Player Matchup

Medusa
Medusa
ImperviousDude
Medusa
Level 27
God Stats
1W - 2L
1,410 SR
Queue Stats
21W - 8L
1,772 Elo+
Party 1
Bacchus
Bacchus
Sheiitana
Bacchus
Level 78
God Stats
4W - 7L
1,564 SR
Queue Stats
383W - 437L
1,326 Elo+
Solo
Hercules
Hercules
TheWinningSon
Hercules
Level 34
God Stats
4W - 1L
1,968 SR
Queue Stats
11W - 3L
1,896 Elo+
Party 1
Team Averages
Level 46
1,647 SR
1,665 Elo+

VS

Team Averages
Level 43
1,322 SR
1,286 Elo+
Ao Kuang
Ao Kuang
Kailana007
Ao Kuang
Level 28
God Stats
0W - 3L
1,235 SR
Queue Stats
28W - 63L
1,259 Elo+
Party 2
Bacchus
Bacchus
N3ph4St3
Bacchus
Level 65
God Stats
30W - 38L
1,574 SR
Queue Stats
603W - 848L
1,324 Elo+
Solo
Neith
Neith
lisabeille
Neith
Level 37
God Stats
13W - 24L
1,157 SR
Queue Stats
51W - 100L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
7,659
957
8,917
5,248
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sheiitana
Bacchus
10
1 / 1 / 5
6,879
860
1,490
4,338
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
TheWinningSon
Hercules
12
5 / 0 / 6
7,391
924
5,252
6,137
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kailana007
Ao Kuang
8
1 / 6 / 0
5,498
687
1,502
7,938
3,111
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
N3ph4St3
Bacchus
9
0 / 4 / 1
5,271
659
3,639
6,564
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
0 / 4 / 1
5,246
656
2,235
7,625
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Ao Kuang
Kailana007
Ao Kuang
1
6
0
0.17
L
Bacchus
N3ph4St3
Bacchus
0
4
1
0.13
W
Bacchus
Sheiitana
Bacchus
1
1
5
3.5
W
Hercules
TheWinningSon
Hercules
5
0
6
8
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,659
Damage
7,376
15,723
Taken
22,127
11,599
Mitigated
13,677
6,885
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,917
4,420
0
2,108
5,248
2,090
1,744
2,380
2,868
0
35,151
L
Ao Kuang
Kailana007
Ao Kuang
1,502
359
0
475
7,938
3,111
0
528
6,882
9,408
404
L
Bacchus
N3ph4St3
Bacchus
3,639
365
0
826
6,564
7,777
0
1,081
5,299
10,114
0
W
Bacchus
Sheiitana
Bacchus
1,490
343
84
1,438
4,338
3,479
265
1,395
2,943
7,374
0
W
Hercules
TheWinningSon
Hercules
5,252
1,353
187
3,068
6,137
6,030
524
1,341
4,796
761
19,293
L
Neith
2,235
991
0
1,179
7,625
2,789
0
401
7,147
0
12,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
16,015
82
Minions Killed
52
0
Camps Cleared
0
479,821
Distance Traveled
410,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,659
957
47
6
0
147,784
0
L
Ao Kuang
5,498
687
21
3
0
144,630
4
L
Bacchus
5,271
659
9
1
0
133,435
0
W
Bacchus
6,879
860
11
1
0
157,061
0
W
Hercules
7,391
924
24
3
0
174,976
0
L
Neith
5,246
656
22
3
0
132,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role