Player Matchup

Osiris
Osiris
Joshbirchall
Osiris
Level 158
God Stats
3W - 2L
1,430 SR
Queue Stats
26W - 28L
1,510 Elo+
Party 2
Fenrir
Fenrir
StrathScot6
Fenrir
Level 136
God Stats
2W - 2L
1,285 SR
Queue Stats
36W - 48L
1,459 Elo+
Party 2
Yu Huang
Yu Huang
Viperz2000
Yu Huang
Level 128
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 2
Sol
Sol
WascaIy Wabbit
Sol
Level 89
God Stats
4W - 6L
1,641 SR
Queue Stats
24W - 32L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
jajomi123
Guan Yu
Level 154
God Stats
1W - 0L
1,744 SR
Queue Stats
63W - 72L
1,517 Elo+
Party 2
Team Averages
Level 133
1,574 SR
1,540 Elo+

VS

Team Averages
Level 82
1,471 SR
1,398 Elo+
King Arthur
King Arthur
GolDen GhoSt165
King Arthur
Level 122
God Stats
1W - 4L
1,777 SR
Queue Stats
118W - 107L
1,547 Elo+
Solo
Arachne
Arachne
Lil Murkage
Arachne
Level 109
God Stats
4W - 3L
1,228 SR
Queue Stats
221W - 234L
1,494 Elo+
Solo
The Morrigan
The Morrigan
Magic-Turtell
The Morrigan
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
383W - 369L
1,518 Elo+
Solo
Set
Set
Zeles85
Set
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 74L
1,108 Elo+
Party 1
Baba Yaga
Baba Yaga
xSMERFETKAx3772
Baba Yaga
Level 39
God Stats
335W - 359L
1,349 SR
Queue Stats
336W - 365L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 0 / 5
10,077
593
6,770
13,698
20,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
10 / 0 / 2
9,795
576
7,369
11,892
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Viperz2000
Yu Huang
16
6 / 1 / 4
10,075
593
7,425
6,723
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 4
10,435
614
7,969
14,851
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
jajomi123
Guan Yu
15
3 / 2 / 10
8,515
501
8,601
14,009
14,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GolDen GhoSt165
King Arthur
15
0 / 4 / 0
8,829
519
5,706
15,286
7,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Lil Murkage
Arachne
10
1 / 4 / 1
7,048
415
4,479
11,661
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Magic-Turtell
The Morrigan
13
1 / 7 / 1
7,937
467
7,783
11,674
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
8
0 / 7 / 0
5,977
352
1,838
11,972
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
xSMERFETKAx3772
Baba Yaga
12
1 / 3 / 0
7,026
413
7,892
9,262
3,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
24
Kills
3
3
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GolDen GhoSt165
King Arthur
0
4
0
0
W
Osiris
1
0
5
3.5
L
Arachne
Lil Murkage
Arachne
1
4
1
0.38
L
The Morrigan
Magic-Turtell
The Morrigan
1
7
1
0.21
W
Fenrir
10
0
2
11
W
Yu Huang
Viperz2000
Yu Huang
6
1
4
8
W
4
0
4
6
L
Set
0
7
0
0
W
Guan Yu
jajomi123
Guan Yu
3
2
10
4
L
Baba Yaga
xSMERFETKAx3772
Baba Yaga
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
27,698
61,173
Taken
59,855
47,948
Mitigated
24,600
20,970
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GolDen GhoSt165
King Arthur
5,706
633
0
2,552
15,286
7,549
0
751
14,535
0
79,823
W
Osiris
6,770
1,864
0
1,789
13,698
20,000
0
425
13,273
4,269
83,538
L
Arachne
Lil Murkage
Arachne
4,479
2,845
0
4,901
11,661
4,684
0
1,478
10,183
0
40,123
L
The Morrigan
Magic-Turtell
The Morrigan
7,783
2,263
0
458
11,674
4,592
0
3,705
7,905
58,094
6,972
W
Fenrir
7,369
2,450
0
2,375
11,892
5,232
0
933
10,959
0
58,423
W
Yu Huang
Viperz2000
Yu Huang
7,425
287
0
341
6,723
2,813
2,513
2,832
3,891
96,394
2,598
W
7,969
2,440
0
10,497
14,851
5,488
1,989
5,618
9,233
88,883
0
L
Set
1,838
272
0
839
11,972
4,545
0
4,230
7,742
0
29,809
W
Guan Yu
jajomi123
Guan Yu
8,601
1,248
1,750
4,218
14,009
14,415
340
4,346
9,663
214
45,726
L
Baba Yaga
xSMERFETKAx3772
Baba Yaga
7,892
38
0
1,817
9,262
3,230
0
5,150
4,112
53,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
36,817
643
Minions Killed
428
0
Camps Cleared
0
1,725,510
Distance Traveled
1,462,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,829
519
157
9
0
287,275
4
W
Osiris
10,077
593
176
10
0
332,568
0
L
Arachne
7,048
415
60
4
0
288,616
0
L
The Morrigan
7,937
467
109
6
0
273,727
0
W
Fenrir
9,795
576
96
6
0
394,074
0
W
Yu Huang
10,075
593
157
9
0
319,321
0
W
Sol
10,435
614
154
9
0
288,782
0
L
Set
5,977
352
40
2
0
276,207
0
W
Guan Yu
8,515
501
60
4
0
390,765
0
L
Baba Yaga
7,026
413
62
4
0
336,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role