Player Matchup

Tiamat
Tiamat
Bigjobob
Tiamat
Level 3
God Stats
0W - 7L
1,279 SR
Queue Stats
0W - 12L
1,090 Elo+
Party 1
Kuzenbo
Kuzenbo
FaZeSlim
Kuzenbo
Level 30
God Stats
0W - 3L
1,279 SR
Queue Stats
223W - 272L
1,290 Elo+
Party 1
Awilix
Awilix
TheGrumpyGamer
Awilix
Level 129
God Stats
3W - 9L
1,338 SR
Queue Stats
148W - 179L
1,297 Elo+
Party 1
Team Averages
Level 54
1,299 SR
1,226 Elo+

VS

Team Averages
Level 80
1,795 SR
1,489 Elo+
Bacchus
Bacchus
Joantemos
Bacchus
Level 157
God Stats
14W - 11L
1,876 SR
Queue Stats
222W - 210L
1,486 Elo+
Solo
Cupid
Cupid
VrataYagna
Cupid
Level 36
God Stats
6W - 2L
1,770 SR
Queue Stats
14W - 6L
1,544 Elo+
Solo
Hades
Hades
ytrredsef43
Hades
Level 47
God Stats
3W - 0L
1,738 SR
Queue Stats
14W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigjobob
Tiamat
13
2 / 4 / 0
8,197
631
3,805
8,084
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
FaZeSlim
Kuzenbo
13
1 / 3 / 2
9,351
719
3,951
18,210
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 8 / 2
7,799
600
8,967
13,120
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joantemos
Bacchus
16
6 / 0 / 7
10,094
776
6,111
10,417
12,647
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
17
7 / 1 / 7
11,203
862
17,487
11,583
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 10
9,525
733
9,078
11,978
6,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bigjobob
Tiamat
2
4
0
0.5
L
Kuzenbo
FaZeSlim
Kuzenbo
1
3
2
0.67
W
Bacchus
Joantemos
Bacchus
6
0
7
9.5
L
1
8
2
0.25
W
Cupid
7
1
7
10.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,723
Damage
32,676
39,414
Taken
33,978
33,873
Mitigated
24,036
3,571
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bigjobob
Tiamat
3,805
1,351
0
822
8,084
4,307
0
2,253
5,706
23,946
0
L
Kuzenbo
FaZeSlim
Kuzenbo
3,951
1,562
0
2,184
18,210
23,241
0
5,145
12,825
20,658
0
W
Bacchus
Joantemos
Bacchus
6,111
1,020
0
2,510
10,417
12,647
1,108
1,953
8,324
22,234
0
L
8,967
4,113
0
565
13,120
6,325
0
6,960
5,825
0
23,142
W
Cupid
17,487
12,845
916
6,482
11,583
5,140
1,148
2,502
8,914
0
78,462
W
9,078
1,411
605
3,456
11,978
6,249
497
3,322
8,290
29,280
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
30,822
80
Minions Killed
176
0
Camps Cleared
0
659,516
Distance Traveled
709,794
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,197
631
36
3
0
179,810
0
L
Kuzenbo
9,351
719
24
2
0
256,074
0
W
Bacchus
10,094
776
32
2
0
272,831
0
L
Awilix
7,799
600
20
2
0
223,632
3
W
Cupid
11,203
862
106
8
0
224,780
0
W
Hades
9,525
733
38
3
0
212,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role