Player Matchup

Nu Wa
Nu Wa
LocoSn1pes
Nu Wa
Level 159
God Stats
3W - 0L
1,701 SR
Queue Stats
55W - 46L
1,603 Elo+
Party 1
Atlas
Atlas
Maradohmen
Atlas
Level 159
God Stats
4W - 5L
1,336 SR
Queue Stats
65W - 66L
1,627 Elo+
Party 1
Thor
Thor
Oncle_sam420
Thor
Level 125
God Stats
6W - 9L
1,617 SR
Queue Stats
119W - 110L
1,601 Elo+
Party 1
Team Averages
Level 148
1,551 SR
1,610 Elo+

VS

Team Averages
Level 114
1,633 SR
1,436 Elo+
Raijin
Raijin
ShodThread354
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,293 Elo+
Solo
Geb
Geb
TWIX4KIDS
Geb
Level 68
God Stats
15W - 9L
1,684 SR
Queue Stats
38W - 36L
1,416 Elo+
Solo
Bastet
Bastet
llhmoodll00
Bastet
Level 149
God Stats
36W - 23L
1,715 SR
Queue Stats
296W - 286L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 1 / 8
8,139
814
7,488
6,864
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
14
4 / 0 / 8
8,068
807
9,110
7,677
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 5 / 6
7,642
764
7,557
9,326
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,003
800
5,441
7,102
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,561
656
3,421
13,725
6,941
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
11
4 / 4 / 0
7,432
743
11,570
10,006
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
6
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
8
8
W
Atlas
4
0
8
8
W
4
5
6
1.4
L
1
3
4
1
L
1
5
3
0.5
L
Bastet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
20,432
23,867
Taken
30,833
10,832
Mitigated
12,504
3,360
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,488
2,541
0
943
6,864
2,085
36
2,213
4,651
28,681
0
W
Atlas
9,110
2,882
0
1,536
7,677
5,903
0
3,722
3,955
19,700
0
W
7,557
2,969
0
881
9,326
2,844
0
2,416
6,910
0
13,439
L
5,441
330
0
752
7,102
2,493
141
4,739
1,930
36,846
2,667
L
3,421
310
32
3,087
13,725
6,941
0
5,066
8,289
14,838
0
L
Bastet
11,570
2,063
0
1,179
10,006
3,070
0
5,772
3,965
0
32,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
21,996
100
Minions Killed
140
0
Camps Cleared
0
529,267
Distance Traveled
507,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,139
814
53
5
0
189,898
2
W
Atlas
8,068
807
29
3
0
190,268
0
W
Thor
7,642
764
18
2
0
149,101
0
L
Raijin
8,003
800
88
9
0
156,398
0
L
Geb
6,561
656
19
2
0
163,495
0
L
Bastet
7,432
743
33
3
0
187,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role