Player Matchup

Artemis
Artemis
BeanoTheBricky
Artemis
Level 113
God Stats
12W - 10L
1,443 SR
Queue Stats
435W - 426L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
Foski__
Gilgamesh
Level 50
God Stats
8W - 4L
1,699 SR
Queue Stats
36W - 42L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
SixTimesInMadrid
Zhong Kui
Level 156
God Stats
13W - 15L
1,691 SR
Queue Stats
598W - 564L
1,516 Elo+
Party 3
Anubis
Anubis
TritonMan007
Anubis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Thanatos
Thanatos
xavy0308
Thanatos
Level 23
God Stats
8W - 10L
1,430 SR
Queue Stats
9W - 17L
1,362 Elo+
Party 2
Team Averages
Level 73
1,553 SR
1,437 Elo+

VS

Team Averages
Level 108
1,487 SR
1,491 Elo+
Merlin
Merlin
A Deej J
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 204L
1,464 Elo+
Party 1
Lancelot
Lancelot
MLGL LEGENDS
Lancelot
Level 124
God Stats
38W - 31L
1,536 SR
Queue Stats
88W - 81L
1,525 Elo+
Solo
Cerberus
Cerberus
Nagiko8314
Cerberus
Level 112
God Stats
5W - 12L
1,499 SR
Queue Stats
407W - 411L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
erwasonbb
Kumbhakarna
Level 81
God Stats
1W - 2L
1,443 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Artemis
Artemis
laurenceelliottt
Artemis
Level 143
God Stats
5W - 6L
1,458 SR
Queue Stats
235W - 231L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,535
474
11,601
12,092
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Foski__
Gilgamesh
13
2 / 1 / 2
8,762
487
7,724
13,381
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
19
6 / 0 / 2
11,595
644
12,427
11,175
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
16
3 / 4 / 3
10,270
571
11,450
15,736
6,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
xavy0308
Thanatos
15
5 / 1 / 3
9,385
521
4,379
7,141
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A Deej J
Merlin
14
0 / 3 / 1
7,961
442
7,038
9,544
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
MLGL LEGENDS
Lancelot
17
5 / 4 / 0
9,898
550
10,430
15,253
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
Nagiko8314
Cerberus
13
0 / 8 / 0
7,849
436
3,677
18,906
14,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
erwasonbb
Kumbhakarna
13
0 / 1 / 2
8,078
449
4,099
16,362
11,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 0
8,554
475
14,087
13,399
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
7
7
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
A Deej J
Merlin
0
3
1
0.17
W
1
1
1
1.5
W
Gilgamesh
Foski__
Gilgamesh
2
1
2
3
L
Lancelot
MLGL LEGENDS
Lancelot
5
4
0
1.25
L
Cerberus
Nagiko8314
Cerberus
0
8
0
0
W
Zhong Kui
6
0
2
7
W
Anubis
3
4
3
1.13
L
Kumbhakarna
erwasonbb
Kumbhakarna
0
1
2
1
L
2
1
0
2
W
Thanatos
xavy0308
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,581
Damage
39,331
59,525
Taken
73,464
32,419
Mitigated
41,150
35,142
Healing
25,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A Deej J
Merlin
7,038
567
0
598
9,544
2,526
659
5,253
4,291
56,058
1,824
W
11,601
5,447
0
5,231
12,092
5,330
0
1,502
10,590
0
72,793
W
Gilgamesh
Foski__
Gilgamesh
7,724
2,257
1,931
2,952
13,381
8,134
31
3,259
10,122
0
22,164
L
Lancelot
MLGL LEGENDS
Lancelot
10,430
1,229
0
6,159
15,253
6,260
0
5,035
10,218
0
94,433
L
Cerberus
Nagiko8314
Cerberus
3,677
572
0
4,070
18,906
14,996
0
11,357
6,479
59,901
0
W
Zhong Kui
12,427
2,731
0
8,139
11,175
9,650
495
3,567
7,498
108,172
0
W
Anubis
11,450
561
0
8,064
15,736
6,556
961
5,884
9,852
93,656
0
L
Kumbhakarna
erwasonbb
Kumbhakarna
4,099
54
2,602
5,634
16,362
11,578
0
1,162
15,200
16,703
0
L
14,087
8,304
0
6,630
13,399
5,790
0
0
13,399
0
79,256
W
Thanatos
xavy0308
Thanatos
4,379
716
0
8,825
7,141
2,749
0
303
6,838
0
45,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
42,340
541
Minions Killed
493
0
Camps Cleared
0
1,723,969
Distance Traveled
1,740,530
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,961
442
94
5
0
336,477
0
W
Artemis
8,535
474
93
5
0
302,842
0
W
Gilgamesh
8,762
487
37
2
0
369,991
0
L
Lancelot
9,898
550
125
7
0
448,097
0
L
Cerberus
7,849
436
130
7
0
318,948
0
W
Zhong Kui
11,595
644
188
10
0
323,017
4
W
Anubis
10,270
571
158
9
0
301,433
0
L
Kumbhakarna
8,078
449
25
1
0
348,997
3
L
Artemis
8,554
475
119
7
0
288,011
0
W
Thanatos
9,385
521
65
4
0
426,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role