Player Matchup

Agni
Agni
ADG BLACK 0UT
Agni
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,124 Elo+
Solo
Fafnir
Fafnir
HeitorFocchesat
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,338 Elo+
Party 1
Xbalanque
Xbalanque
Kumbhaz
Xbalanque
Level 129
God Stats
12W - 7L
1,745 SR
Queue Stats
528W - 468L
1,561 Elo+
Solo
Lancelot
Lancelot
lnunesz
Lancelot
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 45L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vHedaaa
Cu Chulainn
Level 106
God Stats
9W - 7L
1,634 SR
Queue Stats
255W - 239L
1,437 Elo+
Solo
Team Averages
Level 78
1,576 SR
1,360 Elo+

VS

Team Averages
Level 133
1,648 SR
1,457 Elo+
Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DorkasaurusRx
Cu Chulainn
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
185W - 195L
1,454 Elo+
Solo
Danzaburou
Danzaburou
KittyMultiverse
Danzaburou
Level 159
God Stats
6W - 3L
1,802 SR
Queue Stats
30W - 33L
1,538 Elo+
Solo
Hel
Hel
davilukapro15
Hel
Level 77
God Stats
25W - 26L
1,549 SR
Queue Stats
219W - 212L
1,413 Elo+
Solo
Loki
Loki
x DeliciouS xx
Loki
Level 125
God Stats
1W - 1L
1,676 SR
Queue Stats
317W - 316L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,191
512
5,099
7,315
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
7,187
449
2,214
10,432
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
Kumbhaz
Xbalanque
12
1 / 1 / 3
7,234
452
6,441
12,394
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
lnunesz
Lancelot
13
1 / 0 / 2
7,509
469
2,019
9,145
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
vHedaaa
Cu Chulainn
14
8 / 1 / 1
9,260
579
13,195
12,928
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 5 / 2
6,956
435
9,988
14,868
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DorkasaurusRx
Cu Chulainn
12
1 / 4 / 0
7,721
483
4,208
9,354
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
KittyMultiverse
Danzaburou
15
3 / 0 / 1
9,425
589
6,147
7,765
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 0
8,118
507
5,269
7,440
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 2
8,133
508
4,805
9,841
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
8
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
2
0.2
W
1
2
3
1.25
L
Cu Chulainn
DorkasaurusRx
Cu Chulainn
1
4
0
0.25
W
1
4
0
0.25
L
Danzaburou
KittyMultiverse
Danzaburou
3
0
1
3.5
W
Xbalanque
Kumbhaz
Xbalanque
1
1
3
2.5
L
2
0
0
2
W
Lancelot
lnunesz
Lancelot
1
0
2
2
W
Cu Chulainn
vHedaaa
Cu Chulainn
8
1
1
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
30,417
52,214
Taken
49,268
42,251
Mitigated
24,242
17,705
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,988
4,373
146
3,885
14,868
7,002
0
3,056
11,383
0
47,402
W
5,099
534
93
1,497
7,315
2,739
0
2,674
4,641
59,281
0
L
Cu Chulainn
DorkasaurusRx
Cu Chulainn
4,208
1,213
0
814
9,354
6,746
372
1,252
7,764
0
40,185
W
2,214
648
76
2,171
10,432
15,651
0
0
10,432
26,603
0
L
Danzaburou
KittyMultiverse
Danzaburou
6,147
2,784
0
4,746
7,765
3,664
820
1,792
5,930
0
72,488
W
Xbalanque
Kumbhaz
Xbalanque
6,441
3,760
0
6,096
12,394
4,541
0
292
12,102
0
52,881
L
5,269
584
406
4,686
7,440
2,743
85
2,472
4,919
61,279
0
W
Lancelot
lnunesz
Lancelot
2,019
468
0
4,009
9,145
3,708
272
823
8,322
0
56,663
W
Cu Chulainn
vHedaaa
Cu Chulainn
13,195
2,061
0
3,763
12,928
15,612
388
1,480
11,448
8,526
57,732
L
4,805
1,293
0
3,877
9,841
4,087
0
1,595
8,034
0
58,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
40,353
406
Minions Killed
475
0
Camps Cleared
0
1,553,680
Distance Traveled
1,543,753
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,956
435
65
4
0
330,443
0
W
Agni
8,191
512
113
7
0
303,357
1
L
Cu Chulainn
7,721
483
81
5
0
230,544
0
W
Fafnir
7,187
449
33
2
0
281,065
0
L
Danzaburou
9,425
589
133
8
0
312,211
2
W
Xbalanque
7,234
452
82
5
0
288,477
0
L
Hel
8,118
507
103
6
0
324,317
0
W
Lancelot
7,509
469
86
5
0
384,217
0
W
Cu Chulainn
9,260
579
92
6
0
296,564
1
L
Loki
8,133
508
93
6
0
346,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role