Player Matchup

Awilix
Awilix
IRONNEE
Awilix
Level 128
God Stats
11W - 5L
1,855 SR
Queue Stats
70W - 88L
1,432 Elo+
Party 2
Chang'e
Chang'e
LittleOsha
Chang'e
Level 140
God Stats
2W - 1L
1,719 SR
Queue Stats
77W - 96L
1,562 Elo+
Party 2
Neith
Neith
TathorT
Neith
Level 7
God Stats
2W - 3L
1,325 SR
Queue Stats
3W - 4L
1,341 Elo+
Party 3
Xing Tian
Xing Tian
josemaria7
Xing Tian
Level 49
God Stats
1W - 2L
1,492 SR
Queue Stats
23W - 30L
1,426 Elo+
Party 3
Vamana
Vamana
xPyromanic
Vamana
Level 156
God Stats
4W - 4L
1,914 SR
Queue Stats
226W - 191L
1,498 Elo+
Solo
Team Averages
Level 96
1,661 SR
1,452 Elo+

VS

Team Averages
Level 89
1,454 SR
1,473 Elo+
Sobek
Sobek
DainOahenshield
Sobek
Level 66
God Stats
2W - 2L
1,205 SR
Queue Stats
95W - 94L
1,433 Elo+
Solo
Chiron
Chiron
SmokyWolf
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 250L
1,428 Elo+
Solo
Atlas
Atlas
TheMidgetHobbit
Atlas
Level 121
God Stats
6W - 9L
1,518 SR
Queue Stats
146W - 128L
1,478 Elo+
Party 1
Bakasura
Bakasura
Trinity2407
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Kukulkan
Kukulkan
feaelessmini
Kukulkan
Level 107
God Stats
16W - 14L
1,545 SR
Queue Stats
87W - 78L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IRONNEE
Awilix
14
4 / 4 / 2
9,060
477
12,511
18,262
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
LittleOsha
Chang'e
15
1 / 3 / 2
9,470
498
10,517
19,268
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TathorT
Neith
13
1 / 8 / 3
8,520
448
9,234
14,841
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
josemaria7
Xing Tian
13
1 / 4 / 1
8,517
448
8,307
21,869
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
xPyromanic
Vamana
16
6 / 2 / 1
10,822
570
17,065
23,930
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,684
457
9,455
19,941
17,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
SmokyWolf
Chiron
15
4 / 2 / 12
9,636
507
18,122
15,759
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 8
9,483
499
12,721
19,084
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Trinity2407
Bakasura
18
5 / 4 / 7
11,024
580
15,435
18,100
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
feaelessmini
Kukulkan
18
6 / 1 / 1
10,949
576
15,749
8,572
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
21
21
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Awilix
IRONNEE
Awilix
4
4
2
1.25
L
Chang'e
LittleOsha
Chang'e
1
3
2
0.67
W
Chiron
SmokyWolf
Chiron
4
2
12
5
L
Neith
TathorT
Neith
1
8
3
0.31
W
5
1
8
9
W
Bakasura
Trinity2407
Bakasura
5
4
7
2.13
W
Kukulkan
feaelessmini
Kukulkan
6
1
1
6.5
L
Xing Tian
josemaria7
Xing Tian
1
4
1
0.38
L
Vamana
xPyromanic
Vamana
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,634
Damage
71,482
98,170
Taken
81,456
62,287
Mitigated
54,184
22,328
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,455
1,039
0
5,586
19,941
17,063
0
1,192
17,383
45,377
0
L
Awilix
IRONNEE
Awilix
12,511
4,213
0
3,800
18,262
7,473
0
6,354
11,481
0
60,831
L
Chang'e
LittleOsha
Chang'e
10,517
1,019
1,684
7,827
19,268
8,504
731
10,688
8,318
78,919
0
W
Chiron
SmokyWolf
Chiron
18,122
5,819
1,606
7,621
15,759
6,784
0
5,134
10,625
0
73,339
L
Neith
TathorT
Neith
9,234
3,472
0
2,195
14,841
7,553
991
3,767
10,891
0
65,402
W
12,721
5,166
0
4,980
19,084
17,937
0
6,284
12,650
34,910
463
W
Bakasura
Trinity2407
Bakasura
15,435
7,793
0
2,572
18,100
8,611
25
2,467
15,366
0
93,069
W
Kukulkan
feaelessmini
Kukulkan
15,749
1,390
0
1,712
8,572
3,789
16
4,433
4,139
102,696
0
L
Xing Tian
josemaria7
Xing Tian
8,307
1,066
0
3,543
21,869
19,708
232
7,708
13,598
26,441
0
L
Vamana
xPyromanic
Vamana
17,065
8,539
0
3,279
23,930
19,049
250
6,566
14,417
0
93,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
49,776
484
Minions Killed
498
0
Camps Cleared
0
1,872,136
Distance Traveled
1,987,275
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,684
457
73
4
0
391,182
0
L
Awilix
9,060
477
62
3
0
431,419
6
L
Chang'e
9,470
498
145
8
0
374,879
8
W
Chiron
9,636
507
109
6
0
371,890
0
L
Neith
8,520
448
106
6
0
318,222
0
W
Atlas
9,483
499
13
1
0
393,046
6
W
Bakasura
11,024
580
130
7
0
453,660
0
W
Kukulkan
10,949
576
173
9
0
377,497
4
L
Xing Tian
8,517
448
26
1
0
398,511
3
L
Vamana
10,822
570
145
8
0
349,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role