Player Matchup

Ne Zha
Ne Zha
BrouLaMenace
Ne Zha
Level 5
God Stats
4W - 10L
1,292 SR
Queue Stats
153W - 150L
1,204 Elo+
Party 1
Anubis
Anubis
Drumsy
Anubis
Level 94
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Chaac
Chaac
Falaweed
Chaac
Level 128
God Stats
19W - 18L
1,536 SR
Queue Stats
241W - 223L
1,204 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,376 Elo+

VS

Team Averages
Level 74
1,509 SR
1,734 Elo+
Danzaburou
Danzaburou
Kmira
Danzaburou
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,840 Elo+
Party 2
Agni
Agni
TheBo1in
Agni
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,840 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shpongia
Tsukuyomi
Level 100
God Stats
1W - 1L
1,527 SR
Queue Stats
22W - 26L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 5 / 7
11,127
655
6,709
14,996
7,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Drumsy
Anubis
18
7 / 5 / 3
13,079
769
14,121
12,701
6,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Falaweed
Chaac
18
3 / 1 / 9
12,065
710
13,000
18,486
26,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kmira
Danzaburou
16
1 / 6 / 6
11,796
694
6,365
14,035
4,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
18
3 / 4 / 6
12,315
724
14,151
11,226
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
shpongia
Tsukuyomi
19
7 / 3 / 3
13,272
781
20,363
15,008
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
11
11
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
5
7
1.3
L
Anubis
Drumsy
Anubis
7
5
3
1.7
L
Chaac
Falaweed
Chaac
3
1
9
7.5
W
Danzaburou
Kmira
Danzaburou
1
6
6
0.67
W
Agni
3
4
6
1.5
W
Tsukuyomi
shpongia
Tsukuyomi
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,830
Damage
40,879
46,183
Taken
40,269
40,204
Mitigated
15,372
9,448
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,709
1,480
0
416
14,996
7,386
495
4,888
10,108
0
33,554
L
Anubis
Drumsy
Anubis
14,121
104
0
3,405
12,701
6,050
533
3,101
9,600
55,947
0
L
Chaac
Falaweed
Chaac
13,000
2,267
0
5,627
18,486
26,768
458
5,651
12,835
220
56,839
W
Danzaburou
Kmira
Danzaburou
6,365
1,438
0
1,370
14,035
4,799
2,068
4,075
9,960
0
35,100
W
Agni
14,151
874
297
1,680
11,226
4,236
922
3,745
7,481
49,584
2,255
W
Tsukuyomi
shpongia
Tsukuyomi
20,363
3,639
0
2,232
15,008
6,337
107
6,553
8,455
0
68,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
37,383
216
Minions Killed
224
0
Camps Cleared
0
902,533
Distance Traveled
932,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,127
655
52
3
0
312,644
0
L
Anubis
13,079
769
86
5
0
253,308
1
L
Chaac
12,065
710
78
5
0
336,581
0
W
Danzaburou
11,796
694
64
4
0
294,085
0
W
Agni
12,315
724
85
5
0
311,677
2
W
Tsukuyomi
13,272
781
75
4
0
326,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role