Player Matchup

Freya
Freya
B10skullZ
Freya
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,434 Elo+
Solo
Bakasura
Bakasura
BlueDragon-PR
Bakasura
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 101L
1,581 Elo+
Solo
Sylvanus
Sylvanus
I Am SuperBeast
Sylvanus
Level 159
God Stats
5W - 10L
1,573 SR
Queue Stats
204W - 167L
1,821 Elo+
Solo
Loki
Loki
KiNG_K1LLZ
Loki
Level 155
God Stats
23W - 28L
1,495 SR
Queue Stats
368W - 359L
1,656 Elo+
Solo
Neith
Neith
Skinz147
Neith
Level 104
God Stats
24W - 18L
1,358 SR
Queue Stats
127W - 132L
1,307 Elo+
Solo
Team Averages
Level 128
1,485 SR
1,560 Elo+

VS

Team Averages
Level 111
1,394 SR
1,498 Elo+
Ullr
Ullr
Brenswimstar
Ullr
Level 156
God Stats
8W - 10L
1,256 SR
Queue Stats
161W - 94L
1,702 Elo+
Solo
Pele
Pele
DaBigKahuna01
Pele
Level 88
God Stats
5W - 7L
1,280 SR
Queue Stats
78W - 77L
1,425 Elo+
Solo
Janus
Janus
Lovelyantt2162
Janus
Level 125
God Stats
1W - 5L
1,311 SR
Queue Stats
30W - 43L
1,364 Elo+
Solo
Mulan
Mulan
RainbowActor837
Mulan
Level 115
God Stats
20W - 10L
1,500 SR
Queue Stats
134W - 128L
1,486 Elo+
Solo
Yemoja
Yemoja
SaturnIsFalling
Yemoja
Level 69
God Stats
4W - 1L
1,624 SR
Queue Stats
24W - 17L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
B10skullZ
Freya
13
3 / 4 / 2
7,646
478
8,325
11,894
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
BlueDragon-PR
Bakasura
12
1 / 5 / 1
7,142
446
5,379
13,745
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
14
2 / 1 / 2
8,177
511
14,742
15,239
9,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 1
8,876
555
5,678
12,333
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Skinz147
Neith
11
0 / 4 / 1
6,673
417
5,640
9,810
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 2
9,748
609
16,217
10,320
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 2
8,088
506
5,499
14,507
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 5
8,711
544
8,545
10,685
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 2
9,451
591
6,898
8,666
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 6
7,331
458
4,828
18,284
12,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
B10skullZ
Freya
3
4
2
1
L
Bakasura
BlueDragon-PR
Bakasura
1
5
1
0.3
W
10
0
2
11
W
2
4
2
0.75
L
Sylvanus
2
1
2
3
L
2
4
1
0.63
W
3
2
5
2.75
W
3
1
2
4
W
0
1
6
3
L
Neith
Skinz147
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
41,987
63,021
Taken
62,462
31,110
Mitigated
30,216
19,314
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
B10skullZ
Freya
8,325
3,168
0
2,391
11,894
5,116
88
2,242
9,440
47,588
0
L
Bakasura
BlueDragon-PR
Bakasura
5,379
3,565
0
2,726
13,745
6,329
802
1,769
11,911
0
37,733
W
16,217
7,805
0
2,298
10,320
4,068
698
3,525
6,745
0
83,774
W
5,499
1,373
0
2,543
14,507
4,596
0
6,244
8,070
0
59,690
L
Sylvanus
14,742
4,795
2,814
8,452
15,239
9,561
135
4,190
10,950
61,024
15,318
L
5,678
1,138
0
750
12,333
5,247
0
1,135
11,053
0
76,011
W
8,545
994
0
489
10,685
3,817
240
4,657
6,006
58,460
0
W
6,898
901
0
3,339
8,666
5,462
191
1,088
7,578
0
68,198
W
4,828
1,019
3,080
4,332
18,284
12,273
99
7,783
10,381
19,024
0
L
Neith
Skinz147
Neith
5,640
3,057
154
2,027
9,810
4,857
617
3,379
6,294
0
35,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
43,329
453
Minions Killed
435
0
Camps Cleared
0
1,499,585
Distance Traveled
1,553,997
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,646
478
70
4
0
300,379
0
L
Bakasura
7,142
446
76
5
0
345,341
3
W
Ullr
9,748
609
115
7
0
304,303
0
W
Pele
8,088
506
91
6
0
332,671
0
L
Sylvanus
8,177
511
102
6
0
272,096
3
L
Loki
8,876
555
143
9
0
313,253
2
W
Janus
8,711
544
104
7
0
324,917
3
W
Mulan
9,451
591
108
7
0
299,523
0
W
Yemoja
7,331
458
17
1
0
292,583
4
L
Neith
6,673
417
62
4
0
268,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role