Player Matchup

Khepri
Khepri
GeeGarcia
Khepri
Level 120
God Stats
5W - 1L
1,683 SR
Queue Stats
51W - 33L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
GomuTask
Tsukuyomi
Level 162
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 64L
1,534 Elo+
Party 2
Anubis
Anubis
HaartCinco
Anubis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 56L
1,424 Elo+
Party 2
Athena
Athena
SamurayWarrior
Athena
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 61L
1,546 Elo+
Solo
Jing Wei
Jing Wei
seropopolopo
Jing Wei
Level 102
God Stats
13W - 6L
1,610 SR
Queue Stats
45W - 33L
1,532 Elo+
Party 2
Team Averages
Level 122
1,559 SR
1,526 Elo+

VS

Team Averages
Level 79
1,512 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Anubabuba
Surtr
Level 67
God Stats
1W - 5L
1,600 SR
Queue Stats
6W - 15L
1,345 Elo+
Party 3
He Bo
He Bo
Himothee
He Bo
Level 84
God Stats
3W - 4L
1,713 SR
Queue Stats
56W - 44L
1,595 Elo+
Solo
Zhong Kui
Zhong Kui
Masteryuichi13
Zhong Kui
Level 25
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GeeGarcia
Khepri
14
0 / 2 / 14
9,430
472
4,911
13,644
15,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
GomuTask
Tsukuyomi
18
9 / 3 / 4
11,496
575
23,128
15,957
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
HaartCinco
Anubis
19
7 / 2 / 2
12,103
605
14,146
14,207
7,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 9
10,629
531
12,349
22,967
14,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
seropopolopo
Jing Wei
15
1 / 2 / 3
9,699
485
5,641
9,469
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 3 / 1
10,185
509
10,311
11,708
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
13
0 / 3 / 5
7,896
395
7,242
20,030
15,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Anubabuba
Surtr
15
2 / 8 / 0
9,836
492
14,297
29,450
25,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Himothee
He Bo
16
5 / 3 / 1
9,990
500
11,192
14,384
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Masteryuichi13
Zhong Kui
13
0 / 6 / 4
8,321
416
9,801
15,643
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
10
10
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
1
1.17
L
Ne Zha
 
Ne Zha
0
3
5
0.83
L
Surtr
Anubabuba
Surtr
2
8
0
0.25
W
Khepri
GeeGarcia
Khepri
0
2
14
3.5
W
Tsukuyomi
GomuTask
Tsukuyomi
9
3
4
3.67
W
Anubis
HaartCinco
Anubis
7
2
2
4
L
He Bo
Himothee
He Bo
5
3
1
1.83
L
Zhong Kui
Masteryuichi13
Zhong Kui
0
6
4
0.33
W
6
1
9
10.5
W
Jing Wei
seropopolopo
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
52,843
76,244
Taken
91,215
51,470
Mitigated
61,020
35,323
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,311
4,579
0
4,590
11,708
5,702
1,190
3,360
8,348
0
81,270
L
Ne Zha
 
Ne Zha
7,242
1,460
0
2,151
20,030
15,428
0
4,529
15,501
0
46,364
L
Surtr
Anubabuba
Surtr
14,297
5,832
0
13,506
29,450
25,098
836
16,050
13,400
2,723
85,144
W
Khepri
GeeGarcia
Khepri
4,911
567
3,306
3,484
13,644
15,622
320
3,988
9,656
21,913
0
W
Tsukuyomi
GomuTask
Tsukuyomi
23,128
6,752
0
6,424
15,957
9,162
437
8,283
7,674
0
110,925
W
Anubis
HaartCinco
Anubis
14,146
712
0
10,339
14,207
7,863
1,204
1,424
12,783
124,057
0
L
He Bo
Himothee
He Bo
11,192
779
0
7,211
14,384
5,318
0
4,283
10,101
88,268
0
L
Zhong Kui
Masteryuichi13
Zhong Kui
9,801
943
0
4,029
15,643
9,474
0
3,184
12,459
57,517
0
W
12,349
3,187
0
8,826
22,967
14,445
0
8,411
14,556
75,038
0
W
Jing Wei
seropopolopo
Jing Wei
5,641
3,913
0
2,944
9,469
4,378
0
747
8,722
0
68,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
46,228
610
Minions Killed
545
0
Camps Cleared
0
1,958,108
Distance Traveled
1,909,618
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,185
509
132
7
0
400,174
0
L
Ne Zha
7,896
395
59
3
0
397,817
7
L
Surtr
9,836
492
129
6
0
339,426
0
W
Khepri
9,430
472
19
1
0
377,897
6
W
Tsukuyomi
11,496
575
148
7
0
416,488
0
W
Anubis
12,103
605
219
11
0
347,228
10
L
He Bo
9,990
500
120
6
0
427,331
0
L
Zhong Kui
8,321
416
105
5
0
344,870
0
W
Athena
10,629
531
104
5
0
451,436
0
W
Jing Wei
9,699
485
120
6
0
365,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role