Player Matchup

Sylvanus
Sylvanus
Bajoogle
Sylvanus
Level 181
God Stats
1W - 2L
1,887 SR
Queue Stats
39W - 22L
1,832 Elo+
Party 1
Fenrir
Fenrir
Danzabajou
Fenrir
Level 74
God Stats
5W - 9L
1,489 SR
Queue Stats
331W - 300L
1,535 Elo+
Solo
Ymir
Ymir
Elysıan
Ymir
Level 31
God Stats
0W - 2L
1,506 SR
Queue Stats
34W - 22L
1,827 Elo+
Party 1
Chang'e
Chang'e
EmyBear
Chang'e
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,847 Elo+
Party 1
Raijin
Raijin
Tr4kZz
Raijin
Level 63
God Stats
1W - 2L
1,747 SR
Queue Stats
208W - 172L
1,614 Elo+
Solo
Team Averages
Level 100
1,626 SR
1,731 Elo+

VS

Team Averages
Level 149
1,540 SR
1,576 Elo+
Apollo
Apollo
 
Apollo
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dragô
Izanami
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 30L
1,467 Elo+
Party 2
Anubis
Anubis
GreenTeaJimmy
Anubis
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 94L
1,654 Elo+
Solo
Artio
Artio
Mikufanboy
Artio
Level 143
God Stats
26W - 19L
1,648 SR
Queue Stats
93W - 58L
1,658 Elo+
Solo
Kali
Kali
ZeenzEoE
Kali
Level 107
God Stats
21W - 18L
1,550 SR
Queue Stats
35W - 28L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bajoogle
Sylvanus
12
3 / 3 / 4
7,361
526
10,725
15,024
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Danzabajou
Fenrir
12
3 / 5 / 4
6,946
496
9,036
14,601
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 4 / 3
6,063
433
4,030
12,736
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
EmyBear
Chang'e
12
0 / 3 / 2
6,480
463
4,307
9,906
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
Tr4kZz
Raijin
12
2 / 4 / 0
7,531
538
9,712
9,425
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 2
9,086
649
5,037
9,189
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Dragô
Izanami
13
2 / 3 / 4
8,254
590
8,060
11,958
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 6
8,878
634
13,346
8,548
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
2 / 1 / 10
8,182
584
6,741
14,431
12,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kali
14
9 / 1 / 4
9,495
678
11,374
13,866
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
19
19
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
L
Sylvanus
Bajoogle
Sylvanus
3
3
4
1.67
L
Fenrir
Danzabajou
Fenrir
3
5
4
1
W
Izanami
Dragô
Izanami
2
3
4
1.33
L
Ymir
0
4
3
0.38
L
Chang'e
EmyBear
Chang'e
0
3
2
0.33
W
4
2
6
3.5
W
Artio
2
1
10
7
L
Raijin
Tr4kZz
Raijin
2
4
0
0.5
W
Kali
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
44,558
61,692
Taken
57,992
29,467
Mitigated
32,772
13,762
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,037
3,209
0
4,917
9,189
3,642
3,203
5,569
3,620
0
71,641
L
Sylvanus
Bajoogle
Sylvanus
10,725
2,813
1,652
3,365
15,024
6,349
0
4,731
10,039
52,278
0
L
Fenrir
Danzabajou
Fenrir
9,036
4,460
0
2,401
14,601
5,426
0
3,977
10,538
0
36,070
W
Izanami
Dragô
Izanami
8,060
5,174
0
3,212
11,958
4,800
463
3,648
8,301
0
71,550
L
Ymir
4,030
1,386
0
2,486
12,736
9,987
0
3,774
8,777
22,671
0
L
Chang'e
EmyBear
Chang'e
4,307
589
298
2,723
9,906
4,819
0
1,362
8,544
45,522
0
W
13,346
313
0
2,062
8,548
4,822
0
5,093
3,436
81,422
0
W
Artio
6,741
1,028
3,350
5,596
14,431
12,535
0
6,933
7,457
22,242
0
L
Raijin
Tr4kZz
Raijin
9,712
627
0
837
9,425
2,886
0
5,718
3,707
61,376
1,101
W
Kali
11,374
7,076
0
4,781
13,866
6,973
0
6,953
6,878
0
68,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,381
Gold Earned
43,895
370
Minions Killed
495
0
Camps Cleared
0
1,346,210
Distance Traveled
1,374,585
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,086
649
131
9
0
256,183
0
L
Sylvanus
7,361
526
69
5
0
283,006
0
L
Fenrir
6,946
496
69
5
0
298,689
3
W
Izanami
8,254
590
121
9
0
260,028
0
L
Ymir
6,063
433
21
2
0
241,557
0
L
Chang'e
6,480
463
90
6
0
260,340
0
W
Anubis
8,878
634
131
9
0
249,299
4
W
Artio
8,182
584
12
1
0
266,586
0
L
Raijin
7,531
538
121
9
0
262,618
0
W
Kali
9,495
678
100
7
0
342,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role