Player Matchup

Chernobog
Chernobog
Cauostic
Chernobog
Level 31
God Stats
1W - 5L
1,267 SR
Queue Stats
14W - 17L
1,169 Elo+
Party 1
Hel
Hel
FHG_Y
Hel
Level 57
God Stats
3W - 0L
1,888 SR
Queue Stats
92W - 86L
1,507 Elo+
Solo
Surtr
Surtr
Nima_noori20
Surtr
Level 48
God Stats
45W - 63L
1,422 SR
Queue Stats
169W - 213L
1,311 Elo+
Solo
Loki
Loki
expertnyquil
Loki
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 223L
1,412 Elo+
Solo
Ymir
Ymir
jasdu35
Ymir
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 44L
1,330 Elo+
Party 1
Team Averages
Level 51
1,515 SR
1,346 Elo+

VS

Team Averages
Level 79
1,576 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Masato_666JP
Yu Huang
Level 45
God Stats
5W - 4L
1,823 SR
Queue Stats
269W - 276L
1,396 Elo+
Solo
Ymir
Ymir
Sk8erBoi316
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,344 Elo+
Solo
Thor
Thor
gogotuto
Thor
Level 63
God Stats
19W - 19L
1,558 SR
Queue Stats
248W - 275L
1,439 Elo+
Solo
Danzaburou
Danzaburou
johnny2tymes2
Danzaburou
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
123W - 126L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cauostic
Chernobog
11
0 / 3 / 3
6,220
444
5,064
10,292
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
FHG_Y
Hel
10
1 / 3 / 1
6,114
437
6,548
10,802
5,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 3
7,006
500
6,562
12,530
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 0
6,677
477
1,959
8,108
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
jasdu35
Ymir
9
0 / 0 / 4
6,235
445
1,382
9,582
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 2 / 2
7,365
526
10,458
9,711
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Masato_666JP
Yu Huang
12
2 / 1 / 1
7,114
508
8,640
7,083
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 2 / 1
5,053
361
349
2,935
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
0 / 1 / 1
7,077
506
3,274
9,816
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
johnny2tymes2
Danzaburou
13
4 / 1 / 0
8,235
588
12,298
11,972
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
9
9
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
2
2
W
Chernobog
Cauostic
Chernobog
0
3
3
0.5
W
Hel
FHG_Y
Hel
1
3
1
0.5
L
Yu Huang
Masato_666JP
Yu Huang
2
1
1
2.5
W
2
1
3
3.5
L
0
2
1
0.25
W
3
2
0
1.5
L
Thor
0
1
1
0.5
W
Ymir
jasdu35
Ymir
0
0
4
2
L
Danzaburou
johnny2tymes2
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
35,019
51,314
Taken
41,517
28,401
Mitigated
22,139
18,489
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,458
1,366
0
1,557
9,711
7,456
284
2,339
7,372
0
48,684
W
Chernobog
Cauostic
Chernobog
5,064
3,097
0
3,748
10,292
4,290
0
98
10,194
0
46,405
W
Hel
FHG_Y
Hel
6,548
263
1,102
4,654
10,802
5,069
0
3,736
7,066
37,816
0
L
Yu Huang
Masato_666JP
Yu Huang
8,640
520
0
750
7,083
3,032
40
3,267
3,816
47,656
1,176
W
6,562
3,255
316
3,053
12,530
7,753
0
1,402
11,128
601
47,287
L
349
58
0
300
2,935
1,953
0
468
2,467
6,019
0
W
1,959
310
0
2,802
8,108
2,596
0
1,031
7,077
0
26,460
L
Thor
3,274
513
0
5,628
9,816
3,897
0
992
8,824
0
55,861
W
Ymir
jasdu35
Ymir
1,382
627
340
2,474
9,582
8,693
0
2,190
7,392
10,194
0
L
Danzaburou
johnny2tymes2
Danzaburou
12,298
5,521
0
5,986
11,972
5,801
879
1,076
10,896
0
68,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
34,844
272
Minions Killed
354
0
Camps Cleared
0
1,335,555
Distance Traveled
1,178,685
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,365
526
66
5
0
280,781
0
W
Chernobog
6,220
444
75
5
0
252,002
0
W
Hel
6,114
437
54
4
0
253,545
0
L
Yu Huang
7,114
508
89
6
0
261,129
2
W
Surtr
7,006
500
82
6
0
289,609
0
L
Ymir
5,053
361
5
0
0
91,354
1
W
Loki
6,677
477
40
3
0
306,801
2
L
Thor
7,077
506
92
7
0
308,525
0
W
Ymir
6,235
445
21
2
0
233,598
0
L
Danzaburou
8,235
588
102
7
0
236,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role