706
285
Minions Killed
312
0
Camps Cleared
0
947,329
Distance Traveled
1,007,830
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,299
530
75
8
0
241,488
0
W
Tsukuyomi
5,835
584
90
9
0
211,641
0
W
Sylvanus
5,168
517
16
2
0
197,614
2
W
Arachne
6,216
622
54
5
0
242,534
0
L
Artio
4,784
478
18
2
0
189,710
4
W
Cernunnos
5,226
523
70
7
0
170,015
1
L
Izanami
5,750
575
97
10
0
165,902
0
L
Hera
4,308
431
35
4
0
170,732
0
W
Baron Samedi
6,261
626
82
8
0
186,026
2
L
Surtr
5,148
515
60
6
0
179,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role