Player Matchup

Bacchus
Bacchus
AmissLobster706
Bacchus
Level 27
God Stats
6W - 1L
1,870 SR
Queue Stats
75W - 44L
1,743 Elo+
Party 3
Mercury
Mercury
Diramu
Mercury
Level 234
God Stats
13W - 3L
2,078 SR
Queue Stats
69W - 47L
1,816 Elo+
Party 3
Apollo
Apollo
NemesisHusband
Apollo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 63L
1,532 Elo+
Party 2
Zeus
Zeus
Raggy FEU
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,442 Elo+
Party 2
Nike
Nike
itsaiiya
Nike
Level 16
God Stats
5W - 9L
1,183 SR
Queue Stats
19W - 28L
1,284 Elo+
Party 2
Team Averages
Level 82
1,626 SR
1,563 Elo+

VS

Team Averages
Level 48
1,479 SR
1,408 Elo+
Horus
Horus
KndLee
Horus
Level 68
God Stats
3W - 4L
1,393 SR
Queue Stats
54W - 69L
1,233 Elo+
Party 1
Olorun
Olorun
ZzBootyLickerzZ
Olorun
Level 25
God Stats
5W - 7L
1,584 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Poseidon
Poseidon
hakux19
Poseidon
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 112L
1,520 Elo+
Solo
King Arthur
King Arthur
iiSolomon
King Arthur
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,376 Elo+
Party 1
Thanatos
Thanatos
supremelyrare
Thanatos
Level 46
God Stats
0W - 2L
1,416 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 16
10,275
642
6,438
13,701
15,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Diramu
Mercury
20
16 / 3 / 3
12,144
759
21,612
18,050
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 4 / 9
9,605
600
14,183
14,319
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 3 / 3
8,364
523
7,253
8,884
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
13
0 / 4 / 1
8,122
508
4,504
13,525
12,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KndLee
Horus
10
2 / 6 / 3
6,894
431
2,790
16,364
11,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 6
7,523
470
5,795
13,736
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
hakux19
Poseidon
14
2 / 6 / 6
8,859
554
14,294
16,092
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
iiSolomon
King Arthur
14
5 / 4 / 2
8,833
552
12,076
16,689
13,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
supremelyrare
Thanatos
13
5 / 4 / 0
8,954
560
7,074
16,747
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
25
Kills
14
14
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Mercury
Diramu
Mercury
16
3
3
5.83
L
Horus
KndLee
Horus
2
6
3
0.58
W
5
4
9
2.38
W
Zeus
1
3
3
0.83
L
0
7
6
0.43
L
Poseidon
hakux19
Poseidon
2
6
6
0.83
L
King Arthur
iiSolomon
King Arthur
5
4
2
1.5
W
Nike
0
4
1
0.13
L
Thanatos
supremelyrare
Thanatos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
42,029
68,479
Taken
79,628
45,866
Mitigated
43,875
20,038
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,438
1,474
2,875
3,906
13,701
15,968
0
4,559
9,142
32,307
0
W
Mercury
Diramu
Mercury
21,612
14,893
0
3,757
18,050
8,029
82
5,307
12,743
0
134,626
L
Horus
KndLee
Horus
2,790
855
596
1,091
16,364
11,387
0
3,544
12,820
0
11,804
W
14,183
9,451
0
6,426
14,319
6,050
883
6,603
7,716
0
75,295
W
Zeus
7,253
60
0
500
8,884
3,301
416
2,437
6,447
58,038
0
L
5,795
2,425
166
2,827
13,736
5,670
66
3,560
10,163
50,902
0
L
Poseidon
hakux19
Poseidon
14,294
2,092
102
3,201
16,092
6,206
0
3,721
12,352
84,154
0
L
King Arthur
iiSolomon
King Arthur
12,076
2,608
0
4,901
16,689
13,611
270
1,291
15,398
0
55,544
W
Nike
4,504
816
0
2,574
13,525
12,518
410
1,543
11,982
0
49,945
L
Thanatos
supremelyrare
Thanatos
7,074
1,312
0
8,076
16,747
7,001
655
1,543
15,204
0
47,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
41,063
497
Minions Killed
352
0
Camps Cleared
0
1,676,578
Distance Traveled
1,593,569
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,275
642
42
3
0
363,325
3
W
Mercury
12,144
759
166
10
0
411,972
0
L
Horus
6,894
431
15
1
0
315,973
4
W
Apollo
9,605
600
105
7
0
309,171
0
W
Zeus
8,364
523
91
6
0
299,322
0
L
Olorun
7,523
470
67
4
0
306,093
0
L
Poseidon
8,859
554
120
8
0
317,149
2
L
King Arthur
8,833
552
83
5
0
294,608
3
W
Nike
8,122
508
93
6
0
292,788
0
L
Thanatos
8,954
560
67
4
0
359,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role