Player Matchup

Cthulhu
Cthulhu
IAGSkinni
Cthulhu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Skadi
Skadi
Sleepagen
Skadi
Level 58
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 4L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Tevimaru
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,584 Elo+
Party 1
Zeus
Zeus
ZIGGY-_-STARZ-_-
Zeus
Level 88
God Stats
1W - 1L
1,390 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 1
Chang'e
Chang'e
stirring_picnic9
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,579 Elo+

VS

Team Averages
Level 77
1,609 SR
1,462 Elo+
Geb
Geb
Chuck8873
Geb
Level 105
God Stats
10W - 7L
1,704 SR
Queue Stats
105W - 101L
1,516 Elo+
Solo
Discordia
Discordia
ItsJosephXL
Discordia
Level 49
God Stats
5W - 4L
1,647 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 2
Chang'e
Chang'e
Kenthrinel
Chang'e
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Oswaldo0927
Ao Kuang
Level 125
God Stats
4W - 11L
1,544 SR
Queue Stats
47W - 45L
1,396 Elo+
Solo
King Arthur
King Arthur
Shinobu_97
King Arthur
Level 106
God Stats
1W - 2L
1,651 SR
Queue Stats
14W - 13L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IAGSkinni
Cthulhu
12
1 / 1 / 3
6,456
922
4,004
4,968
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Sleepagen
Skadi
13
3 / 2 / 2
6,400
914
4,574
6,013
2,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Tevimaru
Cernunnos
12
1 / 1 / 4
6,207
887
3,303
4,608
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 2 / 1
6,471
924
4,320
5,654
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 2 / 1
4,926
704
129
2,002
557
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,248
464
0
0
0
Discordia
ItsJosephXL
Discordia
13
3 / 2 / 3
6,385
912
5,579
4,358
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Kenthrinel
Chang'e
12
1 / 2 / 0
5,643
806
1,158
5,509
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Oswaldo0927
Ao Kuang
12
2 / 3 / 2
6,125
875
7,185
9,276
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Shinobu_97
King Arthur
11
2 / 1 / 2
5,860
837
4,131
6,144
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
8
8
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
IAGSkinni
Cthulhu
1
1
3
2.5
L
Discordia
ItsJosephXL
Discordia
3
2
3
2.25
L
Chang'e
Kenthrinel
Chang'e
1
2
0
0.5
L
Ao Kuang
Oswaldo0927
Ao Kuang
2
3
2
1
L
King Arthur
Shinobu_97
King Arthur
2
1
2
3
W
Skadi
Sleepagen
Skadi
3
2
2
2
W
Cernunnos
Tevimaru
Cernunnos
1
1
4
3
W
3
2
1
1.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,330
Damage
18,053
23,245
Taken
25,287
12,217
Mitigated
11,889
3,112
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
IAGSkinni
Cthulhu
4,004
589
129
662
4,968
4,894
174
2,471
2,335
15,831
0
L
Discordia
ItsJosephXL
Discordia
5,579
486
0
0
4,358
1,827
235
1,244
3,114
16,614
0
L
Chang'e
Kenthrinel
Chang'e
1,158
0
197
2,045
5,509
2,180
82
1,484
4,025
9,056
0
L
Ao Kuang
Oswaldo0927
Ao Kuang
7,185
1,660
68
1,859
9,276
4,827
0
3,264
6,012
19,678
0
L
King Arthur
Shinobu_97
King Arthur
4,131
885
0
499
6,144
3,055
0
2,206
3,938
0
9,698
W
Skadi
Sleepagen
Skadi
4,574
1,846
0
804
6,013
2,435
1,023
3,588
2,225
0
17,046
W
Cernunnos
Tevimaru
Cernunnos
3,303
1,423
0
1,109
4,608
2,053
0
3,212
1,135
0
15,664
W
4,320
1,517
52
313
5,654
2,278
1,268
3,009
2,388
14,840
839
W
129
129
0
43
2,002
557
0
692
1,240
222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
27,261
116
Minions Killed
81
0
Camps Cleared
0
568,755
Distance Traveled
528,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,248
464
0
0
0
0
0
W
Cthulhu
6,456
922
25
4
0
141,738
0
L
Discordia
6,385
912
24
3
0
139,215
0
L
Chang'e
5,643
806
18
3
0
102,163
0
L
Ao Kuang
6,125
875
32
5
0
134,066
0
L
King Arthur
5,860
837
7
1
0
152,875
0
W
Skadi
6,400
914
32
5
0
130,716
0
W
Cernunnos
6,207
887
31
4
0
144,740
0
W
Zeus
6,471
924
28
4
0
119,595
0
W
Chang'e
4,926
704
0
0
0
31,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role