Player Matchup

Jormungandr
Jormungandr
BONGHOLY_O
Jormungandr
Level 64
God Stats
13W - 7L
1,516 SR
Queue Stats
158W - 184L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
Divize_GalaXy
Gilgamesh
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 137L
1,385 Elo+
Party 2
Ra
Ra
Vax5091
Ra
Level 136
God Stats
2W - 1L
1,680 SR
Queue Stats
55W - 44L
1,753 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,498 Elo+

VS

Team Averages
Level 49
1,500 SR
1,296 Elo+
Hera
Hera
TrippieRL-
Hera
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 77L
1,342 Elo+
Party 1
Izanami
Izanami
beandream
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
xxzombie1971
Cthulhu
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 75L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BONGHOLY_O
Jormungandr
14
1 / 1 / 14
9,767
814
5,823
15,053
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gilgamesh
Divize_GalaXy
Gilgamesh
14
5 / 0 / 6
9,222
769
7,796
12,716
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 1 / 6
10,922
910
16,125
10,799
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,353
613
10,120
10,349
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
beandream
Izanami
14
2 / 4 / 0
8,654
721
8,546
10,942
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
xxzombie1971
Cthulhu
12
0 / 5 / 2
7,939
662
8,445
12,835
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
2
2
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BONGHOLY_O
Jormungandr
1
1
14
8
W
Gilgamesh
Divize_GalaXy
Gilgamesh
5
0
6
8
L
0
7
2
0.14
W
10
1
6
13
L
Izanami
beandream
Izanami
2
4
0
0.5
L
Cthulhu
xxzombie1971
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
27,111
38,568
Taken
34,126
31,369
Mitigated
22,071
16,473
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BONGHOLY_O
Jormungandr
5,823
1,857
0
3,607
15,053
18,646
686
6,251
8,802
21,306
0
W
Gilgamesh
Divize_GalaXy
Gilgamesh
7,796
2,988
0
4,705
12,716
7,111
1,326
6,825
5,891
0
25,093
L
10,120
2,444
0
290
10,349
4,222
0
6,524
3,825
34,485
420
W
16,125
1,452
2,882
5,279
10,799
5,612
1,135
6,102
4,697
63,282
0
L
Izanami
beandream
Izanami
8,546
6,553
184
2,451
10,942
4,816
0
6,311
4,631
0
40,227
L
Cthulhu
xxzombie1971
Cthulhu
8,445
369
442
970
12,835
13,033
0
9,116
3,719
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
23,946
149
Minions Killed
124
0
Camps Cleared
0
646,454
Distance Traveled
598,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,767
814
21
2
0
188,626
0
W
Gilgamesh
9,222
769
14
1
0
227,556
0
L
Hera
7,353
613
40
3
0
186,463
0
W
Ra
10,922
910
114
10
0
230,272
0
L
Izanami
8,654
721
65
5
0
188,951
0
L
Cthulhu
7,939
662
19
2
0
223,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role