Player Matchup

Hercules
Hercules
Alexbot5000
Hercules
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 65L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GodtierJojo
Tsukuyomi
Level 129
God Stats
6W - 5L
1,717 SR
Queue Stats
236W - 212L
1,599 Elo+
Party 2
Discordia
Discordia
Sgtslinger22
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Ullr
Ullr
Treborij8j88j8k
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
ga00bo7
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,650 Elo+
Party 2
Team Averages
Level 113
1,543 SR
1,567 Elo+

VS

Team Averages
Level 101
1,493 SR
1,631 Elo+
He Bo
He Bo
GBCTHRAXXX
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 50L
1,640 Elo+
Party 1
Cliodhna
Cliodhna
InstaDC
Cliodhna
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 59L
1,659 Elo+
Party 1
King Arthur
King Arthur
MikE izZ FtW
King Arthur
Level 155
God Stats
1W - 3L
1,202 SR
Queue Stats
85W - 76L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Mommyturtle3454
Zhong Kui
Level 109
God Stats
23W - 17L
1,763 SR
Queue Stats
131W - 112L
1,791 Elo+
Solo
Apollo
Apollo
koochiejam
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 144L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexbot5000
Hercules
15
3 / 7 / 3
8,968
472
9,216
19,484
15,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
GodtierJojo
Tsukuyomi
16
2 / 3 / 1
9,340
492
12,586
14,969
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Sgtslinger22
Discordia
14
4 / 7 / 3
8,801
463
11,213
11,578
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 6 / 4
8,226
433
6,331
17,507
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ga00bo7
Kuzenbo
14
2 / 5 / 3
8,553
450
5,556
18,506
25,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 6 / 8
9,828
517
9,906
13,689
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
InstaDC
Cliodhna
17
9 / 0 / 12
11,449
603
18,235
17,324
9,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MikE izZ FtW
King Arthur
18
8 / 3 / 6
11,456
603
16,549
18,539
24,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Mommyturtle3454
Zhong Kui
16
6 / 1 / 10
11,022
580
10,145
14,680
20,983
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
koochiejam
Apollo
18
2 / 1 / 4
10,987
578
6,369
15,106
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
28
28
Deaths
11
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alexbot5000
Hercules
3
7
3
0.64
W
He Bo
3
6
8
1.17
L
Tsukuyomi
GodtierJojo
Tsukuyomi
2
3
1
0.83
W
Cliodhna
InstaDC
Cliodhna
9
0
12
15
W
King Arthur
MikE izZ FtW
King Arthur
8
3
6
3.67
W
Zhong Kui
Mommyturtle3454
Zhong Kui
6
1
10
11
L
Discordia
Sgtslinger22
Discordia
4
7
3
0.79
L
0
6
4
0.33
L
Kuzenbo
ga00bo7
Kuzenbo
2
5
3
0.7
W
Apollo
koochiejam
Apollo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
61,204
82,044
Taken
79,338
59,355
Mitigated
68,511
11,653
Healing
29,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alexbot5000
Hercules
9,216
1,898
0
2,144
19,484
15,213
0
6,866
12,618
0
81,716
W
He Bo
9,906
591
186
3,442
13,689
6,517
343
7,320
6,369
73,225
0
L
Tsukuyomi
GodtierJojo
Tsukuyomi
12,586
2,634
0
3,232
14,969
7,316
0
2,582
12,387
0
86,156
W
Cliodhna
InstaDC
Cliodhna
18,235
4,212
0
6,440
17,324
9,447
527
4,285
13,039
0
100,306
W
King Arthur
MikE izZ FtW
King Arthur
16,549
752
0
4,663
18,539
24,561
313
1,484
17,055
5,940
87,124
W
Zhong Kui
Mommyturtle3454
Zhong Kui
10,145
1,695
0
5,458
14,680
20,983
1,316
4,171
10,509
37,627
0
L
Discordia
Sgtslinger22
Discordia
11,213
846
13
1,512
11,578
3,694
0
3,087
8,491
63,212
0
L
6,331
1,668
0
1,366
17,507
7,286
0
3,425
14,082
0
58,020
L
Kuzenbo
ga00bo7
Kuzenbo
5,556
1,815
0
3,386
18,506
25,846
0
7,436
11,070
32,192
0
W
Apollo
koochiejam
Apollo
6,369
4,366
0
9,542
15,106
7,003
1,440
970
14,136
0
99,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
54,742
454
Minions Killed
580
0
Camps Cleared
0
1,890,364
Distance Traveled
2,004,007
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,968
472
109
6
0
419,206
0
W
He Bo
9,828
517
119
6
0
380,419
3
L
Tsukuyomi
9,340
492
121
6
0
388,575
0
W
Cliodhna
11,449
603
115
6
0
478,979
4
W
King Arthur
11,456
603
121
6
0
382,991
3
W
Zhong Kui
11,022
580
53
3
0
370,208
0
L
Discordia
8,801
463
85
4
0
333,757
5
L
Ullr
8,226
433
94
5
0
366,751
0
L
Kuzenbo
8,553
450
45
2
0
382,075
6
W
Apollo
10,987
578
172
9
0
391,410
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role