Player Matchup

Cerberus
Cerberus
AwesomeJacob408
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,416 Elo+
Solo
Hercules
Hercules
Freakpowar
Hercules
Level 104
God Stats
3W - 1L
1,495 SR
Queue Stats
50W - 42L
1,587 Elo+
Solo
Ymir
Ymir
Ghuzas
Ymir
Level 217
God Stats
5W - 3L
1,688 SR
Queue Stats
394W - 375L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Möönn
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 36L
1,696 Elo+
Party 1
Surtr
Surtr
hatoos
Surtr
Level 129
God Stats
31W - 4L
1,774 SR
Queue Stats
161W - 30L
1,739 Elo+
Party 1
Team Averages
Level 144
1,591 SR
1,586 Elo+

VS

Team Averages
Level 117
1,567 SR
1,555 Elo+
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TabldotAlas
Kuzenbo
Level 88
God Stats
2W - 1L
1,835 SR
Queue Stats
25W - 25L
1,517 Elo+
Solo
Cernunnos
Cernunnos
Trafalogier
Cernunnos
Level 254
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,757 Elo+
Solo
Nu Wa
Nu Wa
Westerhus
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 0 / 3
6,471
1,079
3,959
4,232
4,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Freakpowar
Hercules
12
1 / 0 / 3
7,436
1,239
2,529
3,993
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
Ghuzas
Ymir
11
1 / 0 / 3
6,929
1,155
1,144
3,623
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Möönn
Ao Kuang
11
1 / 0 / 3
6,506
1,084
5,320
3,759
2,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
hatoos
Surtr
11
0 / 0 / 4
6,199
1,033
5,481
4,480
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

391

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 0 / 0
6,093
1,016
4,647
5,365
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
 
Hel
11
0 / 0 / 0
6,011
1,002
570
1,835
935
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
TabldotAlas
Kuzenbo
9
0 / 0 / 0
4,048
675
0
0
0
Cernunnos
Trafalogier
Cernunnos
11
0 / 2 / 0
6,278
1,046
5,871
7,714
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Westerhus
Nu Wa
11
0 / 2 / 0
6,093
1,016
5,246
5,654
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
4
Kills
0
0
Deaths
4
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
Hel
 
Hel
0
0
0
0
W
Cerberus
1
0
3
2.5
W
Hercules
Freakpowar
Hercules
1
0
3
2.5
W
Ymir
Ghuzas
Ymir
1
0
3
2.5
W
Ao Kuang
Möönn
Ao Kuang
1
0
3
2.5
L
Kuzenbo
TabldotAlas
Kuzenbo
0
0
0
0
L
Cernunnos
Trafalogier
Cernunnos
0
2
0
0
L
Nu Wa
Westerhus
Nu Wa
0
2
0
0
W
Surtr
hatoos
Surtr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
16,334
20,087
Taken
20,568
17,837
Mitigated
9,061
7,946
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,647
1,277
0
73
5,365
2,424
0
2,953
2,412
0
16,277
L
Hel
 
Hel
570
0
3,668
1,157
1,835
935
0
451
1,384
3,846
0
W
Cerberus
3,959
149
0
1,118
4,232
4,829
0
856
3,376
14,844
0
W
Hercules
Freakpowar
Hercules
2,529
583
1,092
1,494
3,993
3,852
0
1,226
2,767
0
8,229
W
Ymir
Ghuzas
Ymir
1,144
113
0
1,175
3,623
3,582
0
1,723
1,900
11,970
0
W
Ao Kuang
Möönn
Ao Kuang
5,320
1,385
0
2,069
3,759
2,370
0
648
3,111
17,125
0
L
Kuzenbo
TabldotAlas
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Trafalogier
Cernunnos
5,871
2,324
0
601
7,714
3,477
0
3,537
4,177
0
21,593
L
Nu Wa
Westerhus
Nu Wa
5,246
1,326
0
0
5,654
2,225
0
3,680
1,974
18,675
0
W
Surtr
hatoos
Surtr
5,481
1,041
0
998
4,480
3,204
0
1,363
3,117
254
14,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
28,523
121
Minions Killed
111
7
Camps Cleared
4
648,926
Distance Traveled
478,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,093
1,016
19
3
2
130,467
0
L
Hel
6,011
1,002
16
3
0
136,250
0
W
Cerberus
6,471
1,079
28
5
1
129,113
0
W
Hercules
7,436
1,239
14
2
0
136,161
0
W
Ymir
6,929
1,155
19
3
0
122,869
0
W
Ao Kuang
6,506
1,084
37
6
5
130,849
0
L
Kuzenbo
4,048
675
0
0
0
0
0
L
Cernunnos
6,278
1,046
38
6
1
111,677
0
L
Nu Wa
6,093
1,016
38
6
1
100,001
0
W
Surtr
6,199
1,033
23
4
1
129,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role