Player Matchup

Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
D3db34t
Ne Zha
Level 32
God Stats
1W - 2L
1,708 SR
Queue Stats
11W - 23L
1,511 Elo+
Solo
Scylla
Scylla
DntEvenTry
Scylla
Level 26
God Stats
10W - 12L
1,516 SR
Queue Stats
13W - 27L
1,359 Elo+
Party 1
Surtr
Surtr
End76
Surtr
Level 39
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 32L
1,294 Elo+
Party 1
Kumbhakarna
Kumbhakarna
P-7jh
Kumbhakarna
Level 14
God Stats
3W - 3L
1,538 SR
Queue Stats
7W - 17L
1,361 Elo+
Party 1
Team Averages
Level 32
1,595 SR
1,405 Elo+

VS

Team Averages
Level 50
1,349 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Alikovik
Medusa
Level 34
God Stats
7W - 11L
1,212 SR
Queue Stats
54W - 80L
1,201 Elo+
Solo
Chang'e
Chang'e
M4PLESYRUP
Chang'e
Level 38
God Stats
6W - 6L
1,398 SR
Queue Stats
104W - 87L
1,597 Elo+
Party 2
Achilles
Achilles
TFstarKILER
Achilles
Level 35
God Stats
6W - 1L
1,237 SR
Queue Stats
30W - 14L
1,509 Elo+
Solo
Nemesis
Nemesis
Zigsonn
Nemesis
Level 23
God Stats
1W - 3L
1,397 SR
Queue Stats
28W - 34L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 1
5,745
410
5,237
9,934
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
D3db34t
Ne Zha
9
0 / 7 / 0
5,769
412
3,902
11,994
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DntEvenTry
Scylla
11
0 / 5 / 0
6,499
464
2,483
9,400
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
End76
Surtr
10
0 / 4 / 0
6,451
461
8,426
15,385
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
P-7jh
Kumbhakarna
9
1 / 0 / 0
6,358
454
2,570
14,905
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
4 / 0 / 3
7,983
570
10,113
15,361
17,676
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Alikovik
Medusa
10
1 / 0 / 4
6,305
450
10,332
6,263
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
M4PLESYRUP
Chang'e
15
7 / 0 / 1
9,273
662
7,127
8,428
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TFstarKILER
Achilles
10
3 / 1 / 1
6,857
490
6,356
8,019
5,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nemesis
Zigsonn
Nemesis
12
3 / 0 / 4
7,268
519
6,665
7,210
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
W
Artio
 
Artio
4
0
3
5.5
W
Medusa
Alikovik
Medusa
1
0
4
3
L
Ne Zha
D3db34t
Ne Zha
0
7
0
0
L
Scylla
DntEvenTry
Scylla
0
5
0
0
L
Surtr
End76
Surtr
0
4
0
0
W
Chang'e
M4PLESYRUP
Chang'e
7
0
1
7.5
L
Kumbhakarna
P-7jh
Kumbhakarna
1
0
0
1
W
Achilles
TFstarKILER
Achilles
3
1
1
3.5
W
Nemesis
Zigsonn
Nemesis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
40,593
61,618
Taken
45,281
28,259
Mitigated
31,445
17,172
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,237
2,641
0
3,617
9,934
3,185
352
1,768
8,166
0
40,575
W
Artio
 
Artio
10,113
1,928
126
6,644
15,361
17,676
0
745
14,573
47,870
1,345
W
Medusa
Alikovik
Medusa
10,332
5,700
0
2,586
6,263
2,060
116
770
5,493
0
42,248
L
Ne Zha
D3db34t
Ne Zha
3,902
1,521
0
1,447
11,994
3,773
0
904
11,090
0
32,498
L
Scylla
DntEvenTry
Scylla
2,483
686
0
2,096
9,400
2,912
0
3,653
5,747
41,441
0
L
Surtr
End76
Surtr
8,426
4,198
0
3,990
15,385
7,818
0
7,957
7,428
432
42,301
W
Chang'e
M4PLESYRUP
Chang'e
7,127
481
1,311
5,183
8,428
3,389
548
2,030
6,290
76,571
0
L
Kumbhakarna
P-7jh
Kumbhakarna
2,570
502
408
5,614
14,905
10,571
74
1,613
13,292
17,520
0
W
Achilles
TFstarKILER
Achilles
6,356
1,680
1,826
2,033
8,019
5,778
371
1,118
6,901
0
19,875
W
Nemesis
Zigsonn
Nemesis
6,665
2,337
0
4,432
7,210
2,542
0
349
6,742
0
52,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
37,686
271
Minions Killed
391
0
Camps Cleared
0
1,314,423
Distance Traveled
1,422,800
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,745
410
57
4
0
246,355
3
W
Artio
7,983
570
72
5
0
297,275
2
W
Medusa
6,305
450
58
4
0
252,677
0
L
Ne Zha
5,769
412
46
3
0
307,209
0
L
Scylla
6,499
464
86
6
0
245,204
4
L
Surtr
6,451
461
63
5
0
243,062
0
W
Chang'e
9,273
662
151
11
0
297,072
2
L
Kumbhakarna
6,358
454
19
1
0
272,593
0
W
Achilles
6,857
490
19
1
0
250,420
0
W
Nemesis
7,268
519
91
7
0
325,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role