Player Matchup

Bakasura
Bakasura
Mindshear
Bakasura
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Ra
Ra
Vladiman443
Ra
Level 16
God Stats
5W - 6L
1,564 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 1
Atlas
Atlas
mrhottoe
Atlas
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 1
Team Averages
Level 29
1,521 SR
1,370 Elo+

VS

Team Averages
Level 53
1,396 SR
1,345 Elo+
Freya
Freya
Captain_Lake
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,535 Elo+
Solo
Neith
Neith
PASC-11
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 10L
1,167 Elo+
Party 2
Bacchus
Bacchus
blaster811
Bacchus
Level 106
God Stats
0W - 1L
1,187 SR
Queue Stats
3W - 12L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mindshear
Bakasura
16
3 / 5 / 3
11,215
748
7,530
13,386
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 5
11,228
749
13,961
10,144
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
mrhottoe
Atlas
16
3 / 0 / 3
11,777
785
4,251
11,526
13,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
8,411
561
3,258
6,073
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
PASC-11
Neith
18
3 / 0 / 1
10,553
704
7,394
8,754
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
blaster811
Bacchus
16
1 / 4 / 3
9,418
628
7,741
19,431
23,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
5
7
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Bakasura
Mindshear
Bakasura
3
5
3
0.9
L
Neith
PASC-11
Neith
3
0
1
3.5
W
1
2
5
1.75
L
Bacchus
blaster811
Bacchus
1
4
3
0.63
W
Atlas
mrhottoe
Atlas
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
18,393
35,056
Taken
34,258
27,740
Mitigated
29,391
12,726
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,258
1,129
0
1,310
6,073
2,276
0
2,989
3,009
15,409
0
W
Bakasura
Mindshear
Bakasura
7,530
4,768
0
3,171
13,386
8,702
1,267
5,096
8,290
0
60,745
L
Neith
PASC-11
Neith
7,394
2,362
0
1,052
8,754
4,003
0
6,016
2,503
0
46,408
W
13,961
2,159
982
4,557
10,144
5,430
324
4,149
5,995
64,385
0
L
Bacchus
blaster811
Bacchus
7,741
792
0
1,382
19,431
23,112
0
9,259
8,989
25,219
0
W
Atlas
mrhottoe
Atlas
4,251
1,117
0
4,016
11,526
13,608
205
3,339
8,187
16,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
28,382
226
Minions Killed
125
0
Camps Cleared
0
874,094
Distance Traveled
606,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,411
561
30
2
0
101,393
0
W
Bakasura
11,215
748
92
6
0
306,996
0
L
Neith
10,553
704
77
5
0
252,607
0
W
Ra
11,228
749
108
7
0
258,029
0
L
Bacchus
9,418
628
18
1
0
252,698
0
W
Atlas
11,777
785
26
2
0
309,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role