Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
CE1896
Cu Chulainn
Bronze III
Level 43
God Stats
1W - 1L
1,262 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Rama
Rama
Gold V
JerryXO
Rama
Gold V
Level 174
God Stats
27W - 19L
1,580 SR
Queue Stats
165W - 148L
1,499 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Karamati
Ne Zha
Bronze III
Level 172
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 166L
1,491 MMR
Solo
Sol
Sol
Bronze III
Petrifee
Sol
Bronze III
Level 104
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Shivee is mL
Mercury
Bronze III
Level 85
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,472 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,550 SR
1,501 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
BoyZofSchiltz
Hou Yi
Silver I
Level 109
God Stats
18W - 9L
1,628 SR
Queue Stats
50W - 40L
1,567 MMR
Party 1
Agni
Agni
Bronze III
MrKilometers
Agni
Bronze III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,446 MMR
Party 1
Artio
Artio
Gold IV
smasher2134
Artio
Gold IV
Level 114
God Stats
23W - 21L
1,730 SR
Queue Stats
282W - 282L
1,501 MMR
Solo
Ravana
Ravana
Silver II
xAlvaro_11
Ravana
Silver II
Level 109
God Stats
1W - 1L
1,392 SR
Queue Stats
57W - 56L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CE1896
Cu Chulainn
13
0 / 3 / 1
7,625
449
5,926
16,391
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
JerryXO
Rama
13
2 / 6 / 1
7,606
447
11,841
19,737
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Karamati
Ne Zha
11
0 / 7 / 3
6,971
410
4,050
16,273
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 1
7,834
461
7,747
13,658
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Shivee is mL
Mercury
15
2 / 3 / 1
8,908
524
4,782
14,288
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThorBacchusCliodhnaAo Kuang

VS

Bans
King ArthurLokiFreyaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 2 / 9
9,745
573
15,661
15,135
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 0 / 9
10,803
635
17,181
13,369
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 10
10,062
592
11,486
7,841
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
3 / 2 / 5
10,504
618
14,356
17,881
10,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ravana
xAlvaro_11
Ravana
16
4 / 1 / 7
9,906
583
5,544
9,868
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
25
25
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
9
5.75
W
8
0
9
12.5
L
Cu Chulainn
CE1896
Cu Chulainn
0
3
1
0.17
L
Rama
JerryXO
Rama
2
6
1
0.42
L
Ne Zha
Karamati
Ne Zha
0
7
3
0.21
W
3
0
10
8
L
0
6
1
0.08
L
Mercury
Shivee is mL
Mercury
2
3
1
0.83
W
3
2
5
2.75
W
Ravana
xAlvaro_11
Ravana
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
64,228
80,347
Taken
64,094
35,856
Mitigated
31,821
18,082
Healing
41,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,661
6,457
0
16,542
15,135
7,260
0
2,310
12,825
0
65,527
W
17,181
12,028
0
9,510
13,369
5,871
3,503
2,039
11,330
0
73,899
L
Cu Chulainn
CE1896
Cu Chulainn
5,926
861
0
1,236
16,391
9,447
0
9,769
5,966
2,607
49,135
L
Rama
JerryXO
Rama
11,841
9,971
0
7,652
19,737
7,486
0
2,353
17,372
0
65,756
L
Ne Zha
Karamati
Ne Zha
4,050
844
477
2,704
16,273
8,960
126
3,076
13,020
0
21,135
W
11,486
1,235
429
2,785
7,841
2,878
742
1,772
6,069
75,857
0
L
7,747
2,594
0
4,607
13,658
3,887
544
5,400
8,209
55,592
0
L
Mercury
Shivee is mL
Mercury
4,782
1,524
0
1,406
14,288
6,076
0
4,164
9,938
0
73,749
W
14,356
1,824
1,446
9,312
17,881
10,764
168
1,601
16,280
65,695
0
W
Ravana
xAlvaro_11
Ravana
5,544
1,217
0
1,292
9,868
5,048
1,231
2,312
7,556
0
76,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,944
Gold Earned
51,020
395
Minions Killed
535
0
Camps Cleared
0
1,609,388
Distance Traveled
1,751,674
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,745
573
80
5
0
419,918
0
W
Hou Yi
10,803
635
88
5
0
318,884
0
L
Cu Chulainn
7,625
449
77
5
0
308,004
0
L
Rama
7,606
447
82
5
0
288,722
3
L
Ne Zha
6,971
410
29
2
0
298,279
2
W
Agni
10,062
592
125
7
0
360,105
2
L
Sol
7,834
461
98
6
0
284,683
6
L
Mercury
8,908
524
109
6
0
429,700
0
W
Artio
10,504
618
127
7
0
284,194
3
W
Ravana
9,906
583
115
7
0
368,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role