Player Matchup

Fenrir
Fenrir
ArchangelIsaiah
Fenrir
Level 116
God Stats
3W - 2L
1,477 SR
Queue Stats
19W - 24L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
Eavil649
Baron Samedi
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 1
Ymir
Ymir
Kraticx
Ymir
Level 46
God Stats
5W - 4L
1,525 SR
Queue Stats
5W - 9L
1,330 Elo+
Party 1
Sol
Sol
RoichaXP
Sol
Level 90
God Stats
1W - 1L
1,164 SR
Queue Stats
5W - 8L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
los_hernandez12
Sun Wukong
Level 104
God Stats
4W - 1L
1,481 SR
Queue Stats
19W - 18L
1,512 Elo+
Party 1
Team Averages
Level 82
1,429 SR
1,407 Elo+

VS

Team Averages
Level 108
1,486 SR
1,414 Elo+
Guan Yu
Guan Yu
DEMONMVRCEL
Guan Yu
Level 45
God Stats
4W - 5L
1,474 SR
Queue Stats
43W - 60L
1,449 Elo+
Solo
Xbalanque
Xbalanque
Dblaze4ever910
Xbalanque
Level 62
God Stats
11W - 19L
1,182 SR
Queue Stats
313W - 384L
1,297 Elo+
Solo
Hel
Hel
ENVY316LEGEND
Hel
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
650W - 642L
1,475 Elo+
Solo
Neith
Neith
EP_SACKBOY
Neith
Level 104
God Stats
59W - 48L
1,708 SR
Queue Stats
274W - 269L
1,389 Elo+
Solo
Mercury
Mercury
pandaslayer1304
Mercury
Level 169
God Stats
1W - 3L
1,568 SR
Queue Stats
355W - 350L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
7,443
620
8,213
10,199
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Eavil649
Baron Samedi
12
3 / 1 / 4
6,898
575
4,017
6,307
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kraticx
Ymir
10
2 / 0 / 9
6,817
568
3,010
5,052
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 3
7,108
592
9,155
6,259
2,031
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
los_hernandez12
Sun Wukong
11
0 / 0 / 2
6,583
549
6,505
7,913
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DEMONMVRCEL
Guan Yu
11
1 / 2 / 0
6,664
555
5,205
12,910
11,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Dblaze4ever910
Xbalanque
8
0 / 3 / 0
5,287
441
2,395
8,321
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,986
582
5,167
9,543
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
8
0 / 4 / 0
5,153
429
3,064
6,442
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
6,242
520
3,031
9,913
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
3
4
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Guan Yu
DEMONMVRCEL
Guan Yu
1
2
0
0.5
L
Xbalanque
Dblaze4ever910
Xbalanque
0
3
0
0
L
1
5
0
0.2
L
Neith
0
4
0
0
W
Baron Samedi
Eavil649
Baron Samedi
3
1
4
5
W
Ymir
Kraticx
Ymir
2
0
9
6.5
W
6
1
3
7.5
W
Sun Wukong
los_hernandez12
Sun Wukong
0
0
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,900
Damage
18,862
35,730
Taken
47,129
19,753
Mitigated
23,714
11,904
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,213
3,491
0
4,916
10,199
4,105
312
1,312
8,887
0
37,362
L
Guan Yu
DEMONMVRCEL
Guan Yu
5,205
2,389
247
5,864
12,910
11,871
0
0
11,823
0
48,461
L
Xbalanque
Dblaze4ever910
Xbalanque
2,395
693
0
1,172
8,321
2,726
517
4,368
3,953
0
24,959
L
5,167
290
0
2,601
9,543
3,928
0
4,043
5,500
55,753
0
L
Neith
3,064
821
26
976
6,442
2,233
0
4,676
1,766
0
22,368
W
Baron Samedi
Eavil649
Baron Samedi
4,017
547
97
1,195
6,307
3,037
0
2,788
3,519
40,095
0
W
Ymir
Kraticx
Ymir
3,010
794
0
1,508
5,052
4,073
144
486
4,566
12,365
0
W
9,155
3,255
0
1,507
6,259
2,031
1,135
581
5,678
60,324
0
W
Sun Wukong
los_hernandez12
Sun Wukong
6,505
1,373
0
2,681
7,913
6,507
0
0
7,913
0
45,758
L
3,031
1,741
0
410
9,913
2,956
0
3,095
6,720
0
41,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
30,332
315
Minions Killed
339
0
Camps Cleared
0
1,160,112
Distance Traveled
1,077,921
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,443
620
61
5
0
258,527
1
L
Guan Yu
6,664
555
85
7
0
215,024
0
L
Xbalanque
5,287
441
46
4
0
206,424
0
L
Hel
6,986
582
104
9
0
226,375
2
L
Neith
5,153
429
37
3
0
159,402
0
W
Baron Samedi
6,898
575
65
5
0
218,795
0
W
Ymir
6,817
568
15
1
0
239,772
2
W
Sol
7,108
592
95
8
0
216,942
0
W
Sun Wukong
6,583
549
79
7
0
226,076
1
L
Mercury
6,242
520
67
6
0
270,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role