Player Matchup

Anubis
Anubis
ChilledOutMauw
Anubis
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 115L
1,424 Elo+
Party 1
Hades
Hades
DEMON TACO 23
Hades
Level 129
God Stats
8W - 9L
1,758 SR
Queue Stats
226W - 229L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
KeenAttorney93
Baron Samedi
Level 117
God Stats
7W - 7L
1,775 SR
Queue Stats
115W - 120L
1,501 Elo+
Party 1
Team Averages
Level 130
1,678 SR
1,458 Elo+

VS

Team Averages
Level 116
1,475 SR
1,412 Elo+
Yemoja
Yemoja
Montaeous
Yemoja
Level 45
God Stats
0W - 4L
1,269 SR
Queue Stats
0W - 11L
1,130 Elo+
Solo
Surtr
Surtr
Royalguan yu
Surtr
Level 144
God Stats
36W - 25L
1,657 SR
Queue Stats
48W - 45L
1,613 Elo+
Solo
Zeus
Zeus
lpnth3rd
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 66L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,549
855
9,191
9,294
4,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 5
8,281
828
5,029
6,708
2,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
KeenAttorney93
Baron Samedi
13
1 / 0 / 6
7,430
743
5,832
6,461
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Montaeous
Yemoja
7
0 / 2 / 1
5,792
579
262
5,519
2,881
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
2 / 4 / 0
7,033
703
7,506
11,454
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
11
0 / 4 / 2
7,228
723
4,062
6,294
2,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
5
1
5
7.5
W
Baron Samedi
KeenAttorney93
Baron Samedi
1
0
6
4
L
Yemoja
Montaeous
Yemoja
0
2
1
0.25
L
2
4
0
0.5
L
Zeus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,052
Damage
11,830
22,463
Taken
23,267
10,621
Mitigated
17,869
11,308
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,191
649
0
4,093
9,294
4,429
993
2,350
6,578
48,091
0
W
5,029
639
1,173
3,708
6,708
2,809
1,042
669
5,410
22,636
0
W
Baron Samedi
KeenAttorney93
Baron Samedi
5,832
204
447
1,887
6,461
3,383
612
1,596
4,780
26,725
0
L
Yemoja
Montaeous
Yemoja
262
27
183
275
5,519
2,881
0
5,014
505
1,284
0
L
7,506
2,909
0
2,144
11,454
12,091
0
9,682
1,772
477
15,744
L
Zeus
4,062
350
65
194
6,294
2,897
0
5,386
908
29,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,260
Gold Earned
20,053
172
Minions Killed
87
0
Camps Cleared
0
509,893
Distance Traveled
345,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,549
855
85
9
0
169,441
0
W
Hades
8,281
828
41
4
0
173,411
0
W
Baron Samedi
7,430
743
46
5
0
167,041
0
L
Yemoja
5,792
579
3
0
0
56,035
0
L
Surtr
7,033
703
18
2
0
128,017
0
L
Zeus
7,228
723
66
7
0
161,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role