Player Matchup

Atlas
Atlas
Atomikrider
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,538 Elo+
Party 2
Athena
Athena
Musashiii7582
Athena
Level 85
God Stats
3W - 6L
1,266 SR
Queue Stats
892W - 919L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
Stjerne796622
Nu Wa
Level 127
God Stats
79W - 26L
1,800 SR
Queue Stats
1,922W - 1,959L
1,381 Elo+
Party 1
Hachiman
Hachiman
Urbanian
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,194 Elo+
Solo
Medusa
Medusa
atomickrider
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,479 Elo+
Party 2
Team Averages
Level 88
1,513 SR
1,403 Elo+

VS

Team Averages
Level 88
1,464 SR
1,494 Elo+
Freya
Freya
 
Freya
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AKuMa2587
Skadi
Level 45
God Stats
1W - 2L
1,299 SR
Queue Stats
68W - 76L
1,255 Elo+
Solo
Set
Set
LamdaKapa
Set
Level 107
God Stats
1W - 3L
1,715 SR
Queue Stats
184W - 175L
1,468 Elo+
Solo
Thoth
Thoth
Shellz386
Thoth
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
125W - 133L
1,531 Elo+
Solo
Nemesis
Nemesis
WeNNoMM
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 16
12,332
822
10,325
15,965
16,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 10 / 15
10,883
726
10,713
25,481
29,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 1 / 19
12,943
863
19,992
5,721
2,687
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Urbanian
Hachiman
18
7 / 6 / 9
11,710
781
12,328
14,963
6,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
10 / 8 / 9
12,892
859
15,110
18,557
9,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
1 / 4 / 8
10,281
685
10,817
13,294
6,328
Skadi
AKuMa2587
Skadi
17
4 / 5 / 9
10,601
707
9,057
12,478
4,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 6 / 5
12,771
851
18,329
21,726
26,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Shellz386
Thoth
16
1 / 7 / 14
10,241
683
6,689
12,493
5,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
WeNNoMM
Nemesis
19
9 / 7 / 15
12,721
848
20,011
17,967
8,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
78
29
Kills
27
27
Deaths
29
68
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
8
1.25
L
Skadi
AKuMa2587
Skadi
4
5
9
1.7
W
2
2
16
5
L
12
6
5
2.42
W
4
10
15
1.15
L
Thoth
Shellz386
Thoth
1
7
14
1.14
W
6
1
19
15.5
W
Hachiman
Urbanian
Hachiman
7
6
9
1.92
L
Nemesis
WeNNoMM
Nemesis
9
7
15
2.36
W
Medusa
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,468
Damage
64,903
80,687
Taken
77,958
64,092
Mitigated
51,814
19,532
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,817
3,141
1,422
3,763
13,294
6,328
422
5,461
7,833
27,891
0
L
Skadi
AKuMa2587
Skadi
9,057
2,191
760
1,452
12,478
4,965
1,427
8,661
3,817
0
33,217
W
10,325
3,263
1,302
5,237
15,965
16,071
957
2,191
13,774
23,080
0
L
18,329
6,694
1,365
6,008
21,726
26,633
385
12,507
9,219
0
37,916
W
10,713
1,902
682
880
25,481
29,223
90
4,660
20,821
16,130
0
L
Thoth
Shellz386
Thoth
6,689
552
897
561
12,493
5,170
1,079
6,041
6,452
31,454
0
W
19,992
7,659
1,461
1,642
5,721
2,687
1,334
1,301
4,420
53,325
827
W
Hachiman
Urbanian
Hachiman
12,328
6,351
525
3,877
14,963
6,614
1,712
5,089
9,874
0
23,111
L
Nemesis
WeNNoMM
Nemesis
20,011
11,444
820
3,624
17,967
8,718
1,387
8,029
9,938
0
37,895
W
Medusa
15,110
5,065
468
3,458
18,557
9,497
3,082
4,265
14,292
0
35,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,760
Gold Earned
56,615
166
Minions Killed
197
0
Camps Cleared
0
1,324,629
Distance Traveled
1,227,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,281
685
37
2
0
215,126
0
L
Skadi
10,601
707
34
2
0
251,957
0
W
Atlas
12,332
822
31
2
0
281,439
0
L
Set
12,771
851
36
2
0
241,461
0
W
Athena
10,883
726
5
0
0
255,056
0
L
Thoth
10,241
683
45
3
0
257,146
0
W
Nu Wa
12,943
863
70
5
0
294,582
0
W
Hachiman
11,710
781
21
1
0
247,199
0
L
Nemesis
12,721
848
45
3
0
262,266
0
W
Medusa
12,892
859
39
3
0
246,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role