Player Matchup

Achilles
Achilles
Silver I
ClipClapSlipSlap
Achilles
Silver I
Level 129
God Stats
0W - 1L
1,756 SR
Queue Stats
5W - 6L
1,635 MMR
Solo
Hou Yi
Hou Yi
Gold II
Hershey5508
Hou Yi
Gold II
Level 157
God Stats
4W - 6L
1,382 SR
Queue Stats
53W - 48L
1,651 MMR
Solo
Chronos
Chronos
Platinum II
Paralyszd
Chronos
Platinum II
Level 182
God Stats
1W - 3L
1,500 SR
Queue Stats
357W - 345L
1,860 MMR
Solo
Nemesis
Nemesis
Gold I
RqBoy
Nemesis
Gold I
Level 102
God Stats
6W - 2L
1,500 SR
Queue Stats
212W - 208L
1,678 MMR
Solo
Bacchus
Bacchus
Gold IV
truereligion029
Bacchus
Gold IV
Level 148
God Stats
8W - 10L
1,663 SR
Queue Stats
82W - 84L
1,673 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,560 SR
1,700 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,585 SR
1,701 MMR
Izanami
Izanami
Gold I
BlazeSzn
Izanami
Gold I
Level 129
God Stats
10W - 7L
1,706 SR
Queue Stats
35W - 38L
1,800 MMR
Solo
Xing Tian
Xing Tian
Gold I
I_End_Careers321
Xing Tian
Gold I
Level 164
God Stats
3W - 7L
1,469 SR
Queue Stats
252W - 252L
1,558 MMR
Solo
Eset
Eset
Platinum II
Jedd9
Eset
Platinum II
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 40L
1,892 MMR
Solo
Nu Wa
Nu Wa
Gold V
SpartanNova209
Nu Wa
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,642 MMR
Solo
Susano
Susano
Gold IV
cdhockey14
Susano
Gold IV
Level 142
God Stats
6W - 9L
1,752 SR
Queue Stats
235W - 242L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,431
562
6,691
15,180
10,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
5 / 4 / 0
8,233
549
9,887
15,271
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Paralyszd
Chronos
14
2 / 2 / 1
8,012
534
6,062
12,194
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
RqBoy
Nemesis
14
1 / 5 / 3
7,689
513
7,927
17,741
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 5
5,629
375
3,331
9,916
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FenrirRavanaHe Bo

VS

Bans
FreyaLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazeSzn
Izanami
15
3 / 1 / 3
9,036
602
13,281
11,887
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
15
0 / 0 / 1
7,950
530
6,163
9,396
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
Jedd9
Eset
12
1 / 3 / 7
7,897
526
5,106
13,539
10,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 1 / 7
9,061
604
16,442
9,334
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
cdhockey14
Susano
14
6 / 3 / 3
8,974
598
7,684
10,518
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlazeSzn
Izanami
3
1
3
4.5
L
0
1
0
0
L
Hou Yi
5
4
0
1.25
W
Xing Tian
0
0
1
0.5
W
Eset
Jedd9
Eset
1
3
7
1.5
L
Chronos
Paralyszd
Chronos
2
2
1
1.25
L
Nemesis
RqBoy
Nemesis
1
5
3
0.5
W
3
1
7
6.5
W
Susano
cdhockey14
Susano
6
3
3
2.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
48,676
70,302
Taken
54,674
32,904
Mitigated
30,189
23,966
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlazeSzn
Izanami
13,281
8,890
0
6,180
11,887
5,033
172
1,493
10,394
0
84,558
L
6,691
1,111
0
7,596
15,180
10,331
0
5,952
8,286
0
79,958
L
Hou Yi
9,887
6,358
0
6,566
15,271
6,402
0
1,845
13,426
0
60,471
W
Xing Tian
6,163
448
0
446
9,396
6,674
0
0
9,396
52,751
0
W
Eset
Jedd9
Eset
5,106
874
2,163
4,239
13,539
10,040
487
3,320
10,219
22,659
0
L
Chronos
Paralyszd
Chronos
6,062
1,916
0
4,237
12,194
4,178
910
7,142
5,052
69,593
0
L
Nemesis
RqBoy
Nemesis
7,927
2,556
0
2,320
17,741
6,020
0
7,896
9,845
0
72,154
W
16,442
5,446
167
4,768
9,334
4,004
1,888
3,239
6,095
83,892
0
W
Susano
cdhockey14
Susano
7,684
1,863
0
3,894
10,518
4,438
0
1,841
8,677
0
55,794
L
3,331
454
0
3,247
9,916
5,973
0
3,934
5,982
11,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
42,918
471
Minions Killed
441
0
Camps Cleared
0
1,356,090
Distance Traveled
1,450,411
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,036
602
128
9
0
274,942
0
L
Achilles
8,431
562
128
9
0
291,479
0
L
Hou Yi
8,233
549
94
6
0
249,021
0
W
Xing Tian
7,950
530
94
6
0
292,949
4
W
Eset
7,897
526
15
1
0
276,986
3
L
Chronos
8,012
534
136
9
0
294,354
5
L
Nemesis
7,689
513
101
7
0
333,497
2
W
Nu Wa
9,061
604
118
8
0
258,084
0
W
Susano
8,974
598
86
6
0
347,450
2
L
Bacchus
5,629
375
12
1
0
187,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role