Player Matchup

Bacchus
Bacchus
SladeFrost
Bacchus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 122L
1,353 Elo+
Party 1
Charybdis
Charybdis
WARL0RD3246
Charybdis
Level 67
God Stats
15W - 13L
1,500 SR
Queue Stats
224W - 222L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
XxshaxxdaddyxX
Ao Kuang
Level 67
God Stats
8W - 3L
1,781 SR
Queue Stats
284W - 284L
1,446 Elo+
Party 1
Team Averages
Level 60
1,594 SR
1,422 Elo+

VS

Team Averages
Level 115
1,721 SR
1,549 Elo+
Hercules
Hercules
AKX Is Undone
Hercules
Level 181
God Stats
82W - 95L
1,592 SR
Queue Stats
166W - 185L
1,472 Elo+
Party 2
Bacchus
Bacchus
Ruhkis408
Bacchus
Level 123
God Stats
56W - 57L
1,716 SR
Queue Stats
160W - 178L
1,485 Elo+
Party 2
Skadi
Skadi
TheMythfury
Skadi
Level 42
God Stats
6W - 2L
1,854 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SladeFrost
Bacchus
12
0 / 1 / 10
8,241
749
5,191
9,381
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
WARL0RD3246
Charybdis
12
0 / 5 / 9
7,739
704
5,445
9,409
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
11 / 0 / 0
9,793
890
12,116
7,768
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AKX Is Undone
Hercules
12
3 / 4 / 2
7,480
680
7,997
10,790
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Ruhkis408
Bacchus
12
3 / 3 / 3
7,996
727
6,259
10,081
10,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 3
6,536
594
3,606
9,673
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
6
6
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AKX Is Undone
Hercules
3
4
2
1
L
Bacchus
Ruhkis408
Bacchus
3
3
3
1.5
W
Bacchus
SladeFrost
Bacchus
0
1
10
5
L
0
4
3
0.38
W
Charybdis
WARL0RD3246
Charybdis
0
5
9
0.9
W
Ao Kuang
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
17,862
26,558
Taken
30,544
15,869
Mitigated
19,011
9,791
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AKX Is Undone
Hercules
7,997
1,866
259
849
10,790
5,202
0
5,518
5,272
0
26,607
L
Bacchus
Ruhkis408
Bacchus
6,259
557
1,049
1,491
10,081
10,041
0
4,432
5,649
12,905
0
W
Bacchus
SladeFrost
Bacchus
5,191
817
0
3,095
9,381
8,737
467
1,966
7,415
12,301
0
L
3,606
2,123
0
614
9,673
3,768
411
7,397
2,276
0
17,012
W
Charybdis
WARL0RD3246
Charybdis
5,445
3,263
0
2,565
9,409
3,602
1,127
2,860
6,549
0
29,053
W
Ao Kuang
12,116
3,233
0
4,131
7,768
3,530
1,492
1,517
6,251
43,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
22,012
133
Minions Killed
80
0
Camps Cleared
0
545,690
Distance Traveled
534,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,480
680
46
4
0
189,669
0
L
Bacchus
7,996
727
12
1
0
183,382
0
W
Bacchus
8,241
749
22
2
0
189,601
0
L
Skadi
6,536
594
22
2
0
161,233
0
W
Charybdis
7,739
704
55
5
0
164,658
0
W
Ao Kuang
9,793
890
56
5
0
191,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role