Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Orohz
Ah Muzen Cab
Level 158
God Stats
9W - 1L
1,820 SR
Queue Stats
189W - 72L
1,830 Elo+
Party 1
Hera
Hera
Perials
Hera
Level 155
God Stats
5W - 1L
1,876 SR
Queue Stats
88W - 18L
2,016 Elo+
Party 1
Surtr
Surtr
geton myl3vel55
Surtr
Level 32
God Stats
58W - 32L
1,814 SR
Queue Stats
179W - 168L
1,506 Elo+
Party 1
Team Averages
Level 115
1,837 SR
1,784 Elo+

VS

Team Averages
Level 111
1,531 SR
1,375 Elo+
Atlas
Atlas
EnkouG
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Solo
Raijin
Raijin
KingReaper 187
Raijin
Level 120
God Stats
0W - 2L
1,407 SR
Queue Stats
28W - 35L
1,272 Elo+
Solo
Rama
Rama
TorvicHVN
Rama
Level 167
God Stats
0W - 1L
1,686 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Orohz
Ah Muzen Cab
13
2 / 0 / 3
7,418
824
9,085
5,214
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
Perials
Hera
12
3 / 0 / 2
7,254
806
12,399
3,213
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 5
6,444
716
2,377
6,777
5,597
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EnkouG
Atlas
11
1 / 2 / 0
6,607
734
4,024
12,868
11,068
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 2 / 1
6,047
672
1,658
8,176
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
0 / 1 / 0
5,500
611
824
6,808
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
EnkouG
Atlas
1
2
0
0.5
L
0
2
1
0.25
W
Ah Muzen Cab
Orohz
Ah Muzen Cab
2
0
3
3.5
W
Hera
Perials
Hera
3
0
2
4
L
Rama
0
1
0
0
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
6,506
15,204
Taken
27,852
9,015
Mitigated
16,096
6,293
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
EnkouG
Atlas
4,024
1,274
0
823
12,868
11,068
0
4,974
7,894
15,657
0
L
1,658
80
0
286
8,176
2,885
0
3,786
4,390
19,563
0
W
Ah Muzen Cab
Orohz
Ah Muzen Cab
9,085
4,219
0
3,389
5,214
2,258
2,152
2,013
3,201
0
44,768
W
Hera
Perials
Hera
12,399
2,054
0
584
3,213
1,160
357
1,193
2,020
35,604
2,293
L
Rama
824
754
0
845
6,808
2,143
0
3,025
3,783
0
15,120
W
2,377
600
0
2,320
6,777
5,597
386
2,551
4,226
395
10,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,116
Gold Earned
18,154
134
Minions Killed
108
0
Camps Cleared
0
535,163
Distance Traveled
401,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,607
734
25
3
0
158,641
0
L
Raijin
6,047
672
45
5
0
147,027
0
W
Ah Muzen Cab
7,418
824
66
7
0
182,160
0
W
Hera
7,254
806
56
6
0
174,087
0
L
Rama
5,500
611
38
4
0
95,689
0
W
Surtr
6,444
716
12
1
0
178,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role