Player Matchup

Heimdallr
Heimdallr
LG22SlimJim
Heimdallr
Level 50
God Stats
14W - 13L
1,625 SR
Queue Stats
127W - 132L
1,493 Elo+
Solo
Charybdis
Charybdis
Qbi1714
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,566 Elo+
Solo
Poseidon
Poseidon
SciffenCrew
Poseidon
Level 62
God Stats
1W - 2L
1,283 SR
Queue Stats
90W - 108L
1,427 Elo+
Solo
Bacchus
Bacchus
Tengu1999
Bacchus
Level 69
God Stats
21W - 20L
1,552 SR
Queue Stats
178W - 176L
1,474 Elo+
Solo
Surtr
Surtr
cristianorts98
Surtr
Level 149
God Stats
1W - 1L
1,291 SR
Queue Stats
145W - 142L
1,401 Elo+
Solo
Team Averages
Level 91
1,450 SR
1,472 Elo+

VS

Team Averages
Level 77
1,538 SR
1,487 Elo+
Mercury
Mercury
DeagleOnlyESP
Mercury
Level 49
God Stats
4W - 1L
1,812 SR
Queue Stats
42W - 45L
1,595 Elo+
Solo
Freya
Freya
bongi707
Freya
Level 102
God Stats
5W - 5L
1,191 SR
Queue Stats
260W - 268L
1,533 Elo+
Party 1
Artio
Artio
crane_75
Artio
Level 86
God Stats
6W - 2L
1,402 SR
Queue Stats
15W - 12L
1,431 Elo+
Solo
Artemis
Artemis
lJJohnl
Artemis
Level 106
God Stats
15W - 10L
1,786 SR
Queue Stats
240W - 268L
1,527 Elo+
Party 1
Shiva
Shiva
sfope
Shiva
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LG22SlimJim
Heimdallr
15
1 / 5 / 0
10,361
942
15,700
17,688
7,564
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Qbi1714
Charybdis
16
0 / 0 / 1
10,270
934
16,269
8,635
4,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SciffenCrew
Poseidon
16
0 / 9 / 0
10,391
945
7,997
18,462
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tengu1999
Bacchus
15
0 / 3 / 0
9,748
886
1,811
11,598
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 14 / 0
9,988
908
13,553
34,768
30,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

113

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
4 / 0 / 14
11,193
1,018
6,007
6,414
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
bongi707
Freya
19
16 / 0 / 11
12,952
1,177
32,794
12,419
6,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
crane_75
Artio
18
3 / 1 / 19
11,226
1,021
6,462
14,798
17,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Artemis
lJJohnl
Artemis
19
4 / 0 / 20
12,158
1,105
29,499
15,232
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
sfope
Shiva
18
3 / 0 / 19
11,721
1,066
9,987
12,925
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
113
1
Kills
30
31
Deaths
1
1
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
0
14
11
L
Heimdallr
LG22SlimJim
Heimdallr
1
5
0
0.2
L
Charybdis
Qbi1714
Charybdis
0
0
1
0.5
L
Poseidon
SciffenCrew
Poseidon
0
9
0
0
L
Bacchus
Tengu1999
Bacchus
0
3
0
0
W
Freya
bongi707
Freya
16
0
11
21.5
W
Artio
crane_75
Artio
3
1
19
12.5
L
0
14
0
0
W
Artemis
lJJohnl
Artemis
4
0
20
14
W
Shiva
sfope
Shiva
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
84,749
91,151
Taken
61,788
63,669
Mitigated
48,394
6,298
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,007
2,271
1,119
351
6,414
3,395
0
1,330
5,084
0
13,160
L
Heimdallr
LG22SlimJim
Heimdallr
15,700
4,681
0
669
17,688
7,564
0
9,024
8,527
0
39,241
L
Charybdis
Qbi1714
Charybdis
16,269
7,512
0
167
8,635
4,197
0
2,651
5,930
0
36,431
L
Poseidon
SciffenCrew
Poseidon
7,997
1,496
0
707
18,462
7,181
0
6,467
11,785
42,230
0
L
Bacchus
Tengu1999
Bacchus
1,811
66
0
495
11,598
13,950
0
6,386
3,431
5,182
0
W
Freya
bongi707
Freya
32,794
11,358
0
5,699
12,419
6,468
0
1,894
10,525
62,228
0
W
Artio
crane_75
Artio
6,462
761
1,937
3,056
14,798
17,968
0
1,630
13,168
15,964
0
L
13,553
3,997
0
4,260
34,768
30,777
0
14,728
19,387
318
28,787
W
Artemis
lJJohnl
Artemis
29,499
12,019
0
5,007
15,232
7,815
0
2,516
12,716
0
56,589
W
Shiva
sfope
Shiva
9,987
847
78
1,960
12,925
12,748
0
2,647
10,278
0
30,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
59,250
210
Minions Killed
232
7
Camps Cleared
7
896,871
Distance Traveled
1,179,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,193
1,018
21
2
2
202,900
0
L
Heimdallr
10,361
942
37
3
4
220,094
0
L
Charybdis
10,270
934
31
3
2
199,589
0
L
Poseidon
10,391
945
91
8
1
192,307
0
L
Bacchus
9,748
886
11
1
0
105,159
0
W
Freya
12,952
1,177
64
6
3
288,990
0
W
Artio
11,226
1,021
17
2
2
253,853
0
L
Surtr
9,988
908
40
4
0
179,722
0
W
Artemis
12,158
1,105
76
7
0
208,776
0
W
Shiva
11,721
1,066
54
5
0
225,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role