Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Konny420
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,346 Elo+
Solo
Cabrakan
Cabrakan
Urb Legend
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZiggedTwice
Nu Wa
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
277W - 312L
1,395 Elo+
Solo
Shiva
Shiva
bananaselvaggia
Shiva
Level 86
God Stats
11W - 4L
1,686 SR
Queue Stats
148W - 150L
1,529 Elo+
Party 2
Team Averages
Level 56
1,537 SR
1,454 Elo+

VS

Team Averages
Level 76
1,450 SR
1,555 Elo+
Cernunnos
Cernunnos
D0kuSama
Cernunnos
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 66L
1,563 Elo+
Party 1
Charybdis
Charybdis
Nap0o-9ii
Charybdis
Level 85
God Stats
3W - 4L
1,338 SR
Queue Stats
125W - 109L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
NiiKlaus_Mik
Sun Wukong
Level 46
God Stats
5W - 2L
1,394 SR
Queue Stats
36W - 28L
1,538 Elo+
Party 3
Janus
Janus
TheDiabloXD02
Janus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 28L
1,517 Elo+
Party 3
Loki
Loki
killeurnat173
Loki
Level 119
God Stats
4W - 7L
1,519 SR
Queue Stats
53W - 46L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 1
5,188
472
3,910
9,567
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Konny420
Sun Wukong
8
0 / 2 / 0
5,188
472
3,161
10,120
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Urb Legend
Cabrakan
8
0 / 1 / 0
4,868
443
1,249
6,445
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 0
6,610
601
4,424
5,732
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,328
575
3,700
10,279
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D0kuSama
Cernunnos
10
1 / 1 / 4
5,775
525
7,418
8,237
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Nap0o-9ii
Charybdis
10
2 / 0 / 3
5,530
503
4,552
5,254
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NiiKlaus_Mik
Sun Wukong
11
2 / 0 / 1
6,710
610
4,593
7,065
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,450
586
2,404
3,978
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 1
7,886
717
7,492
10,180
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
W
Cernunnos
D0kuSama
Cernunnos
1
1
4
3
L
Sun Wukong
Konny420
Sun Wukong
0
2
0
0
W
Charybdis
Nap0o-9ii
Charybdis
2
0
3
3.5
W
Sun Wukong
NiiKlaus_Mik
Sun Wukong
2
0
1
2.5
W
0
0
2
1
L
Cabrakan
Urb Legend
Cabrakan
0
1
0
0
L
2
3
0
0.67
L
1
3
0
0.33
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
26,459
42,143
Taken
34,714
22,749
Mitigated
13,491
13,315
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,910
2,491
0
3,089
9,567
2,920
40
0
9,567
0
39,806
W
Cernunnos
D0kuSama
Cernunnos
7,418
3,762
275
4,254
8,237
2,893
592
88
8,149
0
34,268
L
Sun Wukong
Konny420
Sun Wukong
3,161
288
183
2,209
10,120
8,186
0
0
10,120
0
18,003
W
Charybdis
Nap0o-9ii
Charybdis
4,552
1,998
0
1,697
5,254
2,099
260
452
4,802
0
29,698
W
Sun Wukong
NiiKlaus_Mik
Sun Wukong
4,593
521
0
2,523
7,065
3,225
0
360
6,002
0
47,423
W
2,404
0
0
584
3,978
1,492
0
2,473
1,505
53,628
0
L
Cabrakan
Urb Legend
Cabrakan
1,249
185
0
2,031
6,445
3,766
0
464
5,902
21,696
0
L
4,424
1,024
0
1,010
5,732
1,898
236
1,703
3,871
51,600
0
L
3,700
301
0
4,793
10,279
5,979
0
0
10,279
0
40,029
W
7,492
2,487
0
4,072
10,180
3,782
0
2,300
7,798
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
32,351
289
Minions Killed
363
0
Camps Cleared
0
1,129,863
Distance Traveled
1,140,167
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,188
472
65
6
0
199,014
0
W
Cernunnos
5,775
525
42
4
0
209,738
0
L
Sun Wukong
5,188
472
22
2
0
236,713
0
W
Charybdis
5,530
503
48
4
0
217,417
5
W
Sun Wukong
6,710
610
79
7
0
225,820
0
W
Janus
6,450
586
103
9
0
219,555
0
L
Cabrakan
4,868
443
40
4
0
259,971
0
L
Nu Wa
6,610
601
93
8
0
207,218
3
L
Shiva
6,328
575
69
6
0
226,947
0
W
Loki
7,886
717
91
8
0
267,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role