Player Matchup

Morgan Le Fay
Morgan Le Fay
CLEANUPKlNG
Morgan Le Fay
Level 99
God Stats
8W - 8L
1,518 SR
Queue Stats
157W - 149L
1,517 Elo+
Party 1
Ares
Ares
Corrupt Bean
Ares
Level 20
God Stats
2W - 5L
1,840 SR
Queue Stats
41W - 75L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
Pickles19k
Guan Yu
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 154L
1,522 Elo+
Party 1
Izanami
Izanami
XC Gimli
Izanami
Level 103
God Stats
12W - 9L
1,725 SR
Queue Stats
135W - 122L
1,561 Elo+
Party 1
Khepri
Khepri
gnomish-thought0
Khepri
Level 48
God Stats
9W - 8L
1,796 SR
Queue Stats
264W - 289L
1,404 Elo+
Party 2
Team Averages
Level 85
1,676 SR
1,472 Elo+

VS

Team Averages
Level 111
1,528 SR
1,529 Elo+
Cthulhu
Cthulhu
Gothic Sub
Cthulhu
Level 65
God Stats
4W - 1L
1,701 SR
Queue Stats
138W - 125L
1,586 Elo+
Party 3
Cernunnos
Cernunnos
NlHB
Cernunnos
Level 68
God Stats
8W - 9L
1,526 SR
Queue Stats
38W - 35L
1,517 Elo+
Party 3
Chang'e
Chang'e
UROCKCANCELDAT_
Chang'e
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 264L
1,488 Elo+
Solo
Fenrir
Fenrir
ZeroAnimosity
Fenrir
Level 148
God Stats
15W - 19L
1,561 SR
Queue Stats
51W - 68L
1,551 Elo+
Party 3
Ah Puch
Ah Puch
xXlLightningXx
Ah Puch
Level 109
God Stats
6W - 5L
1,350 SR
Queue Stats
193W - 177L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CLEANUPKlNG
Morgan Le Fay
12
0 / 2 / 0
7,229
516
4,538
8,872
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 2
6,538
467
3,549
8,354
6,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Pickles19k
Guan Yu
14
1 / 4 / 0
8,019
573
5,849
11,717
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Izanami
XC Gimli
Izanami
10
2 / 2 / 2
6,980
499
9,684
9,578
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
6,662
476
4,367
14,807
12,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gothic Sub
Cthulhu
11
3 / 2 / 2
7,446
532
6,205
14,960
11,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
NlHB
Cernunnos
11
1 / 1 / 4
7,083
506
14,245
10,924
4,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 1
8,563
612
7,264
13,196
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 1
8,190
585
5,942
9,812
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 0 / 3
8,006
572
5,303
6,055
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CLEANUPKlNG
Morgan Le Fay
0
2
0
0
L
1
1
2
2
W
Cthulhu
Gothic Sub
Cthulhu
3
2
2
2
W
Cernunnos
NlHB
Cernunnos
1
1
4
3
L
Guan Yu
Pickles19k
Guan Yu
1
4
0
0.25
W
3
1
1
3.5
L
Izanami
XC Gimli
Izanami
2
2
2
1.5
W
5
1
1
5.5
L
1
4
2
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
38,959
53,328
Taken
54,947
32,651
Mitigated
27,943
15,728
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CLEANUPKlNG
Morgan Le Fay
4,538
312
0
1,462
8,872
3,520
534
6,139
2,733
44,505
0
L
3,549
302
1,937
1,259
8,354
6,816
0
1,837
6,517
9,570
0
W
Cthulhu
Gothic Sub
Cthulhu
6,205
319
2,004
2,521
14,960
11,483
0
3,110
11,850
26,816
0
W
Cernunnos
NlHB
Cernunnos
14,245
7,987
0
4,864
10,924
4,262
1,196
4,052
6,872
0
55,593
L
Guan Yu
Pickles19k
Guan Yu
5,849
1,018
162
3,926
11,717
6,130
810
5,742
5,975
0
58,051
W
7,264
905
339
6,760
13,196
5,891
138
2,663
10,425
66,599
0
L
Izanami
XC Gimli
Izanami
9,684
7,327
0
3,000
9,578
3,717
603
2,284
7,294
0
63,799
W
5,942
2,094
0
4,932
9,812
3,939
565
981
8,803
0
56,037
L
4,367
816
1,859
2,123
14,807
12,468
0
2,770
12,037
14,975
0
W
5,303
193
0
2,630
6,055
2,368
288
2,032
3,711
52,166
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
39,288
326
Minions Killed
407
0
Camps Cleared
0
1,299,294
Distance Traveled
1,411,265
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,229
516
99
7
0
258,852
0
L
Ares
6,538
467
8
1
0
223,621
0
W
Cthulhu
7,446
532
44
3
0
294,032
0
W
Cernunnos
7,083
506
66
5
0
263,589
2
L
Guan Yu
8,019
573
98
7
0
318,339
0
W
Chang'e
8,563
612
121
9
0
259,318
0
L
Izanami
6,980
499
106
8
0
251,551
0
W
Fenrir
8,190
585
83
6
0
313,142
0
L
Khepri
6,662
476
15
1
0
246,931
0
W
Ah Puch
8,006
572
93
7
0
281,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role