Player Matchup

Tiamat
Tiamat
Deezelia
Tiamat
Level 118
God Stats
1W - 1L
1,551 SR
Queue Stats
20W - 26L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
Duelosk
Kuzenbo
Level 106
God Stats
3W - 5L
1,384 SR
Queue Stats
25W - 32L
1,431 Elo+
Party 1
Achilles
Achilles
ShelTlR
Achilles
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 8L
1,578 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,489 Elo+

VS

Team Averages
Level 84
1,602 SR
1,553 Elo+
Atlas
Atlas
Drone097
Atlas
Level 128
God Stats
24W - 24L
1,700 SR
Queue Stats
231W - 178L
1,576 Elo+
Party 2
Horus
Horus
Gohann14
Horus
Level 17
God Stats
25W - 18L
1,606 SR
Queue Stats
159W - 128L
1,584 Elo+
Party 2
Olorun
Olorun
JOJO2125
Olorun
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deezelia
Tiamat
13
1 / 5 / 2
7,778
778
9,560
11,954
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Duelosk
Kuzenbo
11
0 / 4 / 3
7,268
727
4,503
11,386
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ShelTlR
Achilles
12
3 / 7 / 1
8,137
814
8,740
12,760
4,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drone097
Atlas
15
5 / 0 / 10
9,445
945
9,369
12,070
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Gohann14
Horus
13
2 / 1 / 14
8,198
820
8,270
11,505
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Olorun
JOJO2125
Olorun
14
9 / 3 / 4
9,179
918
14,816
10,075
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deezelia
Tiamat
1
5
2
0.4
W
Atlas
Drone097
Atlas
5
0
10
10
L
Kuzenbo
Duelosk
Kuzenbo
0
4
3
0.38
W
Horus
Gohann14
Horus
2
1
14
9
W
Olorun
JOJO2125
Olorun
9
3
4
3.67
L
Achilles
ShelTlR
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
32,455
36,100
Taken
33,650
28,443
Mitigated
29,401
3,635
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deezelia
Tiamat
9,560
1,240
0
2,635
11,954
7,867
0
8,316
3,422
33,812
425
W
Atlas
Drone097
Atlas
9,369
4,141
369
3,867
12,070
15,395
40
4,770
7,300
29,126
0
L
Kuzenbo
Duelosk
Kuzenbo
4,503
1,366
0
644
11,386
15,995
0
7,616
3,449
12,742
0
W
Horus
Gohann14
Horus
8,270
4,164
2,121
4,662
11,505
8,573
272
3,305
8,200
0
23,566
W
Olorun
JOJO2125
Olorun
14,816
6,610
646
2,474
10,075
5,433
2,047
5,759
4,316
37,106
2,723
L
Achilles
ShelTlR
Achilles
8,740
3,040
0
356
12,760
4,581
0
7,531
4,856
0
23,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
26,822
100
Minions Killed
141
0
Camps Cleared
0
534,512
Distance Traveled
567,147
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,778
778
52
5
0
183,305
0
W
Atlas
9,445
945
43
4
0
198,111
0
L
Kuzenbo
7,268
727
12
1
0
176,745
0
W
Horus
8,198
820
32
3
0
213,212
3
W
Olorun
9,179
918
66
7
0
155,824
0
L
Achilles
8,137
814
36
4
0
174,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role