Player Matchup

Sol
Sol
DaBadVoodoo
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,277 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jackpotjesus
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
OleDudle
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,201 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,265 Elo+

VS

Team Averages
Level 72
1,691 SR
1,468 Elo+
Danzaburou
Danzaburou
DeadlyDuckie
Danzaburou
Level 88
God Stats
0W - 1L
1,736 SR
Queue Stats
12W - 14L
1,428 Elo+
Solo
Hercules
Hercules
SyQo montae
Hercules
Level 108
God Stats
4W - 5L
1,653 SR
Queue Stats
91W - 82L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
SyQoJUPITER
Baron Samedi
Level 19
God Stats
1W - 1L
1,685 SR
Queue Stats
22W - 26L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 6
13,176
627
19,722
19,591
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Jackpotjesus
Ah Muzen Cab
20
6 / 4 / 3
15,051
717
24,375
16,129
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
OleDudle
Cthulhu
20
2 / 2 / 7
15,095
719
12,471
19,342
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadlyDuckie
Danzaburou
18
5 / 3 / 3
13,414
639
18,367
17,211
9,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SyQo montae
Hercules
18
4 / 3 / 4
13,649
650
16,167
37,023
55,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Baron Samedi
SyQoJUPITER
Baron Samedi
18
0 / 4 / 7
12,803
610
13,456
15,501
8,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
9
9
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Danzaburou
DeadlyDuckie
Danzaburou
5
3
3
2.17
W
Ah Muzen Cab
Jackpotjesus
Ah Muzen Cab
6
4
3
1.88
W
Cthulhu
OleDudle
Cthulhu
2
2
7
2.75
L
Hercules
SyQo montae
Hercules
4
3
4
2
L
Baron Samedi
SyQoJUPITER
Baron Samedi
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
47,990
55,062
Taken
69,735
44,937
Mitigated
73,688
19,088
Healing
33,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,722
7,292
0
9,718
19,591
11,373
0
2,432
16,644
69,354
5,050
L
Danzaburou
DeadlyDuckie
Danzaburou
18,367
8,309
0
5,917
17,211
9,300
1,040
7,796
9,415
0
70,040
W
Ah Muzen Cab
Jackpotjesus
Ah Muzen Cab
24,375
9,165
1,184
4,104
16,129
8,902
2,068
3,231
12,524
0
80,481
W
Cthulhu
OleDudle
Cthulhu
12,471
743
1,096
2,986
19,342
24,662
122
8,008
10,827
49,158
988
L
Hercules
SyQo montae
Hercules
16,167
4,435
0
21,576
37,023
55,495
617
15,140
21,883
0
51,811
L
Baron Samedi
SyQoJUPITER
Baron Samedi
13,456
1,132
1,639
3,932
15,501
8,893
75
8,121
7,380
42,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
39,866
253
Minions Killed
241
0
Camps Cleared
0
1,162,085
Distance Traveled
1,057,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,176
627
73
3
0
355,076
0
L
Danzaburou
13,414
639
112
5
0
349,193
0
W
Ah Muzen Cab
15,051
717
106
5
0
392,724
0
W
Cthulhu
15,095
719
74
4
0
414,285
0
L
Hercules
13,649
650
72
3
0
380,951
0
L
Baron Samedi
12,803
610
57
3
0
327,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role