Player Matchup

Kukulkan
Kukulkan
A Dank Soul
Kukulkan
Level 121
God Stats
14W - 16L
1,303 SR
Queue Stats
32W - 51L
1,366 Elo+
Party 1
Izanami
Izanami
EnglishMuffn29
Izanami
Level 13
God Stats
3W - 14L
1,163 SR
Queue Stats
20W - 43L
1,186 Elo+
Party 1
Chaac
Chaac
aminfa
Chaac
Level 109
God Stats
18W - 26L
1,536 SR
Queue Stats
94W - 103L
1,290 Elo+
Solo
Team Averages
Level 81
1,334 SR
1,281 Elo+

VS

Team Averages
Level 87
1,500 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Cloudyy307
Ishtar
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
krxvyy_
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 169L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Dank Soul
Kukulkan
13
2 / 1 / 0
7,285
809
7,524
4,317
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 2
6,189
688
1,875
4,070
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
aminfa
Chaac
1
0 / 0 / 0
3,552
395
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 1 / 2
6,684
743
3,058
4,408
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Cloudyy307
Ishtar
10
1 / 2 / 0
6,504
723
1,601
6,343
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
krxvyy_
Cthulhu
12
1 / 0 / 1
7,486
832
3,245
9,203
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
2
1
L
Kukulkan
A Dank Soul
Kukulkan
2
1
0
2
W
Ishtar
Cloudyy307
Ishtar
1
2
0
0.5
L
0
1
2
1
L
Chaac
aminfa
Chaac
0
0
0
0
W
Cthulhu
krxvyy_
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,399
Damage
7,904
8,387
Taken
19,954
3,341
Mitigated
14,368
624
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,058
37
0
980
4,408
1,478
1,079
1,386
3,022
22,031
992
L
Kukulkan
A Dank Soul
Kukulkan
7,524
702
0
362
4,317
1,834
228
3,236
1,009
41,335
0
W
Ishtar
Cloudyy307
Ishtar
1,601
950
0
1,185
6,343
2,578
1,165
2,451
3,892
0
13,333
L
1,875
1,258
0
262
4,070
1,507
270
2,714
1,220
0
4,892
L
Chaac
aminfa
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
krxvyy_
Cthulhu
3,245
314
0
555
9,203
10,312
0
3,746
5,457
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,026
Gold Earned
20,674
81
Minions Killed
119
0
Camps Cleared
0
365,227
Distance Traveled
498,044
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,684
743
65
7
0
142,122
0
L
Kukulkan
7,285
809
77
9
0
186,640
2
W
Ishtar
6,504
723
26
3
0
160,099
0
L
Izanami
6,189
688
4
0
0
178,587
0
L
Chaac
3,552
395
0
0
0
0
0
W
Cthulhu
7,486
832
28
3
0
195,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role