Player Matchup

Achilles
Achilles
J33zuus
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,047 Elo+
Party 1
Loki
Loki
UnidentifiedE
Loki
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
890 Elo+
Party 1
Kukulkan
Kukulkan
infernospace522
Kukulkan
Level 63
God Stats
0W - 3L
1,099 SR
Queue Stats
3W - 13L
1,047 Elo+
Party 1
Team Averages
Level 62
1,366 SR
995 Elo+

VS

Team Averages
Level 72
1,517 SR
1,355 Elo+
Morgan Le Fay
Morgan Le Fay
GawrGuraShark
Morgan Le Fay
Level 107
God Stats
3W - 2L
1,629 SR
Queue Stats
32W - 16L
1,569 Elo+
Solo
Bastet
Bastet
ideliverbullets
Bastet
Level 67
God Stats
8W - 5L
1,501 SR
Queue Stats
40W - 63L
1,248 Elo+
Party 2
Hou Yi
Hou Yi
xXSlinkyxJwK
Hou Yi
Level 43
God Stats
10W - 19L
1,422 SR
Queue Stats
25W - 48L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J33zuus
Achilles
13
1 / 4 / 4
8,744
673
8,514
19,384
24,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 4
9,356
720
5,042
11,238
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
15
3 / 7 / 2
10,250
788
6,378
13,806
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GawrGuraShark
Morgan Le Fay
17
7 / 1 / 8
10,972
844
12,679
4,745
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 2 / 7
10,543
811
12,700
9,350
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
15
4 / 2 / 8
10,121
779
8,297
10,385
4,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
17
17
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GawrGuraShark
Morgan Le Fay
7
1
8
11
L
Achilles
J33zuus
Achilles
1
4
4
0.75
L
1
6
4
0.5
W
6
2
7
4.75
L
Kukulkan
3
7
2
0.57
W
Hou Yi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
33,676
44,428
Taken
24,480
36,577
Mitigated
9,840
4,688
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GawrGuraShark
Morgan Le Fay
12,679
1,605
442
966
4,745
2,114
1,347
831
3,692
50,732
0
L
Achilles
J33zuus
Achilles
8,514
804
0
2,585
19,384
24,907
13
5,709
13,675
0
21,621
L
5,042
1,086
0
573
11,238
4,110
1,560
2,837
8,401
0
39,543
W
12,700
2,185
0
1,462
9,350
3,608
321
2,312
6,687
0
30,095
L
Kukulkan
6,378
40
399
1,131
13,806
7,560
0
4,199
9,607
37,060
0
W
Hou Yi
8,297
3,451
0
250
10,385
4,118
1,546
3,263
6,782
0
33,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
31,636
158
Minions Killed
173
0
Camps Cleared
0
638,223
Distance Traveled
734,633
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,972
844
80
6
0
238,854
3
L
Achilles
8,744
673
20
2
0
227,526
0
L
Loki
9,356
720
45
3
0
227,450
0
W
Bastet
10,543
811
35
3
0
277,397
0
L
Kukulkan
10,250
788
93
7
0
183,247
0
W
Hou Yi
10,121
779
58
4
0
218,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role