Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AbbadonTroll
Hercules
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
404W - 416L
1,515 Elo+
Solo
Fenrir
Fenrir
Brkcnbz
Fenrir
Level 28
God Stats
1W - 2L
1,261 SR
Queue Stats
50W - 38L
1,503 Elo+
Solo
Ganesha
Ganesha
DarkScreak
Ganesha
Level 142
God Stats
5W - 1L
1,735 SR
Queue Stats
76W - 64L
1,472 Elo+
Solo
Neith
Neith
Shadow20
Neith
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 225L
1,480 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,494 Elo+

VS

Team Averages
Level 121
1,332 SR
1,434 Elo+
Ullr
Ullr
CryStiaN
Ullr
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
104W - 87L
1,652 Elo+
Solo
Surtr
Surtr
H4rdc0ra
Surtr
Level 129
God Stats
0W - 4L
1,299 SR
Queue Stats
218W - 252L
1,441 Elo+
Solo
Eset
Eset
KalamarSalé
Eset
Level 65
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 8L
1,159 Elo+
Solo
Ratatoskr
Ratatoskr
chA1ili
Ratatoskr
Level 122
God Stats
1W - 1L
1,303 SR
Queue Stats
34W - 35L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
coper
Gilgamesh
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 396L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 1 / 17
9,504
864
17,274
7,239
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
AbbadonTroll
Hercules
17
8 / 1 / 13
10,047
913
14,683
19,461
23,018
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Brkcnbz
Fenrir
12
4 / 4 / 6
8,131
739
8,349
13,507
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
DarkScreak
Ganesha
17
0 / 2 / 21
9,967
906
6,791
16,933
18,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Shadow20
Neith
16
6 / 1 / 15
9,699
882
13,084
12,675
6,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 4 / 4
7,948
723
9,408
12,426
6,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
H4rdc0ra
Surtr
12
1 / 8 / 6
7,999
727
10,236
18,181
21,002
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 2 / 5
9,896
900
24,737
11,510
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ratatoskr
chA1ili
Ratatoskr
14
2 / 6 / 5
7,991
726
8,817
16,362
7,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
coper
Gilgamesh
9
0 / 2 / 1
6,317
574
2,819
6,093
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
22
Kills
9
9
Deaths
22
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
17
12.5
W
Hercules
AbbadonTroll
Hercules
8
1
13
14.5
W
Fenrir
Brkcnbz
Fenrir
4
4
6
1.75
L
Ullr
2
4
4
1
W
Ganesha
DarkScreak
Ganesha
0
2
21
5.25
L
Surtr
H4rdc0ra
Surtr
1
8
6
0.5
L
4
2
5
3.25
W
Neith
Shadow20
Neith
6
1
15
13.5
L
Ratatoskr
chA1ili
Ratatoskr
2
6
5
0.75
L
Gilgamesh
coper
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,181
Damage
56,017
69,815
Taken
64,572
62,485
Mitigated
47,080
34,221
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,274
3,054
2,951
1,909
7,239
3,866
1,217
1,949
5,205
40,442
661
W
Hercules
AbbadonTroll
Hercules
14,683
3,664
1,646
9,408
19,461
23,018
512
6,099
12,913
641
24,311
W
Fenrir
Brkcnbz
Fenrir
8,349
1,275
1,640
3,113
13,507
10,164
575
4,972
8,399
0
11,651
L
Ullr
9,408
2,957
717
1,015
12,426
6,811
0
5,125
7,301
0
20,132
W
Ganesha
DarkScreak
Ganesha
6,791
466
1,871
5,582
16,933
18,617
347
6,388
10,169
22,120
0
L
Surtr
H4rdc0ra
Surtr
10,236
2,312
393
2,111
18,181
21,002
0
6,556
11,625
323
13,636
L
24,737
1,732
3,801
4,376
11,510
6,253
728
4,143
7,367
47,349
0
W
Neith
Shadow20
Neith
13,084
8,075
1,234
4,867
12,675
6,820
1,693
4,670
7,893
0
25,372
L
Ratatoskr
chA1ili
Ratatoskr
8,817
1,607
13
4,315
16,362
7,659
256
5,818
10,544
0
15,080
L
Gilgamesh
coper
Gilgamesh
2,819
405
0
187
6,093
5,355
0
3,036
3,057
0
6,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
40,151
180
Minions Killed
128
0
Camps Cleared
0
1,029,992
Distance Traveled
903,410
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,504
864
70
6
0
207,086
0
W
Hercules
10,047
913
46
4
0
190,981
0
W
Fenrir
8,131
739
7
1
0
232,107
0
L
Ullr
7,948
723
29
3
0
186,917
3
W
Ganesha
9,967
906
0
0
0
201,778
0
L
Surtr
7,999
727
16
1
0
174,523
4
L
Eset
9,896
900
65
6
0
243,580
0
W
Neith
9,699
882
57
5
0
198,040
0
L
Ratatoskr
7,991
726
14
1
0
194,373
0
L
Gilgamesh
6,317
574
4
0
0
104,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role