Player Matchup

Atlas
Atlas
AstralRayz
Atlas
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 32L
1,585 Elo+
Party 1
Awilix
Awilix
Kroniix7
Awilix
Level 43
God Stats
10W - 8L
1,396 SR
Queue Stats
119W - 113L
1,558 Elo+
Party 1
Rama
Rama
Soakiii
Rama
Level 104
God Stats
3W - 2L
1,684 SR
Queue Stats
113W - 109L
1,432 Elo+
Solo
King Arthur
King Arthur
dj34s
King Arthur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,426 Elo+
Party 3
Hera
Hera
sharkuteries
Hera
Level 85
God Stats
6W - 4L
1,519 SR
Queue Stats
33W - 29L
1,347 Elo+
Party 3
Team Averages
Level 67
1,520 SR
1,470 Elo+

VS

Team Averages
Level 109
1,455 SR
1,514 Elo+
Serqet
Serqet
Aceydud
Serqet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 56L
1,633 Elo+
Party 2
Bacchus
Bacchus
BigBoyAmro
Bacchus
Level 166
God Stats
1W - 1L
1,276 SR
Queue Stats
118W - 86L
1,606 Elo+
Party 2
Khepri
Khepri
Feavered
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Anhur
Anhur
RealDvOcean
Anhur
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 24L
1,598 Elo+
Party 2
Poseidon
Poseidon
SNS-Superman
Poseidon
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 91L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
2 / 1 / 1
5,661
566
3,933
8,222
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Kroniix7
Awilix
10
0 / 1 / 1
5,407
541
1,606
7,823
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Soakiii
Rama
7
1 / 3 / 0
4,610
461
3,191
6,112
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
dj34s
King Arthur
8
0 / 6 / 1
4,648
465
3,121
9,593
4,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 0
5,558
556
4,860
3,222
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aceydud
Serqet
10
2 / 0 / 2
6,001
600
4,559
6,823
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
BigBoyAmro
Bacchus
12
6 / 1 / 0
6,881
688
6,585
7,649
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Feavered
Khepri
8
0 / 1 / 3
5,043
504
1,936
5,473
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 1
5,645
565
5,265
5,251
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SNS-Superman
Poseidon
8
1 / 2 / 0
4,940
494
2,588
5,812
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
12
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aceydud
Serqet
2
0
2
3
L
Atlas
2
1
1
2.5
W
Bacchus
BigBoyAmro
Bacchus
6
1
0
6
W
Khepri
Feavered
Khepri
0
1
3
1.5
L
Awilix
Kroniix7
Awilix
0
1
1
0.5
W
3
0
1
3.5
W
Poseidon
SNS-Superman
Poseidon
1
2
0
0.5
L
Rama
Soakiii
Rama
1
3
0
0.33
L
King Arthur
dj34s
King Arthur
0
6
1
0.08
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,711
Damage
20,933
34,972
Taken
31,008
13,844
Mitigated
14,876
6,212
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aceydud
Serqet
4,559
964
0
533
6,823
2,578
0
1,125
5,614
0
42,064
L
Atlas
3,933
1,727
0
2,514
8,222
5,021
0
3,078
5,124
18,887
0
W
Bacchus
BigBoyAmro
Bacchus
6,585
919
0
2,324
7,649
5,002
0
269
7,380
42,585
0
W
Khepri
Feavered
Khepri
1,936
436
0
1,922
5,473
3,605
0
2,134
3,275
13,951
0
L
Awilix
Kroniix7
Awilix
1,606
515
0
301
7,823
2,251
0
653
6,949
0
40,267
W
5,265
2,529
0
1,379
5,251
1,647
224
648
4,603
0
33,366
W
Poseidon
SNS-Superman
Poseidon
2,588
563
0
1,166
5,812
2,044
0
4,201
1,343
28,202
0
L
Rama
Soakiii
Rama
3,191
2,468
0
1,367
6,112
1,216
0
325
5,700
0
23,158
L
King Arthur
dj34s
King Arthur
3,121
608
0
1,520
9,593
4,457
0
5,563
3,438
0
26,162
L
4,860
816
0
510
3,222
899
0
837
2,303
38,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
28,510
269
Minions Killed
296
0
Camps Cleared
0
993,002
Distance Traveled
988,417
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,001
600
80
8
0
250,633
0
L
Atlas
5,661
566
21
2
0
199,597
1
W
Bacchus
6,881
688
98
10
0
181,309
0
W
Khepri
5,043
504
19
2
0
183,605
2
L
Awilix
5,407
541
75
8
0
207,510
0
W
Anhur
5,645
565
55
6
0
183,215
2
W
Poseidon
4,940
494
44
4
0
189,655
2
L
Rama
4,610
461
43
4
0
201,064
0
L
King Arthur
4,648
465
41
4
0
182,737
0
L
Hera
5,558
556
89
9
0
202,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role