Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Belennus
Baron Samedi
Level 166
God Stats
12W - 8L
1,815 SR
Queue Stats
268W - 254L
1,566 Elo+
Solo
Cerberus
Cerberus
Cereagu7
Cerberus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,566 Elo+
Solo
Guan Yu
Guan Yu
IIIIIBiaBrIIIII
Guan Yu
Level 122
God Stats
7W - 5L
1,744 SR
Queue Stats
373W - 385L
1,520 Elo+
Party 3
Susano
Susano
Lanyluvs
Susano
Level 90
God Stats
8W - 13L
1,725 SR
Queue Stats
521W - 496L
1,507 Elo+
Party 3
Team Averages
Level 103
1,657 SR
1,532 Elo+

VS

Team Averages
Level 105
1,545 SR
1,515 Elo+
Ishtar
Ishtar
NahuelDiaz99
Ishtar
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 17L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
RamGal77
Hun Batz
Level 119
God Stats
2W - 1L
1,291 SR
Queue Stats
171W - 174L
1,542 Elo+
Party 1
Sol
Sol
ShadosTCR
Sol
Level 89
God Stats
12W - 8L
1,678 SR
Queue Stats
175W - 172L
1,549 Elo+
Party 1
Athena
Athena
elcristo
Athena
Level 83
God Stats
14W - 13L
1,972 SR
Queue Stats
142W - 141L
1,510 Elo+
Party 1
Scylla
Scylla
xXPAMXx__
Scylla
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
390W - 365L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 3 / 1
6,176
515
4,595
8,997
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Belennus
Baron Samedi
12
4 / 3 / 0
6,514
543
7,260
8,634
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Cereagu7
Cerberus
9
1 / 6 / 1
5,826
486
2,326
12,842
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 1 / 1
4,229
352
1,211
3,368
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Susano
Lanyluvs
Susano
10
1 / 1 / 2
5,939
495
5,374
8,210
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 2 / 0
7,017
585
5,803
11,040
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
RamGal77
Hun Batz
13
4 / 1 / 2
7,348
612
4,487
10,017
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 3 / 3
7,753
646
11,240
8,330
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
elcristo
Athena
10
1 / 2 / 6
6,798
567
2,996
12,684
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
xXPAMXx__
Scylla
12
2 / 0 / 1
7,237
603
3,449
4,525
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
14
14
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
1
0.83
L
Baron Samedi
Belennus
Baron Samedi
4
3
0
1.33
L
Cerberus
Cereagu7
Cerberus
1
6
1
0.25
L
0
1
1
0.5
L
Susano
Lanyluvs
Susano
1
1
2
2
W
Ishtar
2
2
0
1
W
Hun Batz
RamGal77
Hun Batz
4
1
2
5
W
5
3
3
2.17
W
Athena
elcristo
Athena
1
2
6
2
W
Scylla
xXPAMXx__
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,766
Damage
27,975
42,051
Taken
46,596
20,596
Mitigated
24,529
11,207
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,595
3,421
0
4,015
8,997
3,803
0
6,036
2,961
0
44,705
L
Baron Samedi
Belennus
Baron Samedi
7,260
563
391
2,630
8,634
3,874
26
3,979
4,598
41,619
0
L
Cerberus
Cereagu7
Cerberus
2,326
297
0
2,150
12,842
8,203
0
6,181
6,661
21,225
0
L
1,211
104
101
1,093
3,368
1,748
0
666
2,702
0
6,052
L
Susano
Lanyluvs
Susano
5,374
1,392
0
827
8,210
2,968
0
766
7,444
0
35,788
W
Ishtar
5,803
3,742
0
5,793
11,040
3,993
76
80
10,960
0
53,343
W
Hun Batz
RamGal77
Hun Batz
4,487
1,474
0
687
10,017
4,576
0
1,323
8,694
0
64,400
W
11,240
5,102
0
3,843
8,330
3,096
711
1,454
6,876
60,484
0
W
Athena
elcristo
Athena
2,996
1,175
0
1,346
12,684
11,004
211
3,694
8,990
14,714
0
W
Scylla
xXPAMXx__
Scylla
3,449
395
0
844
4,525
1,860
0
3,035
1,490
53,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
36,153
256
Minions Killed
408
0
Camps Cleared
0
926,615
Distance Traveled
1,148,518
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,176
515
72
6
0
185,058
0
L
Baron Samedi
6,514
543
58
5
0
207,335
2
L
Cerberus
5,826
486
64
5
0
224,928
4
L
Guan Yu
4,229
352
11
1
0
80,442
0
L
Susano
5,939
495
51
4
0
228,852
0
W
Ishtar
7,017
585
85
7
0
196,065
0
W
Hun Batz
7,348
612
104
9
0
283,065
0
W
Sol
7,753
646
102
9
0
203,736
2
W
Athena
6,798
567
26
2
0
249,990
6
W
Scylla
7,237
603
91
8
0
215,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role