Player Matchup

Ah Puch
Ah Puch
DevilKiller01
Ah Puch
Level 16
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 8L
1,143 Elo+
Party 1
Hun Batz
Hun Batz
WarriorOpal
Hun Batz
Level 56
God Stats
2W - 5L
1,264 SR
Queue Stats
4W - 17L
1,101 Elo+
Party 1
Surtr
Surtr
lolsquiid
Surtr
Level 55
God Stats
1W - 5L
1,306 SR
Queue Stats
7W - 20L
1,214 Elo+
Party 1
Team Averages
Level 42
1,283 SR
1,153 Elo+

VS

Team Averages
Level 84
1,551 SR
1,346 Elo+
Sobek
Sobek
beagle91
Sobek
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,494 Elo+
Solo
Bastet
Bastet
ideliverbullets
Bastet
Level 67
God Stats
8W - 5L
1,690 SR
Queue Stats
40W - 63L
1,272 Elo+
Party 2
Hou Yi
Hou Yi
xXSlinkyxJwK
Hou Yi
Level 43
God Stats
10W - 19L
1,463 SR
Queue Stats
25W - 48L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
3 / 2 / 10
10,217
730
10,068
10,616
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
WarriorOpal
Hun Batz
16
9 / 4 / 4
11,483
820
14,380
14,077
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
lolsquiid
Surtr
16
2 / 4 / 11
10,444
746
15,105
19,562
20,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
beagle91
Sobek
12
0 / 7 / 5
8,365
598
6,244
19,339
24,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 3
11,203
800
15,546
14,276
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
15
3 / 5 / 6
10,374
741
11,510
12,580
4,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
10
10
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
2
10
4
W
Hun Batz
WarriorOpal
Hun Batz
9
4
4
2.75
L
Sobek
beagle91
Sobek
0
7
5
0.36
L
7
2
3
4.25
W
Surtr
lolsquiid
Surtr
2
4
11
1.88
L
Hou Yi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
33,300
44,255
Taken
46,195
30,638
Mitigated
34,837
13,545
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
10,068
1,934
0
5,044
10,616
4,378
659
2,416
8,200
30,440
0
W
Hun Batz
WarriorOpal
Hun Batz
14,380
7,856
0
2,956
14,077
5,648
2,116
1,681
12,396
0
61,134
L
Sobek
beagle91
Sobek
6,244
908
0
1,378
19,339
24,287
0
5,987
12,741
25,961
0
L
15,546
1,963
0
2,784
14,276
6,081
0
1,604
12,267
0
47,555
W
Surtr
lolsquiid
Surtr
15,105
7,061
103
5,442
19,562
20,612
1,135
2,866
16,696
529
40,235
L
Hou Yi
11,510
4,851
0
1,122
12,580
4,469
0
2,814
9,389
0
35,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
29,942
176
Minions Killed
176
0
Camps Cleared
0
678,180
Distance Traveled
681,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,217
730
42
3
0
206,918
0
W
Hun Batz
11,483
820
74
5
0
240,784
0
L
Sobek
8,365
598
24
2
0
195,158
0
L
Bastet
11,203
800
69
5
0
293,042
0
W
Surtr
10,444
746
60
4
0
230,478
0
L
Hou Yi
10,374
741
83
6
0
193,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role