Player Matchup

Ne Zha
Ne Zha
FRANPl6942
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,405 Elo+
Solo
Anhur
Anhur
WhiteSilence313
Anhur
Level 159
God Stats
12W - 15L
1,330 SR
Queue Stats
710W - 663L
1,503 Elo+
Solo
Amaterasu
Amaterasu
XxwildlyxX
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,427 Elo+
Solo
He Bo
He Bo
dude samus
He Bo
Level 67
God Stats
3W - 2L
1,738 SR
Queue Stats
111W - 79L
1,536 Elo+
Solo
Geb
Geb
kstargaming22
Geb
Level 193
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 351L
1,559 Elo+
Solo
Team Averages
Level 127
1,514 SR
1,486 Elo+

VS

Team Averages
Level 124
1,585 SR
1,547 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AJsanti132
Pele
Level 188
God Stats
26W - 16L
1,920 SR
Queue Stats
1,074W - 930L
1,588 Elo+
Party 1
Izanami
Izanami
DarkChainFire
Izanami
Level 40
God Stats
5W - 5L
1,691 SR
Queue Stats
475W - 424L
1,571 Elo+
Party 1
Vulcan
Vulcan
Hugoboss20020
Vulcan
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,536 Elo+
Party 2
Surtr
Surtr
Liljay_all_day
Surtr
Level 141
God Stats
9W - 11L
1,313 SR
Queue Stats
87W - 77L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FRANPl6942
Ne Zha
9
0 / 2 / 1
5,359
487
2,684
8,757
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
6,516
592
4,695
5,563
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
XxwildlyxX
Amaterasu
9
0 / 2 / 0
5,226
475
2,463
10,851
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
9
0 / 2 / 0
5,228
475
2,387
5,364
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,066
461
3,317
8,726
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 2
5,719
520
2,992
9,214
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 1 / 1
7,505
682
7,893
8,552
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
9
0 / 3 / 1
5,390
490
2,282
6,057
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 2
6,207
564
5,757
3,077
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,404
582
5,713
6,321
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
W
7
1
1
7.5
W
Izanami
0
3
1
0.17
L
Ne Zha
FRANPl6942
Ne Zha
0
2
1
0.25
W
2
0
2
3
W
0
0
2
1
L
3
1
0
3
L
Amaterasu
XxwildlyxX
Amaterasu
0
2
0
0
L
He Bo
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,546
Damage
24,637
39,261
Taken
33,221
20,339
Mitigated
18,094
11,387
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,992
699
0
3,950
9,214
6,628
0
2,937
6,277
23,732
0
W
7,893
2,585
0
1,037
8,552
3,192
0
353
8,199
0
62,271
W
Izanami
2,282
1,838
0
1,755
6,057
1,324
0
458
5,599
0
33,253
L
Ne Zha
FRANPl6942
Ne Zha
2,684
1,121
0
1,323
8,757
2,783
0
1,092
7,665
0
35,031
W
5,757
1,793
0
970
3,077
1,136
265
1,956
1,121
41,537
0
W
5,713
2,457
0
1,607
6,321
5,814
0
0
6,321
2,272
48,257
L
4,695
2,536
0
3,409
5,563
1,463
0
290
5,273
0
43,472
L
Amaterasu
XxwildlyxX
Amaterasu
2,463
1,034
0
3,927
10,851
8,810
0
576
10,275
0
36,241
L
He Bo
2,387
175
0
793
5,364
1,753
0
3,038
2,326
40,966
0
L
3,317
626
0
1,935
8,726
5,530
0
4,410
4,316
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
31,225
325
Minions Killed
345
0
Camps Cleared
0
1,055,742
Distance Traveled
1,022,894
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,719
520
6
1
0
198,324
2
W
Pele
7,505
682
90
8
0
260,834
0
W
Izanami
5,390
490
72
7
0
195,282
0
L
Ne Zha
5,359
487
58
5
0
262,718
0
W
Vulcan
6,207
564
91
8
0
208,840
0
W
Surtr
6,404
582
86
8
0
159,614
0
L
Anhur
6,516
592
85
8
0
186,851
4
L
Amaterasu
5,226
475
76
7
0
200,805
0
L
He Bo
5,228
475
94
9
0
207,123
4
L
Geb
5,066
461
12
1
0
198,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role