Player Matchup

Mercury
Mercury
BAZOOKAQQ8
Mercury
Level 61
God Stats
7W - 1L
1,708 SR
Queue Stats
56W - 43L
1,485 Elo+
Solo
Medusa
Medusa
DesertFire34
Medusa
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 75L
1,469 Elo+
Party 1
Anubis
Anubis
frukts
Anubis
Level 89
God Stats
7W - 6L
1,654 SR
Queue Stats
7W - 7L
1,379 Elo+
Party 2
King Arthur
King Arthur
iuytg1
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
louptueuredu34
Fafnir
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
84W - 77L
1,459 Elo+
Party 1
Team Averages
Level 62
1,615 SR
1,459 Elo+

VS

Team Averages
Level 73
1,507 SR
1,467 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlackBerry79669
King Arthur
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 112L
1,413 Elo+
Solo
Charybdis
Charybdis
Serss11
Charybdis
Level 48
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 15L
1,446 Elo+
Solo
Cliodhna
Cliodhna
aedopkoalcpald
Cliodhna
Level 41
God Stats
2W - 2L
1,725 SR
Queue Stats
20W - 17L
1,529 Elo+
Solo
Ymir
Ymir
pitsS
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 186L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BAZOOKAQQ8
Mercury
11
4 / 2 / 3
6,304
573
6,499
10,081
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
2 / 0 / 1
5,755
523
4,452
5,711
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
frukts
Anubis
12
3 / 1 / 3
6,518
593
6,334
6,784
2,609
Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iuytg1
King Arthur
10
3 / 1 / 0
6,202
564
4,735
8,200
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 3
5,717
520
1,325
7,180
5,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 4 / 2
5,112
465
3,618
8,667
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
BlackBerry79669
King Arthur
11
2 / 3 / 1
6,374
579
5,561
10,577
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Serss11
Charybdis
10
1 / 0 / 0
5,636
512
2,601
4,520
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
10
2 / 2 / 0
5,744
522
5,132
7,247
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
pitsS
Ymir
7
0 / 3 / 1
5,085
462
2,719
8,459
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Mercury
BAZOOKAQQ8
Mercury
4
2
3
2.75
L
King Arthur
BlackBerry79669
King Arthur
2
3
1
0.83
W
Medusa
2
0
1
2.5
L
Charybdis
Serss11
Charybdis
1
0
0
1
L
Cliodhna
2
2
0
1
W
Anubis
frukts
Anubis
3
1
3
4.5
W
King Arthur
iuytg1
King Arthur
3
1
0
3
W
0
1
3
1.5
L
Ymir
pitsS
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
19,631
37,956
Taken
39,470
20,496
Mitigated
21,973
14,292
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,618
1,094
0
1,208
8,667
2,635
0
1,580
7,087
0
24,074
W
Mercury
BAZOOKAQQ8
Mercury
6,499
3,016
0
1,404
10,081
3,144
0
439
9,642
0
42,326
L
King Arthur
BlackBerry79669
King Arthur
5,561
653
0
1,699
10,577
9,767
0
212
10,365
1,287
39,583
W
Medusa
4,452
2,010
0
3,155
5,711
2,037
0
1,060
4,651
0
51,323
L
Charybdis
Serss11
Charybdis
2,601
1,485
0
2,222
4,520
1,469
0
653
3,867
0
42,585
L
Cliodhna
5,132
303
0
1,118
7,247
1,951
0
3,351
3,896
0
31,581
W
Anubis
frukts
Anubis
6,334
209
0
4,565
6,784
2,609
0
247
6,537
53,602
0
W
King Arthur
iuytg1
King Arthur
4,735
942
0
750
8,200
7,088
57
234
7,966
0
35,543
W
1,325
472
1,601
2,817
7,180
5,618
0
1,245
5,935
12,442
0
L
Ymir
pitsS
Ymir
2,719
837
138
1,974
8,459
6,151
0
1,863
6,596
12,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
27,951
318
Minions Killed
267
0
Camps Cleared
0
1,061,887
Distance Traveled
1,098,403
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,112
465
28
3
0
235,481
0
W
Mercury
6,304
573
59
5
0
252,304
0
L
King Arthur
6,374
579
73
7
0
227,003
0
W
Medusa
5,755
523
86
8
0
193,496
2
L
Charybdis
5,636
512
78
7
0
195,097
0
L
Cliodhna
5,744
522
68
6
0
240,054
4
W
Anubis
6,518
593
88
8
0
191,266
0
W
King Arthur
6,202
564
59
5
0
213,455
0
W
Fafnir
5,717
520
26
2
0
211,366
0
L
Ymir
5,085
462
20
2
0
200,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role