Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DambarJianu
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Thiefvd
Hun Batz
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
378W - 354L
1,538 Elo+
Solo
Poseidon
Poseidon
Udg_Laloore
Poseidon
Level 157
God Stats
9W - 16L
1,500 SR
Queue Stats
1,040W - 1,064L
1,583 Elo+
Solo
Khepri
Khepri
VXandriuX1LTU
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
brkoo
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,457 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,480 Elo+

VS

Team Averages
Level 105
1,347 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
Belastung
Morgan Le Fay
Level 155
God Stats
2W - 2L
1,265 SR
Queue Stats
363W - 386L
1,482 Elo+
Solo
Bacchus
Bacchus
Ben4000125
Bacchus
Level 86
God Stats
2W - 2L
1,201 SR
Queue Stats
103W - 86L
1,534 Elo+
Party 1
Thanatos
Thanatos
LurkGenesis
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,614 Elo+
Party 1
Charybdis
Charybdis
TheLanateLlama
Charybdis
Level 61
God Stats
0W - 1L
1,042 SR
Queue Stats
23W - 30L
1,358 Elo+
Party 1
Hou Yi
Hou Yi
morguldar
Hou Yi
Level 158
God Stats
2W - 1L
1,728 SR
Queue Stats
130W - 127L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DambarJianu
Ah Muzen Cab
19
9 / 3 / 13
12,063
804
27,262
12,542
8,162
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
Thiefvd
Hun Batz
17
6 / 4 / 15
11,116
741
14,972
16,263
16,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
Udg_Laloore
Poseidon
19
6 / 3 / 13
12,443
830
21,759
13,922
9,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 20
11,191
746
6,512
16,579
25,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
brkoo
Sun Wukong
18
3 / 3 / 20
11,032
735
13,096
19,264
32,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belastung
Morgan Le Fay
19
6 / 3 / 8
11,073
738
19,295
15,279
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Ben4000125
Bacchus
19
5 / 4 / 7
11,672
778
8,954
21,682
38,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
LurkGenesis
Thanatos
15
2 / 6 / 10
9,625
642
11,304
21,542
11,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TheLanateLlama
Charybdis
18
3 / 6 / 11
10,457
697
9,431
15,918
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
morguldar
Hou Yi
15
0 / 6 / 9
9,358
624
9,021
15,946
7,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
25
Kills
16
16
Deaths
25
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Belastung
Morgan Le Fay
6
3
8
3.33
L
Bacchus
Ben4000125
Bacchus
5
4
7
2.13
W
Ah Muzen Cab
DambarJianu
Ah Muzen Cab
9
3
13
5.17
L
Thanatos
LurkGenesis
Thanatos
2
6
10
1.17
L
Charybdis
TheLanateLlama
Charybdis
3
6
11
1.42
W
Hun Batz
Thiefvd
Hun Batz
6
4
15
3.38
W
Poseidon
Udg_Laloore
Poseidon
6
3
13
4.17
W
1
3
20
3.67
W
Sun Wukong
brkoo
Sun Wukong
3
3
20
4.33
L
Hou Yi
morguldar
Hou Yi
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,601
Damage
58,005
78,570
Taken
90,367
91,958
Mitigated
75,432
27,140
Healing
37,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Belastung
Morgan Le Fay
19,295
1,808
2,732
5,028
15,279
8,929
630
6,614
8,665
41,059
0
L
Bacchus
Ben4000125
Bacchus
8,954
913
1,785
5,892
21,682
38,614
0
6,546
15,136
17,570
0
W
Ah Muzen Cab
DambarJianu
Ah Muzen Cab
27,262
9,515
3,289
5,204
12,542
8,162
3,997
4,892
7,650
0
41,450
L
Thanatos
LurkGenesis
Thanatos
11,304
3,249
543
11,706
21,542
11,745
0
7,095
14,447
0
18,856
L
Charybdis
TheLanateLlama
Charybdis
9,431
3,855
1,922
3,454
15,918
8,391
1,060
5,569
10,349
0
25,913
W
Hun Batz
Thiefvd
Hun Batz
14,972
1,655
2,372
2,058
16,263
16,031
781
5,787
10,476
5,323
26,933
W
Poseidon
Udg_Laloore
Poseidon
21,759
2,258
1,554
4,598
13,922
9,021
2,880
4,791
9,131
59,744
0
W
6,512
944
999
1,878
16,579
25,892
580
6,541
10,038
9,643
0
W
Sun Wukong
brkoo
Sun Wukong
13,096
1,133
1,443
3,745
19,264
32,852
908
6,238
13,026
0
31,618
L
Hou Yi
morguldar
Hou Yi
9,021
3,134
1,121
3,076
15,946
7,753
0
5,869
10,077
0
26,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
52,185
187
Minions Killed
185
0
Camps Cleared
0
1,435,075
Distance Traveled
1,345,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,073
738
53
4
0
277,337
0
L
Bacchus
11,672
778
23
2
0
294,612
0
W
Ah Muzen Cab
12,063
804
33
2
0
296,918
0
L
Thanatos
9,625
642
20
1
0
307,315
0
L
Charybdis
10,457
697
44
3
0
227,658
0
W
Hun Batz
11,116
741
29
2
0
310,535
0
W
Poseidon
12,443
830
80
5
0
244,556
0
W
Khepri
11,191
746
7
0
0
280,434
0
W
Sun Wukong
11,032
735
38
3
0
302,632
0
L
Hou Yi
9,358
624
45
3
0
238,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role