Player Matchup

Mercury
Mercury
BrizzlyBear42
Mercury
Level 103
God Stats
0W - 5L
1,115 SR
Queue Stats
125W - 140L
1,368 Elo+
Party 2
Rama
Rama
Designerclown19
Rama
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 117L
1,611 Elo+
Solo
Maui
Maui
DrDude42
Maui
Level 67
God Stats
8W - 17L
1,348 SR
Queue Stats
46W - 62L
1,336 Elo+
Party 2
Thoth
Thoth
Saltibon
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,876 Elo+
Solo
Surtr
Surtr
mMagiya
Surtr
Level 84
God Stats
6W - 11L
1,212 SR
Queue Stats
65W - 89L
1,309 Elo+
Party 2
Team Averages
Level 99
1,335 SR
1,500 Elo+

VS

Team Averages
Level 140
1,682 SR
1,588 Elo+
Yemoja
Yemoja
Dragecia
Yemoja
Level 108
God Stats
3W - 3L
1,509 SR
Queue Stats
95W - 113L
1,457 Elo+
Solo
Tiamat
Tiamat
Lumineon
Tiamat
Level 157
God Stats
5W - 3L
2,003 SR
Queue Stats
55W - 26L
1,712 Elo+
Party 1
Skadi
Skadi
RKellyOnAMouse
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,470 Elo+
Party 1
Bellona
Bellona
SyloTheFoxy
Bellona
Level 157
God Stats
12W - 11L
1,573 SR
Queue Stats
467W - 458L
1,560 Elo+
Solo
Thanatos
Thanatos
rumbleshade2
Thanatos
Level 127
God Stats
4W - 0L
1,825 SR
Queue Stats
102W - 41L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 5 / 1
6,900
460
1,767
12,140
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 0
7,161
477
3,159
11,410
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
9
0 / 7 / 1
6,166
411
2,185
16,917
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Saltibon
Thoth
12
1 / 4 / 1
7,367
491
9,555
8,991
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
mMagiya
Surtr
11
0 / 6 / 0
6,702
447
6,118
17,067
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dragecia
Yemoja
11
0 / 2 / 8
7,642
509
2,795
8,951
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Lumineon
Tiamat
15
6 / 1 / 4
8,905
594
10,631
8,452
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
7 / 0 / 3
9,703
647
11,110
10,032
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SyloTheFoxy
Bellona
14
5 / 0 / 3
8,367
558
7,457
12,513
15,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thanatos
rumbleshade2
Thanatos
16
8 / 0 / 4
9,278
619
11,989
10,417
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
26
26
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
5
1
0.3
L
1
4
0
0.25
L
Maui
0
7
1
0.07
W
Yemoja
Dragecia
Yemoja
0
2
8
2
W
Tiamat
Lumineon
Tiamat
6
1
4
8
W
7
0
3
8.5
L
Thoth
Saltibon
Thoth
1
4
1
0.38
W
Bellona
SyloTheFoxy
Bellona
5
0
3
6.5
L
Surtr
mMagiya
Surtr
0
6
0
0
W
Thanatos
rumbleshade2
Thanatos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
43,982
66,525
Taken
50,365
31,189
Mitigated
36,062
11,941
Healing
31,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,767
412
0
550
12,140
3,871
192
2,069
9,758
0
41,840
L
3,159
2,623
0
3,609
11,410
3,883
0
1,027
10,383
0
54,032
L
Maui
2,185
950
192
2,197
16,917
13,411
184
4,901
11,368
17,684
0
W
Yemoja
Dragecia
Yemoja
2,795
430
5,450
2,493
8,951
5,307
862
2,197
6,754
17,794
0
W
Tiamat
Lumineon
Tiamat
10,631
1,018
0
2,276
8,452
5,556
1,435
5,092
3,360
66,942
0
W
11,110
6,403
0
3,370
10,032
3,793
504
3,114
6,918
0
84,350
L
Thoth
Saltibon
Thoth
9,555
432
0
1,405
8,991
3,183
760
4,012
4,854
65,747
473
W
Bellona
SyloTheFoxy
Bellona
7,457
2,907
0
3,861
12,513
15,718
997
421
12,092
0
46,098
L
Surtr
mMagiya
Surtr
6,118
2,672
0
3,988
17,067
6,841
699
498
15,854
648
41,800
W
Thanatos
rumbleshade2
Thanatos
11,989
4,634
0
13,731
10,417
5,688
0
1,098
9,319
0
74,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
43,895
372
Minions Killed
468
0
Camps Cleared
0
1,309,312
Distance Traveled
1,479,085
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,900
460
75
5
0
276,439
2
L
Rama
7,161
477
102
7
0
242,197
3
L
Maui
6,166
411
21
1
0
283,424
4
W
Yemoja
7,642
509
18
1
0
270,034
6
W
Tiamat
8,905
594
132
9
0
313,703
4
W
Skadi
9,703
647
140
9
0
285,068
0
L
Thoth
7,367
491
117
8
0
241,548
2
W
Bellona
8,367
558
82
5
0
255,614
2
L
Surtr
6,702
447
57
4
0
265,704
0
W
Thanatos
9,278
619
96
6
0
354,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role