Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lost_Horizons_
Yu Huang
Level 145
God Stats
16W - 11L
1,504 SR
Queue Stats
1,142W - 1,017L
1,580 Elo+
Party 1
Maui
Maui
Witxhery
Maui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 191L
1,530 Elo+
Solo
King Arthur
King Arthur
davdoesnotexist
King Arthur
Level 115
God Stats
1W - 7L
1,496 SR
Queue Stats
52W - 41L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
thecroftinator
Ne Zha
Level 128
God Stats
12W - 18L
1,622 SR
Queue Stats
401W - 406L
1,480 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,501 Elo+

VS

Team Averages
Level 146
1,567 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GIB-GOBB
Sylvanus
Level 125
God Stats
11W - 8L
1,514 SR
Queue Stats
56W - 60L
1,597 Elo+
Party 2
Jing Wei
Jing Wei
Hoel__99
Jing Wei
Level 130
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 37L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
Rogziel333
Sun Wukong
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
485W - 463L
1,569 Elo+
Solo
Thor
Thor
STaTic_DaYDreaM
Thor
Level 122
God Stats
6W - 1L
1,819 SR
Queue Stats
21W - 17L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 4 / 2
5,707
519
7,660
8,393
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
11
1 / 4 / 0
5,852
532
4,862
7,636
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
10
1 / 2 / 0
5,558
505
3,060
10,336
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
davdoesnotexist
King Arthur
9
1 / 4 / 4
5,626
511
3,659
9,990
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 2
5,906
537
2,865
9,762
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 1 / 3
6,113
556
5,608
5,455
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GIB-GOBB
Sylvanus
10
2 / 3 / 6
5,833
530
4,504
9,549
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Hoel__99
Jing Wei
11
2 / 1 / 5
6,215
565
5,209
8,858
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Rogziel333
Sun Wukong
11
1 / 1 / 1
6,460
587
5,398
8,804
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
10 / 0 / 4
7,107
646
9,129
6,493
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
17
17
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
3
3.5
W
Sylvanus
GIB-GOBB
Sylvanus
2
3
6
1.67
W
Jing Wei
Hoel__99
Jing Wei
2
1
5
4.5
L
Yu Huang
1
4
0
0.25
W
Sun Wukong
Rogziel333
Sun Wukong
1
1
1
1.5
W
10
0
4
12
L
Maui
1
2
0
0.5
L
King Arthur
davdoesnotexist
King Arthur
1
4
4
0.75
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
29,848
46,117
Taken
39,159
26,646
Mitigated
19,086
11,219
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,660
1,922
0
3,067
8,393
6,587
0
1,328
7,065
39,412
7,992
W
Morgan Le Fay
 
Morgan Le Fay
5,608
210
0
457
5,455
2,073
353
2,879
2,576
41,604
2,087
W
Sylvanus
GIB-GOBB
Sylvanus
4,504
1,725
895
3,185
9,549
6,862
28
2,486
7,063
21,267
8,093
W
Jing Wei
Hoel__99
Jing Wei
5,209
4,401
0
3,615
8,858
3,271
84
4,542
4,316
0
41,076
L
Yu Huang
4,862
112
0
660
7,636
2,318
0
2,740
4,896
46,554
0
W
Sun Wukong
Rogziel333
Sun Wukong
5,398
860
0
3,065
8,804
4,275
39
3,060
5,744
0
50,363
W
9,129
1,823
0
747
6,493
2,605
0
2,220
4,273
0
36,002
L
Maui
3,060
1,105
0
2,735
10,336
7,688
0
0
10,336
34,078
0
L
King Arthur
davdoesnotexist
King Arthur
3,659
915
175
2,575
9,990
6,701
0
3,243
6,747
0
15,743
L
2,865
657
0
2,007
9,762
3,352
0
2,221
7,541
0
35,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
31,728
304
Minions Killed
333
0
Camps Cleared
0
1,043,701
Distance Traveled
1,062,578
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,707
519
85
8
0
192,499
0
W
Morgan Le Fay
6,113
556
80
7
0
198,155
2
W
Sylvanus
5,833
530
35
3
0
199,866
0
W
Jing Wei
6,215
565
70
6
0
209,602
2
L
Yu Huang
5,852
532
83
8
0
184,483
0
W
Sun Wukong
6,460
587
96
9
0
211,469
1
W
Thor
7,107
646
52
5
0
243,486
0
L
Maui
5,558
505
62
6
0
199,065
0
L
King Arthur
5,626
511
26
2
0
224,725
0
L
Ne Zha
5,906
537
48
4
0
242,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role