Player Matchup

Ne Zha
Ne Zha
Arvaldar
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
FatFroggy
Yu Huang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,639 Elo+
Party 3
King Arthur
King Arthur
FullyGroan
King Arthur
Level 87
God Stats
2W - 4L
1,322 SR
Queue Stats
24W - 30L
1,639 Elo+
Party 3
Ares
Ares
Ryalrhino
Ares
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 74L
1,549 Elo+
Solo
Chernobog
Chernobog
tymbian252
Chernobog
Level 73
God Stats
3W - 5L
1,167 SR
Queue Stats
189W - 173L
1,523 Elo+
Party 1
Team Averages
Level 108
1,398 SR
1,580 Elo+

VS

Team Averages
Level 113
1,478 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Estentric
Surtr
Level 50
God Stats
5W - 9L
1,310 SR
Queue Stats
40W - 55L
1,391 Elo+
Solo
Bakasura
Bakasura
Runjo123
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,665 Elo+
Party 2
Persephone
Persephone
veks12
Persephone
Level 86
God Stats
43W - 21L
1,579 SR
Queue Stats
179W - 175L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arvaldar
Ne Zha
10
0 / 3 / 1
6,059
505
3,296
11,900
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
FatFroggy
Yu Huang
11
0 / 2 / 0
6,162
514
4,339
5,869
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FullyGroan
King Arthur
12
1 / 1 / 0
6,977
581
6,619
8,893
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
8
0 / 4 / 0
5,358
447
2,640
9,472
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
tymbian252
Chernobog
8
1 / 3 / 0
5,712
476
4,974
7,961
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 1
6,530
544
7,879
6,409
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
 
Khepri
9
0 / 0 / 10
6,019
502
4,246
7,295
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Estentric
Surtr
11
1 / 1 / 0
6,335
528
6,467
11,711
6,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
Runjo123
Bakasura
13
4 / 0 / 5
7,224
602
8,140
12,074
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
veks12
Persephone
13
3 / 0 / 1
7,147
596
2,824
3,383
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
1
5.5
W
Khepri
 
Khepri
0
0
10
5
L
Ne Zha
Arvaldar
Ne Zha
0
3
1
0.17
W
Surtr
Estentric
Surtr
1
1
0
1
L
Yu Huang
FatFroggy
Yu Huang
0
2
0
0
L
King Arthur
FullyGroan
King Arthur
1
1
0
1
W
Bakasura
Runjo123
Bakasura
4
0
5
6.5
L
Ares
0
4
0
0
L
Chernobog
tymbian252
Chernobog
1
3
0
0.33
W
Persephone
veks12
Persephone
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
29,556
44,095
Taken
40,872
24,306
Mitigated
21,050
14,361
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,879
3,357
0
3,449
6,409
2,214
0
1,643
4,766
49,662
0
W
Khepri
 
Khepri
4,246
152
0
2,960
7,295
5,414
0
1,501
5,794
14,724
0
L
Ne Zha
Arvaldar
Ne Zha
3,296
941
0
5,994
11,900
4,363
0
1,720
9,418
0
45,546
W
Surtr
Estentric
Surtr
6,467
2,369
0
3,637
11,711
6,857
0
807
10,904
582
48,855
L
Yu Huang
FatFroggy
Yu Huang
4,339
292
0
750
5,869
2,148
0
2,034
3,470
50,698
0
L
King Arthur
FullyGroan
King Arthur
6,619
1,124
0
2,689
8,893
7,840
0
268
8,577
2,970
55,641
W
Bakasura
Runjo123
Bakasura
8,140
5,855
0
3,805
12,074
5,373
221
1,884
10,190
0
51,847
L
Ares
2,640
92
0
2,059
9,472
6,682
0
5,565
3,499
16,694
0
L
Chernobog
tymbian252
Chernobog
4,974
3,444
0
2,869
7,961
3,273
0
5,406
2,371
0
33,958
W
Persephone
veks12
Persephone
2,824
0
0
438
3,383
1,192
0
1,951
1,432
51,140
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
33,255
375
Minions Killed
387
0
Camps Cleared
0
1,183,576
Distance Traveled
1,291,070
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,530
544
91
8
0
231,129
0
W
Khepri
6,019
502
11
1
0
250,267
5
L
Ne Zha
6,059
505
73
6
0
230,111
2
W
Surtr
6,335
528
81
7
0
242,560
0
L
Yu Huang
6,162
514
95
8
0
245,633
1
L
King Arthur
6,977
581
120
10
0
234,468
0
W
Bakasura
7,224
602
107
9
0
310,415
3
L
Ares
5,358
447
28
2
0
253,829
1
L
Chernobog
5,712
476
59
5
0
219,535
0
W
Persephone
7,147
596
97
8
0
256,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role